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8
.gitattributes
vendored
8
.gitattributes
vendored
@@ -1,4 +1,10 @@
|
||||
**/*.spec -linguist-detectable linguist-language=Text
|
||||
**/*.spec linguist-language=SpecialNodes
|
||||
**/*.map linguist-language=Maps
|
||||
src/fileio/gzstream/** linguist-vendored
|
||||
src/fileio/xml-parser/** linguist-vendored
|
||||
src/fileio/xml-parser/tinyprint.* -linguist-vendored
|
||||
|
||||
*.exs linguist-language=Scenario
|
||||
*.boes linguist-language=Scenario
|
||||
*.SAV linguist-detectable linguist-language=Party
|
||||
*.exg linguist-detectable linguist-language=Party
|
||||
|
306
.github/workflows/ci.yml
vendored
306
.github/workflows/ci.yml
vendored
@@ -11,158 +11,158 @@
|
||||
},
|
||||
|
||||
jobs: {
|
||||
macos-xcode: {
|
||||
runs-on: macos-13,
|
||||
env: {
|
||||
DEVELOPER_DIR: /Applications/Xcode_14.2.app/Contents/Developer
|
||||
},
|
||||
steps: [
|
||||
{
|
||||
name: checkout,
|
||||
uses: actions/checkout@v4,
|
||||
with: { submodules: true }
|
||||
},
|
||||
{
|
||||
name: install Boost,
|
||||
run: brew install Boost@1.85
|
||||
},
|
||||
{
|
||||
name: install SFML,
|
||||
run: ./.github/workflows/scripts/mac/install-sfml.sh
|
||||
},
|
||||
{
|
||||
name: patch Xcode project,
|
||||
run: ./.github/workflows/scripts/mac/fix-xcode-proj.sh
|
||||
},
|
||||
{
|
||||
name: build,
|
||||
run: ./.github/workflows/scripts/mac/xcode-build.sh
|
||||
},
|
||||
{
|
||||
name: unit tests,
|
||||
run: ./.github/workflows/scripts/mac/run-tests.sh
|
||||
}
|
||||
]
|
||||
},
|
||||
macos-scons: {
|
||||
runs-on: macos-13,
|
||||
steps: [
|
||||
{
|
||||
name: checkout,
|
||||
uses: actions/checkout@v4,
|
||||
with: { submodules: true }
|
||||
},
|
||||
{
|
||||
name: install dependencies,
|
||||
run: brew install scons SFML@2 Boost@1.85
|
||||
},
|
||||
{
|
||||
name: build and unit test,
|
||||
run: ./.github/workflows/scripts/mac/scons-build.sh test=true
|
||||
}
|
||||
]
|
||||
},
|
||||
win-vs32: {
|
||||
runs-on: windows-2022,
|
||||
env: {
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
},
|
||||
steps: [
|
||||
{
|
||||
name: Export GitHub Actions cache environment variables,
|
||||
uses: actions/github-script@v7,
|
||||
with: {
|
||||
script: "core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || ''); core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');"
|
||||
}
|
||||
},
|
||||
{
|
||||
name: checkout,
|
||||
uses: actions/checkout@v4,
|
||||
with: { submodules: true }
|
||||
},
|
||||
{
|
||||
name: install dependencies,
|
||||
run: '${{ github.workspace }}\.github\workflows\scripts\win\install-deps.bat x86',
|
||||
working-directory: proj/vs2017
|
||||
},
|
||||
{
|
||||
name: build,
|
||||
run: '.\.github\workflows\scripts\win\msvc-build.bat x86'
|
||||
}
|
||||
]
|
||||
},
|
||||
win-vs64: {
|
||||
runs-on: windows-2022,
|
||||
env: {
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
},
|
||||
steps: [
|
||||
{
|
||||
name: Export GitHub Actions cache environment variables,
|
||||
uses: actions/github-script@v7,
|
||||
with: {
|
||||
script: "core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || ''); core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');"
|
||||
}
|
||||
},
|
||||
{
|
||||
name: checkout,
|
||||
uses: actions/checkout@v4,
|
||||
with: { submodules: true }
|
||||
},
|
||||
{
|
||||
name: install dependencies,
|
||||
run: '${{ github.workspace }}\.github\workflows\scripts\win\install-deps.bat x64',
|
||||
working-directory: proj/vs2017
|
||||
},
|
||||
{
|
||||
name: build,
|
||||
run: '.\.github\workflows\scripts\win\msvc-build.bat x64'
|
||||
},
|
||||
{
|
||||
name: unit tests,
|
||||
run: '.\.github\workflows\scripts\win\run-tests.bat'
|
||||
}
|
||||
]
|
||||
},
|
||||
win-scons: {
|
||||
runs-on: windows-2019,
|
||||
env: {
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
},
|
||||
steps: [
|
||||
{
|
||||
name: Export GitHub Actions cache environment variables,
|
||||
uses: actions/github-script@v7,
|
||||
with: {
|
||||
script: "core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || ''); core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');"
|
||||
}
|
||||
},
|
||||
{
|
||||
name: checkout,
|
||||
uses: actions/checkout@v4,
|
||||
with: { submodules: true }
|
||||
},
|
||||
{
|
||||
name: install build dependencies,
|
||||
run: 'vcpkg install libxml2 && pip install scons'
|
||||
},
|
||||
{
|
||||
name: install dependencies,
|
||||
run: '${{ github.workspace }}\.github\workflows\scripts\win\install-deps.bat x64',
|
||||
working-directory: proj/vs2017
|
||||
},
|
||||
{
|
||||
name: build and unit test,
|
||||
run: '.\.github\workflows\scripts\win\scons-build.bat test=true'
|
||||
},
|
||||
{
|
||||
name: warn about failure to launch tests,
|
||||
run: 'echo "::warning title=UNIT-TESTS::unit tests failed for win-scons"',
|
||||
shell: bash,
|
||||
if: "${{ hashFiles('build/test/passed') == '' }}"
|
||||
}
|
||||
]
|
||||
},
|
||||
# macos-xcode: {
|
||||
# runs-on: macos-13,
|
||||
# env: {
|
||||
# DEVELOPER_DIR: /Applications/Xcode_14.2.app/Contents/Developer
|
||||
# },
|
||||
# steps: [
|
||||
# {
|
||||
# name: checkout,
|
||||
# uses: actions/checkout@v4,
|
||||
# with: { submodules: true }
|
||||
# },
|
||||
# {
|
||||
# name: install Boost,
|
||||
# run: brew install Boost@1.85
|
||||
# },
|
||||
# {
|
||||
# name: install SFML,
|
||||
# run: ./.github/workflows/scripts/mac/install-sfml.sh
|
||||
# },
|
||||
# {
|
||||
# name: patch Xcode project,
|
||||
# run: ./.github/workflows/scripts/mac/fix-xcode-proj.sh
|
||||
# },
|
||||
# {
|
||||
# name: build,
|
||||
# run: ./.github/workflows/scripts/mac/xcode-build.sh
|
||||
# },
|
||||
# {
|
||||
# name: unit tests,
|
||||
# run: ./.github/workflows/scripts/mac/run-tests.sh
|
||||
# }
|
||||
# ]
|
||||
# },
|
||||
# macos-scons: {
|
||||
# runs-on: macos-13,
|
||||
# steps: [
|
||||
# {
|
||||
# name: checkout,
|
||||
# uses: actions/checkout@v4,
|
||||
# with: { submodules: true }
|
||||
# },
|
||||
# {
|
||||
# name: install dependencies,
|
||||
# run: brew install scons SFML@2 Boost@1.85
|
||||
# },
|
||||
# {
|
||||
# name: build and unit test,
|
||||
# run: ./.github/workflows/scripts/mac/scons-build.sh test=true
|
||||
# }
|
||||
# ]
|
||||
# },
|
||||
# win-vs32: {
|
||||
# runs-on: windows-2022,
|
||||
# env: {
|
||||
# VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
# },
|
||||
# steps: [
|
||||
# {
|
||||
# name: Export GitHub Actions cache environment variables,
|
||||
# uses: actions/github-script@v7,
|
||||
# with: {
|
||||
# script: "core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || ''); core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');"
|
||||
# }
|
||||
# },
|
||||
# {
|
||||
# name: checkout,
|
||||
# uses: actions/checkout@v4,
|
||||
# with: { submodules: true }
|
||||
# },
|
||||
# {
|
||||
# name: install dependencies,
|
||||
# run: '${{ github.workspace }}\.github\workflows\scripts\win\install-deps.bat x86',
|
||||
# working-directory: proj/vs2017
|
||||
# },
|
||||
# {
|
||||
# name: build,
|
||||
# run: '.\.github\workflows\scripts\win\msvc-build.bat x86'
|
||||
# }
|
||||
# ]
|
||||
# },
|
||||
# win-vs64: {
|
||||
# runs-on: windows-2022,
|
||||
# env: {
|
||||
# VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
# },
|
||||
# steps: [
|
||||
# {
|
||||
# name: Export GitHub Actions cache environment variables,
|
||||
# uses: actions/github-script@v7,
|
||||
# with: {
|
||||
# script: "core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || ''); core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');"
|
||||
# }
|
||||
# },
|
||||
# {
|
||||
# name: checkout,
|
||||
# uses: actions/checkout@v4,
|
||||
# with: { submodules: true }
|
||||
# },
|
||||
# {
|
||||
# name: install dependencies,
|
||||
# run: '${{ github.workspace }}\.github\workflows\scripts\win\install-deps.bat x64',
|
||||
# working-directory: proj/vs2017
|
||||
# },
|
||||
# {
|
||||
# name: build,
|
||||
# run: '.\.github\workflows\scripts\win\msvc-build.bat x64'
|
||||
# },
|
||||
# {
|
||||
# name: unit tests,
|
||||
# run: '.\.github\workflows\scripts\win\run-tests.bat'
|
||||
# }
|
||||
# ]
|
||||
# },
|
||||
# win-scons: {
|
||||
# runs-on: windows-2019,
|
||||
# env: {
|
||||
# VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
# },
|
||||
# steps: [
|
||||
# {
|
||||
# name: Export GitHub Actions cache environment variables,
|
||||
# uses: actions/github-script@v7,
|
||||
# with: {
|
||||
# script: "core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || ''); core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');"
|
||||
# }
|
||||
# },
|
||||
# {
|
||||
# name: checkout,
|
||||
# uses: actions/checkout@v4,
|
||||
# with: { submodules: true }
|
||||
# },
|
||||
# {
|
||||
# name: install build dependencies,
|
||||
# run: 'vcpkg install libxml2 && pip install scons'
|
||||
# },
|
||||
# {
|
||||
# name: install dependencies,
|
||||
# run: '${{ github.workspace }}\.github\workflows\scripts\win\install-deps.bat x64',
|
||||
# working-directory: proj/vs2017
|
||||
# },
|
||||
# {
|
||||
# name: build and unit test,
|
||||
# run: '.\.github\workflows\scripts\win\scons-build.bat test=true'
|
||||
# },
|
||||
# {
|
||||
# name: warn about failure to launch tests,
|
||||
# run: 'echo "::warning title=UNIT-TESTS::unit tests failed for win-scons"',
|
||||
# shell: bash,
|
||||
# if: "${{ hashFiles('build/test/passed') == '' }}"
|
||||
# }
|
||||
# ]
|
||||
# },
|
||||
# win-mingw: {
|
||||
# runs-on: windows-2019,
|
||||
# steps: [
|
||||
@@ -196,7 +196,7 @@
|
||||
},
|
||||
{
|
||||
name: install dependencies,
|
||||
run: 'sudo apt-get update && sudo apt-get install scons libxml2-utils zlib1g libsfml-dev libboost-all-dev zenity'
|
||||
run: 'sudo apt-get update && sudo apt-get install -y scons cmake xvfb libxml2-utils zlib1g libsfml-dev libboost-all-dev zenity'
|
||||
},
|
||||
{
|
||||
name: install TGUI,
|
||||
|
@@ -10,6 +10,6 @@ REM @echo "%%i"
|
||||
REM call "%%i" x86_amd64
|
||||
REM )
|
||||
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x86_amd64
|
||||
call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x86_amd64
|
||||
|
||||
scons bits=64 %*
|
||||
|
5
.gitmodules
vendored
5
.gitmodules
vendored
@@ -10,4 +10,7 @@
|
||||
url = https://github.com/tplgy/cppcodec
|
||||
[submodule "deps/fix-rpaths"]
|
||||
path = deps/fix-rpaths
|
||||
url = https://gist.github.com/NQNStudios/7145bcf6621891f5176c8caa165d6b93
|
||||
url = https://k7izh9.gitea.cloud/NQN/fix-rpaths
|
||||
[submodule "deps/fmtlib"]
|
||||
path = deps/fmtlib
|
||||
url = http://github.com/fmtlib/fmt
|
||||
|
@@ -1,4 +1,4 @@
|
||||
[](https://github.com/calref/cboe/actions/workflows/ci.yml)
|
||||
[](https://k7izh9.gitea.cloud/openboe/oboe/actions/workflows/ci.yml)
|
||||
|
||||
Open Blades of Exile
|
||||
====================
|
||||
@@ -85,6 +85,8 @@ For Linux builds, the following additional dependencies are required:
|
||||
- or, if cmake is available when you call `scons`, TGUI will be built from source automatically
|
||||
- zenity command-line tools
|
||||
|
||||
For Windows builds, [7-zip](https://7-zip.org/download.html) is required.
|
||||
|
||||
If you are using the Visual Studio toolset, we recommend installing
|
||||
[vcpkg](https://github.com/Microsoft/vcpkg) to manage these dependencies.
|
||||
|
||||
@@ -145,6 +147,5 @@ Helpful Links
|
||||
#openboe on irc.libera.chat)
|
||||
* [Original Game Source](http://www.spiderwebsoftware.com/blades/opensource.html) - Where
|
||||
it all began. Warning: Terrifying code.
|
||||
* [Experimental Windows/Mac Builds](http://pentalithia.ca/oboe/?C=M;O=D) - will be put
|
||||
up whenever Celtic Minstrel feels like it.
|
||||
* [Official Web Site](https://openboe.com/) - The hub for all things OpenBoE. The documentation is also in viewable format, and there is an archive of all known scenarios that could be located.
|
||||
* [The itch.io page](https://nqn.itch.io/blades-of-exile) - if you just want to get the game and play it.
|
||||
|
19
SConstruct
19
SConstruct
@@ -84,7 +84,7 @@ print('C++ compiler:', cxx)
|
||||
|
||||
env.VariantDir('#build/obj', 'src')
|
||||
env.VariantDir('#build/obj/test', 'test')
|
||||
env.VariantDir('#build/obj/test/deps', 'deps')
|
||||
env.VariantDir('#build/obj/deps', 'deps')
|
||||
|
||||
if not env['release']:
|
||||
if platform in ['posix', 'darwin']:
|
||||
@@ -236,7 +236,7 @@ elif platform == "win32":
|
||||
include_paths=[path.join(vcpkg_installed, 'include')] + vcpkg_other_includes
|
||||
env.Append(
|
||||
LINKFLAGS=['/SUBSYSTEM:WINDOWS','/ENTRY:mainCRTStartup',f'/MACHINE:X{arch_short}'],
|
||||
CXXFLAGS=['/EHsc','/MD','/FIglobal.hpp'],
|
||||
CXXFLAGS=['/EHsc','/MD','/FIglobal.hpp','/utf-8'],
|
||||
CPPPATH=include_paths,
|
||||
LIBPATH=[path.join(vcpkg_installed, 'lib')] + vcpkg_other_libs + vcpkg_other_bins,
|
||||
LIBS=Split("""
|
||||
@@ -379,7 +379,7 @@ if not env.GetOption('clean'):
|
||||
Exit(1)
|
||||
|
||||
boost_versions = ['-1_84'] # This is a bit of a hack. :(
|
||||
suffixes = ['-mt', f'-mt-x{env["bits"]}']
|
||||
suffixes = ['-mt', f'-mt-x{env["bits"]}', f'-vc143-mt-x{env["bits"]}', f'-vc144-mt-x{env["bits"]}']
|
||||
|
||||
zlib = 'zlib' if (platform == "win32" and 'mingw' not in env["TOOLS"]) else 'z'
|
||||
check_lib(zlib, 'zlib', ['d'], [])
|
||||
@@ -411,6 +411,12 @@ if not env.GetOption('clean'):
|
||||
|
||||
env.Append(CPPPATH=[path.join(os.getcwd(), 'deps/cppcodec')])
|
||||
|
||||
# Make sure fmtlib is cloned
|
||||
if not path.exists('deps/fmtlib/fmt/format.h'):
|
||||
subprocess.call(["git", "submodule", "update", "--init", "deps/fmtlib"])
|
||||
|
||||
env.Append(CPPPATH=[path.join(os.getcwd(), 'deps/fmtlib/include')])
|
||||
|
||||
# On Linux, build TGUI from the subtree if necessary
|
||||
if platform == 'posix':
|
||||
def check_tgui(conf, second_attempt=False):
|
||||
@@ -512,8 +518,11 @@ if platform == "darwin":
|
||||
def fix_target_rpaths():
|
||||
if not path.exists('deps/fix-rpaths/fix-rpaths.py'):
|
||||
subprocess.call(["git", "submodule", "update", "--init", "deps/fix-rpaths"])
|
||||
print(f'build/Blades of Exile/{targ}.app')
|
||||
subprocess.call(["deps/fix-rpaths/fix-rpaths.py", f'build/Blades of Exile/{targ}.app'])
|
||||
app = f'build/Blades of Exile/{targ}.app'
|
||||
# The build for the target may have failed, in which case, don't call fix-rpaths
|
||||
if path.exists(app):
|
||||
print(app)
|
||||
subprocess.call(["deps/fix-rpaths/fix-rpaths.py", f'build/Blades of Exile/{targ}.app'])
|
||||
if not env.GetOption('clean'):
|
||||
atexit.register(fix_target_rpaths)
|
||||
elif platform == "win32":
|
||||
|
1
deps/fmtlib
vendored
Submodule
1
deps/fmtlib
vendored
Submodule
Submodule deps/fmtlib added at 814f51eab6
@@ -6,7 +6,6 @@
|
||||
</head>
|
||||
<body>
|
||||
<h1><img src="../img/boe.gif"> <u><b>Blades Scenario Editor Instructions</b></u></h1>
|
||||
<p><i>Copyright 1998, Spiderweb Software, Inc.</i></p>
|
||||
<p>This document contains all the information you need to play use the Blades of Exile Scenario Editor and make new scenarios for Blades of Exile!</p>
|
||||
<p>This menu can also take you to the different sections of this document. To find the thing you're looking for, try the table of contents...</p>
|
||||
<h2>Table of Contents</h2>
|
||||
@@ -98,15 +97,5 @@
|
||||
<li><a href="http://spiderwebforums.ipbhost.com/index.php?/forum/12-blades-of-exile/">Blades of Exile Forum at Spiderweb Software</a></li>
|
||||
<li><a href='irc://irc.freenode.net/openboe'>Blades of Exile IRC channel</a></li>
|
||||
</ul>
|
||||
<h3>Spiderweb Software</h3>
|
||||
<ul>
|
||||
<li>PO Box 85659</li>
|
||||
<li>Seattle, WA 98145-1659</li>
|
||||
<li>(206) 789-4438</li>
|
||||
<li>E-mail: <a href="mailto:spidweb@spidweb.com">SpidWeb@spidweb.com</a></li>
|
||||
<li>America Online: SpidWeb</li>
|
||||
<li>CompuServe: 76463,1521</li>
|
||||
<li>Internet: <a href="http://www.spiderwebsoftware.com">http://www.spiderwebsoftware.com</a></li>
|
||||
</ul>
|
||||
</body>
|
||||
</html>
|
||||
|
@@ -10,6 +10,7 @@ Confirmed:
|
||||
- Bret Rodabaugh
|
||||
- Dylan Nugent
|
||||
- Evan Mulrooney
|
||||
- Glen Chudley
|
||||
- Jake Harrelson
|
||||
- Jared Forcinito
|
||||
- Jeff Potter
|
||||
@@ -25,6 +26,7 @@ Confirmed:
|
||||
- K L
|
||||
- Laura Nelson
|
||||
- Mariann Krizsan
|
||||
- Maryanne Wachter
|
||||
- Mike Lapinsky
|
||||
- Nathan Rickey
|
||||
- Nick Chaimov
|
||||
|
@@ -1,5 +1,6 @@
|
||||
|
||||
set Zip="C:\Program Files\7-Zip\7z.exe"
|
||||
%Zip% >NUL || @echo 7-zip must be installed first. && exit /B
|
||||
|
||||
@echo Packing scenario %2...
|
||||
if exist %2 del /F %2
|
||||
|
@@ -247,6 +247,7 @@
|
||||
<ClCompile Include="..\..\..\src\scenario\item.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\monster.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\outdoors.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\quest.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\scenario.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\shop.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\special.cpp" />
|
||||
@@ -282,6 +283,8 @@
|
||||
<ClCompile Include="..\..\..\src\universe\universe.cpp" />
|
||||
<ClCompile Include="..\..\..\src\utility.cpp" />
|
||||
<ClCompile Include="..\..\..\src\view_dialogs.cpp" />
|
||||
<ClCompile Include="..\..\..\deps\fmtlib\src\format.cc" />
|
||||
<ClCompile Include="..\..\..\deps\fmtlib\src\os.cc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\src\alchemy.hpp" />
|
||||
@@ -427,9 +430,9 @@
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>MSBUILD_GITREV;WIN32;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions);_DEBUG</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<DisableLanguageExtensions>false</DisableLanguageExtensions>
|
||||
<AdditionalOptions>/FS %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/FS %(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
|
||||
<PrecompiledHeaderFile />
|
||||
<PrecompiledHeaderOutputFile />
|
||||
@@ -456,9 +459,10 @@
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>MSBUILD_GITREV;WIN32;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions);NDEBUG</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeaderFile />
|
||||
<PrecompiledHeaderOutputFile />
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
|
||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
|
@@ -828,6 +828,11 @@
|
||||
<ClCompile Include="..\..\..\src\tools\profile.cpp">
|
||||
<Filter>Tools</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\src\scenario\quest.cpp">
|
||||
<Filter>Scenario</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\deps\fmtlib\src\format.cc" />
|
||||
<ClCompile Include="..\..\..\deps\fmtlib\src\os.cc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\src\view_dialogs.hpp" />
|
||||
|
@@ -56,7 +56,8 @@
|
||||
<PreprocessorDefinitions>MSBUILD_GITREV;WIN32;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions);_DEBUG</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile />
|
||||
<PrecompiledHeaderOutputFile />
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
|
||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
@@ -77,8 +78,9 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<PreprocessorDefinitions>MSBUILD_GITREV;WIN32;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions);NDEBUG</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeaderFile />
|
||||
<PrecompiledHeaderOutputFile />
|
||||
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
|
||||
@@ -167,4 +169,4 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@@ -46,8 +46,9 @@
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include;$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
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<PreprocessorDefinitions>MSBUILD_GITREV;WIN32;_WINDOWS;BOOST_CONFIG_SUPPRESS_OUTDATED_MESSAGE;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -218,4 +222,4 @@
|
||||
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||||
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|
||||
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|
||||
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||||
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||||
|
@@ -82,7 +82,8 @@
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
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||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
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||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
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||||
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|
||||
<Link>
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||||
@@ -98,7 +99,8 @@
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
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||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
@@ -118,7 +120,8 @@
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
|
||||
</ClCompile>
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||||
<Link>
|
||||
@@ -139,7 +142,8 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
@@ -184,4 +188,4 @@
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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||||
<ImportGroup Label="ExtensionTargets" />
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||||
</Project>
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||||
</Project>
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||||
|
@@ -89,9 +89,10 @@
|
||||
<DisableSpecificWarnings>
|
||||
</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>MSBUILD_GITREV;WIN32;_WINDOWS;BOOST_CONFIG_SUPPRESS_OUTDATED_MESSAGE;TIXML_USE_TICPP;%(PreprocessorDefinitions);NOMINMAX</PreprocessorDefinitions>
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||||
<AdditionalOptions>/utf-8</AdditionalOptions>
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||||
<AdditionalUsingDirectories>
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||||
</AdditionalUsingDirectories>
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||||
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||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
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||||
</ClCompile>
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||||
<Link>
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||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
@@ -106,7 +107,8 @@
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>MSBUILD_GITREV;WIN32;_WINDOWS;BOOST_CONFIG_SUPPRESS_OUTDATED_MESSAGE;TIXML_USE_TICPP;%(PreprocessorDefinitions);NOMINMAX</PreprocessorDefinitions>
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||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
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||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
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||||
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||||
<Link>
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||||
@@ -127,9 +129,10 @@
|
||||
<DisableSpecificWarnings>
|
||||
</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>MSBUILD_GITREV;WIN32;_WINDOWS;BOOST_CONFIG_SUPPRESS_OUTDATED_MESSAGE;TIXML_USE_TICPP;%(PreprocessorDefinitions);NOMINMAX</PreprocessorDefinitions>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalUsingDirectories>
|
||||
</AdditionalUsingDirectories>
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||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
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||||
</ClCompile>
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||||
<Link>
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||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
@@ -149,7 +152,8 @@
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>MSBUILD_GITREV;WIN32;_WINDOWS;BOOST_CONFIG_SUPPRESS_OUTDATED_MESSAGE;TIXML_USE_TICPP;%(PreprocessorDefinitions);NOMINMAX</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\cppcodec;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
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||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
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||||
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||||
<Link>
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||||
@@ -403,6 +407,7 @@
|
||||
<ClCompile Include="..\..\..\src\scenario\item.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\monster.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\outdoors.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\quest.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\scenario.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\shop.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\special.cpp" />
|
||||
@@ -438,6 +443,8 @@
|
||||
<ClCompile Include="..\..\..\src\universe\universe.cpp" />
|
||||
<ClCompile Include="..\..\..\src\utility.cpp" />
|
||||
<ClCompile Include="..\..\..\src\view_dialogs.cpp" />
|
||||
<ClCompile Include="..\..\..\deps\fmtlib\src\format.cc" />
|
||||
<ClCompile Include="..\..\..\deps\fmtlib\src\os.cc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\src\scenario\town_import.tpp" />
|
||||
|
@@ -821,6 +821,11 @@
|
||||
<ClCompile Include="..\..\..\src\tools\profile.cpp">
|
||||
<Filter>Tools</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\src\scenario\quest.cpp">
|
||||
<Filter>Scenario</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\deps\fmtlib\src\format.cc" />
|
||||
<ClCompile Include="..\..\..\deps\fmtlib\src\os.cc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\src\scenario\town_import.tpp">
|
||||
|
@@ -80,8 +80,9 @@
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
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||||
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||||
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||||
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||||
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||||
<Link>
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@@ -97,8 +98,9 @@
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||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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||||
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||||
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||||
<AdditionalOptions>/utf-8</AdditionalOptions>
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||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
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||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
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||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
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||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
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||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
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||||
@@ -118,8 +120,9 @@
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
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||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\include\external;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src;$(SolutionDir)..\..\rsrc\menus</AdditionalIncludeDirectories>
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||||
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||||
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@@ -140,7 +143,8 @@
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||||
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||||
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||||
<IntrinsicFunctions>true</IntrinsicFunctions>
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||||
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||||
<AdditionalOptions>/utf-8</AdditionalOptions>
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||||
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||||
<ForcedIncludeFiles>$(SolutionDir)..\..\src\global.hpp</ForcedIncludeFiles>
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||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
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||||
@@ -167,6 +171,7 @@
|
||||
<ClCompile Include="..\..\..\src\scenedit\scen.sdfpicker.cpp" />
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||||
<ClCompile Include="..\..\..\src\scenedit\scen.townout.cpp" />
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||||
<ClCompile Include="..\..\..\src\fileio\fileio_party.cpp" />
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||||
<ClCompile Include="..\..\..\src\scenedit\scen.undo.cpp" />
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||||
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|
||||
<ClCompile Include="..\..\..\src\universe\party.cpp" />
|
||||
</ItemGroup>
|
||||
@@ -183,6 +188,7 @@
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.sdfpicker.hpp" />
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.menus.hpp" />
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.townout.hpp" />
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.undo.hpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="..\..\..\rsrc\icons\win\BOE Editor.ico" />
|
||||
@@ -199,4 +205,4 @@
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
||||
</Project>
|
||||
|
@@ -97,7 +97,8 @@
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\single_include\catch2;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\single_include\catch2;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<UseFullPaths>true</UseFullPaths>
|
||||
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
|
||||
@@ -117,7 +118,8 @@
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\single_include\catch2;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\single_include\catch2;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<UseFullPaths>true</UseFullPaths>
|
||||
<PrecompiledHeaderFile />
|
||||
<PrecompiledHeaderOutputFile />
|
||||
@@ -139,7 +141,8 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\single_include\catch2;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\single_include\catch2;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<UseFullPaths>true</UseFullPaths>
|
||||
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
|
||||
@@ -164,7 +167,8 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\single_include\catch2;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\deps\Catch2\single_include\catch2;$(SolutionDir)..\..\deps\fmtlib\include;$(SolutionDir)..\..\src\fileio\gzstream;$(SolutionDir)..\..\src\fileio\xml-parser;$(SolutionDir)..\..\src\fileio\resmgr;$(SolutionDir)..\..\src\dialogxml\widgets;$(SolutionDir)..\..\src\dialogxml\dialogs;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\tools;$(SolutionDir)..\..\src\scenario;$(SolutionDir)..\..\src\universe;$(SolutionDir)..\..\src\fileio;$(SolutionDir)..\..\src\dialogxml;$(SolutionDir)..\..\src\gfx;$(SolutionDir)..\..\src</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<UseFullPaths>true</UseFullPaths>
|
||||
<PrecompiledHeaderFile />
|
||||
@@ -227,4 +231,4 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
2
proj/vscode/.gitignore
vendored
2
proj/vscode/.gitignore
vendored
@@ -1,3 +1,5 @@
|
||||
# Folder local settings are ignored.
|
||||
# Settings that should be checked in should go in the workspace file.
|
||||
.vscode/settings.json
|
||||
# This is needed to make the build system machine-independent.
|
||||
vswhere.exe
|
||||
|
62
proj/vscode/Invoke-CmdScript.ps1
Normal file
62
proj/vscode/Invoke-CmdScript.ps1
Normal file
@@ -0,0 +1,62 @@
|
||||
##############################################################################
|
||||
##
|
||||
## Invoke-CmdScript
|
||||
##
|
||||
## From PowerShell Cookbook (O'Reilly)
|
||||
## by Lee Holmes (http://www.leeholmes.com/guide)
|
||||
## <https://powershellcookbook.com/recipe/WqHr/program-retain-changes-to-environment-variables-set-by-a-batch-file>
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
<#
|
||||
|
||||
.SYNOPSIS
|
||||
|
||||
Invoke the specified batch file (and parameters), but also propagate any
|
||||
environment variable changes back to the PowerShell environment that
|
||||
called it.
|
||||
|
||||
.EXAMPLE
|
||||
|
||||
PS > type foo-that-sets-the-FOO-env-variable.cmd
|
||||
@set FOO=%*
|
||||
echo FOO set to %FOO%.
|
||||
|
||||
PS > $env:FOO
|
||||
PS > Invoke-CmdScript "foo-that-sets-the-FOO-env-variable.cmd" Test
|
||||
|
||||
C:\Temp>echo FOO set to Test.
|
||||
FOO set to Test.
|
||||
|
||||
PS > $env:FOO
|
||||
Test
|
||||
|
||||
#>
|
||||
|
||||
param(
|
||||
## The path to the script to run
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string] $Path,
|
||||
|
||||
## The arguments to the script
|
||||
[string] $ArgumentList
|
||||
)
|
||||
|
||||
Set-StrictMode -Version 3
|
||||
|
||||
$tempFile = [IO.Path]::GetTempFileName()
|
||||
|
||||
## Store the output of cmd.exe. We also ask cmd.exe to output
|
||||
## the environment table after the batch file completes
|
||||
cmd /c " `"$Path`" $argumentList && set > `"$tempFile`" "
|
||||
|
||||
## Go through the environment variables in the temp file.
|
||||
## For each of them, set the variable in our local environment.
|
||||
Get-Content $tempFile | Foreach-Object {
|
||||
if($_ -match "^(.*?)=(.*)$")
|
||||
{
|
||||
Set-Content "env:\$($matches[1])" $matches[2]
|
||||
}
|
||||
}
|
||||
|
||||
Remove-Item $tempFile
|
25
proj/vscode/build.ps1
Normal file
25
proj/vscode/build.ps1
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
Set-Location proj\vscode
|
||||
|
||||
$vswhere_path = "vswhere.exe"
|
||||
|
||||
if(-not(Test-Path -path $vswhere_path)) {
|
||||
(New-Object Net.WebClient).DownloadFile('https://github.com/microsoft/vswhere/releases/latest/download/vswhere.exe', $vswhere_path)
|
||||
if(-not(Test-Path -path $vswhere_path)) {
|
||||
Write-Output 'Failed to download vswhere.exe'
|
||||
exit 1
|
||||
}
|
||||
}
|
||||
|
||||
# $msbuild_path = .\proj\vscode\vswhere -latest -products * -requires Microsoft.Component.MSBuild -find MSBuild\**\Bin\MSBuild.exe | select-object -first 1
|
||||
$vars_path = .\vswhere -latest -products * -requires Microsoft.Component.MSBuild -find **\VC\Auxiliary\Build\vcvars64.bat
|
||||
if($vars_path) {
|
||||
.\Invoke-CmdScript $vars_path
|
||||
# Write-Output $msbuild_path @args
|
||||
# & "$msbuild_path\..\..\..\..\VC\Auxiliary\Build\vcvars64.bat"
|
||||
# Write-Output $env:PATH
|
||||
MSBuild @args
|
||||
} else {
|
||||
Write-Output 'Could not find MSBuild.exe'
|
||||
exit 1
|
||||
}
|
@@ -10,6 +10,62 @@
|
||||
"ms-vscode.cpptools",
|
||||
]
|
||||
},
|
||||
"tasks": {
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug)",
|
||||
"windows": {
|
||||
"type": "process",
|
||||
"command": "powershell",
|
||||
"args": [
|
||||
"${workspaceFolder}/proj/vscode/build.ps1",
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:VcpkgConfiguration=Debug",
|
||||
"/t:build",
|
||||
"\"${workspaceRoot}\\proj\\vs2017\\Blades of Exile.sln\""
|
||||
],
|
||||
"problemMatcher": "$msCompile",
|
||||
},
|
||||
"group": "build"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release)",
|
||||
"windows": {
|
||||
"type": "process",
|
||||
"command": "powershell",
|
||||
"args": [
|
||||
"${workspaceFolder}/proj/vscode/build.ps1",
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:VcpkgConfiguration=Release",
|
||||
"/t:build",
|
||||
"${workspaceRoot}\\proj\\vs2013\\Blades of Exile.sln"
|
||||
],
|
||||
"problemMatcher": "$msCompile",
|
||||
},
|
||||
"group": "build"
|
||||
},
|
||||
{
|
||||
"label": "Run tests",
|
||||
"windows": {
|
||||
"type": "process",
|
||||
"command": "${workspaceRoot}\\proj\\vs2013\\Release\\OBoE Tests.exe",
|
||||
"problemMatcher": {
|
||||
"fileLocation": ["relative", "${workspaceRoot}"],
|
||||
"pattern": {
|
||||
"regexp": "^\\.(.*)\\((\\d+)\\): FAILED$",
|
||||
"file": 1,
|
||||
"line": 2
|
||||
}
|
||||
},
|
||||
},
|
||||
"options": {
|
||||
"cwd": "${workspaceRoot}/test"
|
||||
},
|
||||
"group": "test"
|
||||
}
|
||||
]
|
||||
},
|
||||
"settings": {
|
||||
"xml.fileAssociations": [
|
||||
{
|
||||
@@ -48,6 +104,89 @@
|
||||
"pattern": "rsrc/scenarios/*/dialogs/*.xml",
|
||||
"systemId": "${workspaceFolder}/rsrc/schemas/dialog.xsd"
|
||||
}
|
||||
]
|
||||
],
|
||||
"files.associations": {
|
||||
"__bit_reference": "cpp",
|
||||
"__config": "cpp",
|
||||
"__debug": "cpp",
|
||||
"__errc": "cpp",
|
||||
"__functional_base": "cpp",
|
||||
"__hash_table": "cpp",
|
||||
"__locale": "cpp",
|
||||
"__mutex_base": "cpp",
|
||||
"__node_handle": "cpp",
|
||||
"__nullptr": "cpp",
|
||||
"__split_buffer": "cpp",
|
||||
"__string": "cpp",
|
||||
"__threading_support": "cpp",
|
||||
"__tree": "cpp",
|
||||
"__tuple": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"any": "cpp",
|
||||
"array": "cpp",
|
||||
"atomic": "cpp",
|
||||
"bit": "cpp",
|
||||
"bitset": "cpp",
|
||||
"cctype": "cpp",
|
||||
"cfenv": "cpp",
|
||||
"charconv": "cpp",
|
||||
"chrono": "cpp",
|
||||
"cmath": "cpp",
|
||||
"codecvt": "cpp",
|
||||
"complex": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"cstring": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"deque": "cpp",
|
||||
"exception": "cpp",
|
||||
"fstream": "cpp",
|
||||
"functional": "cpp",
|
||||
"future": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"ios": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"iostream": "cpp",
|
||||
"istream": "cpp",
|
||||
"iterator": "cpp",
|
||||
"limits": "cpp",
|
||||
"list": "cpp",
|
||||
"locale": "cpp",
|
||||
"map": "cpp",
|
||||
"memory": "cpp",
|
||||
"mutex": "cpp",
|
||||
"new": "cpp",
|
||||
"numeric": "cpp",
|
||||
"optional": "cpp",
|
||||
"ostream": "cpp",
|
||||
"queue": "cpp",
|
||||
"random": "cpp",
|
||||
"ratio": "cpp",
|
||||
"regex": "cpp",
|
||||
"set": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stack": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"string_view": "cpp",
|
||||
"string": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"typeindex": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"utility": "cpp",
|
||||
"variant": "cpp",
|
||||
"vector": "cpp"
|
||||
}
|
||||
}
|
||||
}
|
@@ -56,6 +56,7 @@
|
||||
2BF04B2E0BF51924006C0831 /* boe.town.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2BF04B090BF51924006C0831 /* boe.town.cpp */; };
|
||||
410CEEE82D84618C00FFF8CD /* profile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 410CEEE62D84618C00FFF8CD /* profile.cpp */; };
|
||||
410CEEE92D84618C00FFF8CD /* profile.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 410CEEE72D84618C00FFF8CD /* profile.hpp */; };
|
||||
41342CEA2DFB872400E66BEB /* quest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 41342CE92DFB872400E66BEB /* quest.cpp */; };
|
||||
413AAF612D389F94002E9BF1 /* fileio_party.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91E30F2A1A74819B0057C54A /* fileio_party.cpp */; };
|
||||
413AAF622D38A076002E9BF1 /* universe.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91AC61C50FA2729900EEAE67 /* universe.cpp */; };
|
||||
413AAF632D38A1B8002E9BF1 /* party.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 913D05B50FA1E9E300184C18 /* party.cpp */; };
|
||||
@@ -65,6 +66,7 @@
|
||||
413AAF672D38A4A5002E9BF1 /* living.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 914698FB1A7362D900F20F5E /* living.cpp */; };
|
||||
413FE08F2CECFAFF000D97DC /* winutil.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 413FE08E2CECFAFF000D97DC /* winutil.cpp */; };
|
||||
415EEEB02D5534A500B47408 /* prefs.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 415EEEAF2D5534A500B47408 /* prefs.cpp */; };
|
||||
41E550542DEB8C2A00A7DF52 /* scen.undo.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 41E550532DEB8C2A00A7DF52 /* scen.undo.cpp */; };
|
||||
91034D211B225E4A008F01C1 /* scen.appleevents.mm in Sources */ = {isa = PBXBuildFile; fileRef = 91034D201B225E49008F01C1 /* scen.appleevents.mm */; };
|
||||
911A14031B8FAFC600900FD9 /* town_read.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91C2A6EC1B8FA91400346948 /* town_read.cpp */; };
|
||||
911A14041B8FB00300900FD9 /* talk_read.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91C2A6EE1B8FAA8E00346948 /* talk_read.cpp */; };
|
||||
@@ -159,6 +161,8 @@
|
||||
917823821B2F33F5007F3444 /* FLAC.framework in Copy Libraries and Frameworks */ = {isa = PBXBuildFile; fileRef = 9178237C1B2F33E9007F3444 /* FLAC.framework */; };
|
||||
91870F84190C90980081C150 /* scenedit.xib in Resources */ = {isa = PBXBuildFile; fileRef = 914CA49F190C4E9200B6ADD1 /* scenedit.xib */; };
|
||||
919145FC18E3AB1B005CF3A4 /* boe.appleevents.mm in Sources */ = {isa = PBXBuildFile; fileRef = 919145FB18E3A32F005CF3A4 /* boe.appleevents.mm */; };
|
||||
9191E3B12D8AFD5800AF6D01 /* os.cc in Sources */ = {isa = PBXBuildFile; fileRef = 9191E3AE2D8AFD5800AF6D01 /* os.cc */; settings = {COMPILER_FLAGS = "-w -Xanalyzer -analyzer-disable-all-checks"; }; };
|
||||
9191E3B32D8AFD5800AF6D01 /* format.cc in Sources */ = {isa = PBXBuildFile; fileRef = 9191E3B02D8AFD5800AF6D01 /* format.cc */; settings = {COMPILER_FLAGS = "-w -Xanalyzer -analyzer-disable-all-checks"; }; };
|
||||
9192C12018F2745C0088A580 /* game.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9192C11E18F271920088A580 /* game.xib */; };
|
||||
919B13A21BBCDF14009905A4 /* monst_legacy.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 919B13A11BBCDE18009905A4 /* monst_legacy.cpp */; };
|
||||
919B13A41BBD8854009905A4 /* item_legacy.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 919B13A31BBD8849009905A4 /* item_legacy.cpp */; };
|
||||
@@ -633,8 +637,11 @@
|
||||
2BF04B0A0BF51924006C0831 /* boe.town.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = boe.town.hpp; sourceTree = "<group>"; };
|
||||
410CEEE62D84618C00FFF8CD /* profile.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = profile.cpp; sourceTree = "<group>"; };
|
||||
410CEEE72D84618C00FFF8CD /* profile.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = profile.hpp; sourceTree = "<group>"; };
|
||||
41342CE92DFB872400E66BEB /* quest.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = quest.cpp; sourceTree = "<group>"; };
|
||||
413FE08E2CECFAFF000D97DC /* winutil.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = winutil.cpp; sourceTree = "<group>"; };
|
||||
415EEEAF2D5534A500B47408 /* prefs.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = prefs.cpp; sourceTree = "<group>"; };
|
||||
41E550522DEB8C1400A7DF52 /* scen.undo.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = scen.undo.hpp; sourceTree = "<group>"; };
|
||||
41E550532DEB8C2A00A7DF52 /* scen.undo.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = scen.undo.cpp; sourceTree = "<group>"; };
|
||||
91034D201B225E49008F01C1 /* scen.appleevents.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = scen.appleevents.mm; sourceTree = "<group>"; };
|
||||
9103DC652C6A406600849E60 /* cli.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = cli.hpp; sourceTree = "<group>"; };
|
||||
910BBA170FB8BECA001E34EA /* dialog.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = dialog.hpp; sourceTree = "<group>"; };
|
||||
@@ -786,6 +793,8 @@
|
||||
919145FF18E63B70005CF3A4 /* winutil.mac.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = winutil.mac.mm; sourceTree = "<group>"; };
|
||||
9191460018E63D8E005CF3A4 /* scrollbar.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = scrollbar.cpp; sourceTree = "<group>"; };
|
||||
9191460118E6591F005CF3A4 /* boe.menus.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = boe.menus.hpp; sourceTree = "<group>"; };
|
||||
9191E3AE2D8AFD5800AF6D01 /* os.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = os.cc; sourceTree = "<group>"; };
|
||||
9191E3B02D8AFD5800AF6D01 /* format.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = format.cc; sourceTree = "<group>"; };
|
||||
9192C11E18F271920088A580 /* game.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = game.xib; path = ../rsrc/menus/game.xib; sourceTree = "<group>"; };
|
||||
919B13A11BBCDE18009905A4 /* monst_legacy.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = monst_legacy.cpp; sourceTree = "<group>"; };
|
||||
919B13A31BBD8849009905A4 /* item_legacy.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = item_legacy.cpp; sourceTree = "<group>"; };
|
||||
@@ -1283,6 +1292,7 @@
|
||||
9185BD941EA01BCC0027C346 /* scenario */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
41342CE92DFB872400E66BEB /* quest.cpp */,
|
||||
91279D3D0F9D1D6A007B0D52 /* item.cpp */,
|
||||
91279CC10F9D19DA007B0D52 /* monster.cpp */,
|
||||
91E5C79D0F9F60FA00C21460 /* outdoors.cpp */,
|
||||
@@ -1394,6 +1404,7 @@
|
||||
91F06E8F1A2EBEE70038E902 /* special_parse.hpp */,
|
||||
919F2E72287E4E0500F47750 /* tagfile.hpp */,
|
||||
91BFA3D91902ADD5001686E4 /* tarball.hpp */,
|
||||
9191E3A82D8AFCF000AF6D01 /* fmtlib */,
|
||||
91BFA3DC19033E00001686E4 /* gzstream */,
|
||||
912DFE8718E24B0B00B00D75 /* resmgr */,
|
||||
910BBA190FB8C43E001E34EA /* xml-parser */,
|
||||
@@ -1438,6 +1449,16 @@
|
||||
path = ../../src;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
9191E3A82D8AFCF000AF6D01 /* fmtlib */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
9191E3B02D8AFD5800AF6D01 /* format.cc */,
|
||||
9191E3AE2D8AFD5800AF6D01 /* os.cc */,
|
||||
);
|
||||
name = fmtlib;
|
||||
path = ../../deps/fmtlib/src;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
91B3EECD0F969B7000BF5B67 /* ScenEd */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
@@ -1468,6 +1489,7 @@
|
||||
91B3EEE70F969BA700BF5B67 /* scen.btnmg.hpp */,
|
||||
91B3EEE10F969BA700BF5B67 /* scen.core.hpp */,
|
||||
91B3EEE40F969BA700BF5B67 /* scen.fileio.hpp */,
|
||||
41E550522DEB8C1400A7DF52 /* scen.undo.hpp */,
|
||||
91B3EEDE0F969BA700BF5B67 /* scen.global.hpp */,
|
||||
91B3EEE50F969BA700BF5B67 /* scen.graphics.hpp */,
|
||||
91B3EEE00F969BA700BF5B67 /* scen.keydlgs.hpp */,
|
||||
@@ -1482,6 +1504,7 @@
|
||||
91B3EEEA0F969BA700BF5B67 /* src */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
41E550532DEB8C2A00A7DF52 /* scen.undo.cpp */,
|
||||
91B3EEF10F969BA700BF5B67 /* scen.actions.cpp */,
|
||||
91034D201B225E49008F01C1 /* scen.appleevents.mm */,
|
||||
91B3EEF50F969BA700BF5B67 /* scen.btnmg.cpp */,
|
||||
@@ -2189,6 +2212,7 @@
|
||||
9143044A2970EDC1003A3967 /* keymods.cpp in Sources */,
|
||||
919BE8B32D6776A8000C64C6 /* special-outdoor.cpp in Sources */,
|
||||
91E128EF1BC2076B00C8BE1D /* pictchoice.cpp in Sources */,
|
||||
41342CEA2DFB872400E66BEB /* quest.cpp in Sources */,
|
||||
91E128F01BC2076B00C8BE1D /* strchoice.cpp in Sources */,
|
||||
91E128F11BC2076B00C8BE1D /* strdlog.cpp in Sources */,
|
||||
91CE248A1EA12866005BDCE4 /* utility.cpp in Sources */,
|
||||
@@ -2202,6 +2226,8 @@
|
||||
91EC1F0523DDFF9D00271891 /* res_font.cpp in Sources */,
|
||||
91EC1F0623DDFF9D00271891 /* res_image.cpp in Sources */,
|
||||
91EC1F0723DDFF9D00271891 /* res_sound.cpp in Sources */,
|
||||
9191E3B32D8AFD5800AF6D01 /* format.cc in Sources */,
|
||||
9191E3B12D8AFD5800AF6D01 /* os.cc in Sources */,
|
||||
91EC1F0823DDFF9D00271891 /* res_strings.cpp in Sources */,
|
||||
91F3205023E65EA3009650AF /* framerate_limiter.cpp in Sources */,
|
||||
91FE0E3823F084B70084CA6B /* drawable_manager.cpp in Sources */,
|
||||
@@ -2250,6 +2276,7 @@
|
||||
914CA45819074E0100B6ADD1 /* scen.menus.mac.mm in Sources */,
|
||||
91034D211B225E4A008F01C1 /* scen.appleevents.mm in Sources */,
|
||||
91B0D5D21E344300002BE4DA /* view_dialogs.cpp in Sources */,
|
||||
41E550542DEB8C2A00A7DF52 /* scen.undo.cpp in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
@@ -2451,6 +2478,7 @@
|
||||
"$(PROJECT_DIR)/../../src/fileio/xml-parser",
|
||||
"$(PROJECT_DIR)/../../src/tools",
|
||||
"$(PROJECT_DIR)/../../deps/Catch2/include/external",
|
||||
"$(PROJECT_DIR)/../../deps/fmtlib/include",
|
||||
);
|
||||
LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks";
|
||||
LIBRARY_SEARCH_PATHS = (
|
||||
@@ -2488,7 +2516,7 @@
|
||||
"-Wno-quoted-include-in-framework-header",
|
||||
"-Wno-shorten-64-to-32",
|
||||
"-Wno-comma",
|
||||
"-Werror=implicit-fallthrough",
|
||||
"-Wimplicit-fallthrough",
|
||||
);
|
||||
};
|
||||
name = Debug;
|
||||
@@ -2567,6 +2595,7 @@
|
||||
"$(PROJECT_DIR)/../../src/tools",
|
||||
"$(PROJECT_DIR)/../../deps/Catch2/include/external",
|
||||
"/usr/local/opt/boost@1.85/include",
|
||||
"$(PROJECT_DIR)/../../deps/fmtlib/include",
|
||||
);
|
||||
LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks";
|
||||
LIBRARY_SEARCH_PATHS = (
|
||||
@@ -2602,7 +2631,7 @@
|
||||
"-Wno-quoted-include-in-framework-header",
|
||||
"-Wno-shorten-64-to-32",
|
||||
"-Wno-comma",
|
||||
"-Werror=implicit-fallthrough",
|
||||
"-Wimplicit-fallthrough",
|
||||
);
|
||||
};
|
||||
name = Release;
|
||||
|
@@ -18,11 +18,11 @@
|
||||
<!-- The height of this text needs to be 10 times the number of lines. -->
|
||||
<text top='52' left='50' width='400' height='240'>
|
||||
ORIGINAL GAME: <br/><br/><br/><br/><br/><br/>
|
||||
OPEN SOURCE CREDITS: <br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
|
||||
OPEN SOURCE CREDITS: <br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
|
||||
SCENARIO FIXES AND UPDATES: <br/><br/>
|
||||
</text>
|
||||
<!-- This text is right-aligned and fills out the above text with sub-headings -->
|
||||
<text top='52' left='40' width='190' height='840' align='right'>
|
||||
<text top='52' left='40' width='190' height='860' align='right'>
|
||||
<br/>
|
||||
Concept, Design, Programming: <br/>
|
||||
Graphics: <br/>
|
||||
@@ -34,11 +34,11 @@
|
||||
Graphics: <br/><br/><br/><br/><br/><br/><br/>
|
||||
Consulting: <br/><br/><br/><br/>
|
||||
Testing and Troubleshooting: <br/><br/>
|
||||
Funding: <br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
|
||||
Funding: <br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
|
||||
<br/><br/>
|
||||
Bandit Busywork: <br/>
|
||||
</text>
|
||||
<text top='52' left='250' width='230' height='840'>
|
||||
<text top='52' left='250' width='230' height='860'>
|
||||
<!-- ORIGINAL GAME --><br/>
|
||||
<!-- Concept, Design, Programming -->Jeff Vogel <br/>
|
||||
<!-- Graphics -->Andrew Hunter <br/>
|
||||
@@ -84,6 +84,7 @@
|
||||
Bret Rodabaugh <br/>
|
||||
Dylan Nugent <br/>
|
||||
Evan Mulrooney <br/>
|
||||
Glen Chudley <br/>
|
||||
Jake Harrelson <br/>
|
||||
Jared Forcinito <br/>
|
||||
Jeff Potter <br/>
|
||||
@@ -99,6 +100,7 @@
|
||||
K L <br/>
|
||||
Laura Nelson <br/>
|
||||
Mariann Krizsan <br/>
|
||||
Maryanne Wachter <br/>
|
||||
Mike Lapinsky <br/>
|
||||
Nathan Rickey <br/>
|
||||
Nick Chaimov <br/>
|
||||
|
12
rsrc/dialogs/confirm-edit-item.xml
Normal file
12
rsrc/dialogs/confirm-edit-item.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{item}} before editing another item?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
12
rsrc/dialogs/confirm-edit-monst.xml
Normal file
12
rsrc/dialogs/confirm-edit-monst.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{monst}} before editing another monster?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
12
rsrc/dialogs/confirm-edit-out-wand.xml
Normal file
12
rsrc/dialogs/confirm-edit-out-wand.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{enc-type}} {{num}} before editing another encounter?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
12
rsrc/dialogs/confirm-edit-personality.xml
Normal file
12
rsrc/dialogs/confirm-edit-personality.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{name}} before editing another personality?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
12
rsrc/dialogs/confirm-edit-quest.xml
Normal file
12
rsrc/dialogs/confirm-edit-quest.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{quest}} before editing another quest?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
12
rsrc/dialogs/confirm-edit-shop.xml
Normal file
12
rsrc/dialogs/confirm-edit-shop.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{shop}} before editing another shop?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
12
rsrc/dialogs/confirm-edit-spec-item.xml
Normal file
12
rsrc/dialogs/confirm-edit-spec-item.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{spec-item}} before editing another special item?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
12
rsrc/dialogs/confirm-edit-spells.xml
Normal file
12
rsrc/dialogs/confirm-edit-spells.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{PC}}'s spells before editing someone else?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
12
rsrc/dialogs/confirm-edit-terrain.xml
Normal file
12
rsrc/dialogs/confirm-edit-terrain.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{ter}} before editing another terrain?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
@@ -8,12 +8,11 @@
|
||||
<text top='6' left='49' width='271' height='66'>
|
||||
You are about to delete the last town in your scenario's town list
|
||||
(so if you have 10 towns in your scenario, the tenth will disappear).
|
||||
This change will immediately be saved, and can't be undone.
|
||||
</text>
|
||||
<text top='127' left='49' width='268' height='14'>Are you sure you want to do this?</text>
|
||||
<text top='73' left='49' width='276' height='53'>
|
||||
Make sure to remove all outdoor entrances to the deleted town,
|
||||
as well as all references to it in special encounters.
|
||||
Failure to do so will result in scenario run-time errors.
|
||||
</text>
|
||||
<text top='127' left='49' width='268' height='14'>Are you sure you want to do this?</text>
|
||||
</dialog>
|
||||
|
@@ -13,11 +13,12 @@
|
||||
|
||||
<text rel-anchor='prev' relative='abs pos' size='large' top='8' left='8' width='142' height='13'>Item special ability:</text>
|
||||
<text name='abilname' rel-anchor='prev' relative='pos pos-in' framed='true' top='0' left='11' width='250' height='13'/>
|
||||
<!-- These fields are called str1 and str2 but I think they can only be for numbers? -->
|
||||
<text name='str1-title' rel-anchor='prev' relative='abs pos' framed='true' top='8' left='8' width='185' height='16'/>
|
||||
<field name='str1' rel-anchor='prev' relative='pos pos-in' top='0' left='7' width='77' height='16'/>
|
||||
<field name='str1' type='int' rel-anchor='prev' relative='pos pos-in' top='0' left='7' width='77' height='16'/>
|
||||
<button name='str1-choose' rel-anchor='prev' relative='pos pos-in' type='large' top='-4' left='13'>Create/Edit</button>
|
||||
<text name='str2-title' rel-anchor='prev' relative='abs pos' framed='true' top='3' left='8' width='185' height='16'/>
|
||||
<field name='str2' rel-anchor='prev' relative='pos pos-in' top='0' left='7' width='77' height='16'/>
|
||||
<field name='str2' type='int' rel-anchor='prev' relative='pos pos-in' top='0' left='7' width='77' height='16'/>
|
||||
<button name='str2-choose1' rel-anchor='prev' relative='pos pos-in' type='regular' top='-4' left='13'>Choose</button>
|
||||
<button name='str2-choose2' rel-anchor='prev' relative='pos pos-in' type='regular' top='0' left='5'>Priest</button>
|
||||
|
||||
|
@@ -29,6 +29,7 @@
|
||||
<button name='left' type='left' top='334' left='10' def-key='left'/>
|
||||
<text name='num' top='115' left='211' width=' 46' height='14'/>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<pict name='ter-pic' type='ter' num='0' top='70' left='458'/>
|
||||
<text size='large' top='6' left='50' width='256' height='20'>Item Placement Shortcuts</text>
|
||||
<text top='25' left='50' width='439' height='40'>
|
||||
You can design shortcuts for automatic placement of items in towns.
|
||||
@@ -38,7 +39,7 @@
|
||||
<text top='66' left='50' width='439' height='41'>
|
||||
Enter the terrain type to get the items,
|
||||
the numbers of the items to place,
|
||||
and the percentage chance (0-100) that the item is places there.
|
||||
and the percentage chance (0-100) that the item is placed there.
|
||||
For more details, see the documentation.
|
||||
</text>
|
||||
<text top='115' left='50' width='155' height='14'>Item shortcut number:</text>
|
||||
|
@@ -2,21 +2,18 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<field name='full' top='30' left='163' width='226' height='16'/>
|
||||
<field name="short" top='54' left='163' width='125' height='16'/>
|
||||
<field name='picnum' top='82' left='140' width='52' height='16'/>
|
||||
<field name='level' top='219' left='161' width='52' height='16'/>
|
||||
<field name='awkward' top='243' left='161' width='52' height='16'/>
|
||||
<field name='bonus' top='267' left='161' width='52' height='16'/>
|
||||
<field name='prot' top='291' left='161' width='52' height='16'/>
|
||||
<field name='charges' top='315' left='161' width='52' height='16'/>
|
||||
<field name='flag' top='219' left='366' width='52' height='16'/>
|
||||
<field name='value' top='243' left='366' width='52' height='16'/>
|
||||
<field name='weight' top='267' left='366' width='52' height='16'/>
|
||||
<field name='class' top='291' left='366' width='52' height='16'/>
|
||||
<field name='picnum' type='uint' top='82' left='140' width='52' height='16'/>
|
||||
<field name='level' type='uint' top='219' left='161' width='52' height='16'/>
|
||||
<field name='awkward' type='uint' top='243' left='161' width='52' height='16'/>
|
||||
<field name='bonus' type='uint' top='267' left='161' width='52' height='16'/>
|
||||
<field name='prot' type='int' top='291' left='161' width='52' height='16'/>
|
||||
<field name='charges' type='uint' top='315' left='161' width='52' height='16'/>
|
||||
<field name='flag' type='uint' top='219' left='366' width='52' height='16'/>
|
||||
<field name='value' type='uint' top='243' left='366' width='52' height='16'/>
|
||||
<field name='weight' type='uint' top='267' left='366' width='52' height='16'/>
|
||||
<field name='class' type='uint' top='291' left='366' width='52' height='16'/>
|
||||
<button name='okay' type='regular' top='357' left='509'>OK</button>
|
||||
<button name='cancel' type='regular' top='357' left='434'>Cancel</button>
|
||||
<button name='prev' type='left' top='357' left='13'/>
|
||||
@@ -82,7 +79,7 @@
|
||||
<pict name='missile-pic' type='missile' num='3' top='243' left='440'/>
|
||||
<button name='choosemiss' type='regular' top='240' left='521'>Choose</button>
|
||||
<text name='skill-title' top='270' left='440' width='140' height='16'>Weapon key skill:</text>
|
||||
<field name='weap-type' top='291' left='440' width='73' height='16'/>
|
||||
<field name='weap-type' type='uint' top='291' left='440' width='73' height='16'/>
|
||||
<button name='choosetp' type='regular' top='288' left='521'>Choose</button>
|
||||
<text top='313' left='221' width='363' height='40'>
|
||||
Enter properties for this item type.
|
||||
|
@@ -18,23 +18,23 @@
|
||||
<button name='pick-subtype' type='regular' top='161' left='330'>Choose</button>
|
||||
|
||||
<text top='192' left='10' width='100' height='16'>Missile:</text>
|
||||
<field name='missile' top='190' left='120' width='50' height='16'/>
|
||||
<field name='missile' type='uint' top='190' left='120' width='50' height='16'/>
|
||||
<text name='missile-touch' framed='true' top='192' left='120' width='50' height='16'>None</text>
|
||||
<button name='pick-missile' type='regular' top='187' left='180'>Choose</button>
|
||||
<pict name='missile-pic' type='missile' num='0' top='192' left='253'/>
|
||||
|
||||
<text top='220' left='10' width='100' height='16'>Ability Range:</text>
|
||||
<field name='range' top='218' left='120' width='50' height='16'/>
|
||||
<field name='range' type='uint' top='218' left='120' width='50' height='16'/>
|
||||
<text name='range-touch' framed='true' top='220' left='120' width='50' height='16'>Touch</text>
|
||||
<text top='220' left='180' width='100' height='16'>Chance of Using:</text>
|
||||
<field name='odds' top='218' left='290' width='50' height='16'/>
|
||||
<field name='odds' type='uint' top='218' left='290' width='50' height='16'/>
|
||||
|
||||
<text top='248' left='10' width='100' height='16'>Ability Strength:</text>
|
||||
<field name='strength' top='246' left='120' width='70' height='16'/>
|
||||
<field name='strength' type='uint' top='246' left='120' width='70' height='16'/>
|
||||
<button name='pick-strength' type='regular' top='245' left='200'>Choose</button>
|
||||
|
||||
<text name='extra-title' top='276' left='10' width='100' height='16'>Extra:</text>
|
||||
<field name='extra' top='274' left='120' width='70' height='16'/>
|
||||
<field name='extra' type='int' top='274' left='120' width='70' height='16'/>
|
||||
<button name='pick-extra' type='regular' top='271' left='200'>Choose</button>
|
||||
|
||||
<button name='okay' type='regular' top='300' left='330'>OK</button>
|
||||
|
@@ -18,14 +18,14 @@
|
||||
<button name='pick-subtype' type='regular' top='161' left='330'>Choose</button>
|
||||
|
||||
<text top='192' left='10' width='100' height='16'>Missile:</text>
|
||||
<field name='missile' top='190' left='120' width='50' height='16'/>
|
||||
<field name='missile' type='uint' top='190' left='120' width='50' height='16'/>
|
||||
<button name='pick-missile' type='regular' top='187' left='180'>Choose</button>
|
||||
<pict name='missile-pic' type='missile' num='0' top='192' left='253'/>
|
||||
|
||||
<text top='220' left='10' width='100' height='16'>Number of Dice:</text>
|
||||
<field name='dice' top='218' left='120' width='50' height='16'/>
|
||||
<field name='dice' type='uint' top='218' left='120' width='50' height='16'/>
|
||||
<text top='220' left='180' width='100' height='16'>Sides per Die:</text>
|
||||
<field name='sides' top='218' left='290' width='50' height='16'/>
|
||||
<field name='sides' type='uint' top='218' left='290' width='50' height='16'/>
|
||||
|
||||
<text top='248' left='10' width='100' height='16'>Ability Range:</text>
|
||||
<field name='range' top='246' left='120' width='50' height='16'/>
|
||||
@@ -33,7 +33,7 @@
|
||||
<field name='odds' top='246' left='290' width='50' height='16'/>
|
||||
|
||||
<text top='276' left='10' width='100' height='16'>Skill Level:</text>
|
||||
<field name='skill' top='274' left='120' width='70' height='16'/>
|
||||
<field name='skill' type='uint' top='274' left='120' width='70' height='16'/>
|
||||
|
||||
<button name='okay' type='regular' top='300' left='330'>OK</button>
|
||||
<button name='cancel' type='regular' top='300' left='265'>Cancel</button>
|
||||
|
13
rsrc/dialogs/edit-mabil-overwrite.xml
Normal file
13
rsrc/dialogs/edit-mabil-overwrite.xml
Normal file
@@ -0,0 +1,13 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='8' left='8'/>
|
||||
<text name='warning' top='2' left='48' width='248' height='33'>
|
||||
This ability will be overwritten: <br/>
|
||||
<br/>
|
||||
{{abil}}
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='42' left='169'>Cancel</button>
|
||||
<button name='okay' type='regular' top='42' left='238'>OK</button>
|
||||
</dialog>
|
@@ -12,14 +12,14 @@
|
||||
<text name='type' framed='true' top='108' left='120' width='200' height='16'/>
|
||||
|
||||
<text top='136' left='10' width='100' height='16'>Field Type:</text>
|
||||
<field name='field' top='134' left='120' width='70' height='16'/>
|
||||
<field name='field' type='uint' top='134' left='120' width='70' height='16'/>
|
||||
<button name='pick-field' type='regular' top='133' left='200'>Choose</button>
|
||||
|
||||
<text top='164' left='10' width='120' height='16'>Radiate Chance:</text>
|
||||
<field name='odds' top='162' left='120' width='50' height='16'/>
|
||||
<field name='odds' type='uint' top='162' left='120' width='50' height='16'/>
|
||||
|
||||
<text top='192' left='10' width='100' height='16'>Area Affected:</text>
|
||||
<field name='pat' top='190' left='120' width='50' height='16'/>
|
||||
<field name='pat' type='uint' top='190' left='120' width='50' height='16'/>
|
||||
<button name='pick-pat' type='regular' top='187' left='180'>Choose</button>
|
||||
|
||||
<button name='okay' type='regular' top='216' left='330'>OK</button>
|
||||
|
@@ -14,14 +14,14 @@
|
||||
<text name='ap' framed='true' top='136' left='120' width='200' height='16'/>
|
||||
|
||||
<text name='extra1-title' framed='true' top='164' left='10' width='200' height='16'>Extra 1</text>
|
||||
<field name='extra1' top='162' left='220' width='70' height='16'/>
|
||||
<field name='extra1' type='uint' top='162' left='220' width='70' height='16'/>
|
||||
<button name='pick-extra1' type='large' top='161' left='300'>Create/Edit</button>
|
||||
|
||||
<text name='extra2-title' framed='true' top='192' left='10' width='200' height='16'>Extra 2</text>
|
||||
<field name='extra2' top='190' left='220' width='70' height='16'/>
|
||||
<field name='extra2' type='uint' top='190' left='220' width='70' height='16'/>
|
||||
|
||||
<text name='extra3-title' framed='true' top='220' left='10' width='200' height='16'>Extra 3</text>
|
||||
<field name='extra3' top='218' left='220' width='70' height='16'/>
|
||||
<field name='extra3' type='uint' top='218' left='220' width='70' height='16'/>
|
||||
|
||||
<button name='okay' type='regular' top='244' left='339'>OK</button>
|
||||
<button name='cancel' type='regular' top='244' left='274'>Cancel</button>
|
||||
|
@@ -20,14 +20,14 @@
|
||||
<button name='pick-summon' type='regular' top='161' left='330'>Choose</button>
|
||||
|
||||
<text top='192' left='10' width='100' height='16'>Minimum number:</text>
|
||||
<field name='min' top='190' left='120' width='50' height='16'/>
|
||||
<field name='min' type='uint' top='190' left='120' width='50' height='16'/>
|
||||
<text top='192' left='180' width='100' height='16'>Maximum number:</text>
|
||||
<field name='max' top='190' left='290' width='50' height='16'/>
|
||||
<field name='max' type='uint' top='190' left='290' width='50' height='16'/>
|
||||
|
||||
<text top='220' left='10' width='100' height='16'>Summon duration:</text>
|
||||
<field name='len' top='218' left='120' width='50' height='16'/>
|
||||
<field name='len' type='uint' top='218' left='120' width='50' height='16'/>
|
||||
<text top='220' left='180' width='100' height='16'>Chance of Using:</text>
|
||||
<field name='odds' top='218' left='290' width='50' height='16'/>
|
||||
<field name='odds' type='uint' top='218' left='290' width='50' height='16'/>
|
||||
|
||||
<button name='okay' type='regular' top='244' left='330'>OK</button>
|
||||
<button name='cancel' type='regular' top='244' left='265'>Cancel</button>
|
||||
|
@@ -2,30 +2,14 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<field name='loot-item' top='178' left='194' width='64' height='16'/>
|
||||
<field name='loot-chance' top='178' left='464' width='64' height='16'/>
|
||||
<text top='216' left='120' width='40' height='16'>Magic:</text>
|
||||
<field name='magic-res' top='215' left='167' width='80' height='16'/>
|
||||
<text top='246' left='120' width='40' height='16'>Fire:</text>
|
||||
<field name='fire-res' top='245' left='167' width='80' height='16'/>
|
||||
<text top='216' left='273' width='40' height='16'>Cold:</text>
|
||||
<field name='cold-res' top='215' left='320' width='80' height='16'/>
|
||||
<text top='246' left='273' width='40' height='16'>Poison:</text>
|
||||
<field name='poison-res' top='245' left='320' width='80' height='16'/>
|
||||
<led name='mindless' top='215' left='415'>Mindless</led>
|
||||
<led name='amorph' top='230' left='415'>Amorphous</led>
|
||||
<led name='invuln' top='245' left='415'>Invulnerable</led>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<pict name='icon' type='monst' num='0' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' width='158' height='16'>Edit Monster Abilities</text>
|
||||
<text framed='true' top='6' left='222' width='111' height='14'>Monster number:</text>
|
||||
<text name='num' framed='true' top='8' left='340' width='37' height='14'/>
|
||||
<text name='info' framed='true' top='6' left='222' width='170' height='14'>Monster {{num}}: {{name}}</text>
|
||||
<text top='2' left='408' width='184' height='54'>
|
||||
Enter properties for this monster type. For a detailed
|
||||
description of the fields, see the documentation.
|
||||
</text>
|
||||
|
||||
<text size='large' top='54' left='7' width='110' height='14'>Special abilities:</text>
|
||||
<stack name='abils'>
|
||||
<text name='abil-name1' framed='true' top='54' left='124' width='183' height='14'/>
|
||||
@@ -39,13 +23,7 @@
|
||||
</stack>
|
||||
<button name='abil-up' type='up' top='82' left='30'/>
|
||||
<button name='abil-down' type='down' top='107' left='30'/>
|
||||
<text size='large' top='160' left='7' width='158' height='16'>Special treasure:</text>
|
||||
<text top='179' left='23' width='162' height='14'>Item to drop when killed:</text>
|
||||
<text top='179' left='270' width='186' height='14'>Chance of dropping: (0-100)</text>
|
||||
<text top='211' left='9' width='108' height='112'>Monster resistances:<br/><br/>
|
||||
This is the % of full damage the monster takes when of this type.<br/>
|
||||
e.g. 0 - no damage, 100 - normal, 200 - double
|
||||
</text>
|
||||
|
||||
<text top='81' left='420' width='94' height='14'>Summon type:</text>
|
||||
<group name='summon'>
|
||||
<led name='s0' state='off' top='85' left='505'>Weak (no summon)</led>
|
||||
@@ -54,18 +32,47 @@
|
||||
<led name='s3' state='off' top='130' left='505'>Type 3</led>
|
||||
<led name='s4' state='off' top='145' left='505'>Unique (no summon)</led>
|
||||
</group>
|
||||
|
||||
<text size='large' top='160' left='7' width='158' height='16'>Special treasure:</text>
|
||||
<text top='179' left='23' width='162' height='14'>Item to drop when killed:</text>
|
||||
<field name='loot-item' top='178' left='164' width='64' height='16' type='uint'/>
|
||||
<button name='pick-item' type='regular' top='175' left='238'>Choose</button>
|
||||
|
||||
<text top='179' left='320' width='186' height='14'>Chance of dropping: (0-100)</text>
|
||||
<field name='loot-chance' top='178' left='484' width='64' height='16' type='uint'/>
|
||||
|
||||
<text top='211' left='9' width='108' height='112'>Monster resistances:<br/><br/>
|
||||
This is the % of full damage the monster takes when of this type.<br/>
|
||||
e.g. 0 - no damage, 100 - normal, 200 - double
|
||||
</text>
|
||||
<text top='216' left='120' width='40' height='16'>Magic:</text>
|
||||
<field name='magic-res' top='215' left='167' width='80' height='16' type='uint' />
|
||||
<text top='246' left='120' width='40' height='16'>Fire:</text>
|
||||
<field name='fire-res' top='245' left='167' width='80' height='16' type='uint' />
|
||||
<text top='216' left='273' width='40' height='16'>Cold:</text>
|
||||
<field name='cold-res' top='215' left='320' width='80' height='16' type='uint' />
|
||||
<text top='246' left='273' width='40' height='16'>Poison:</text>
|
||||
<field name='poison-res' top='245' left='320' width='80' height='16' type='uint' />
|
||||
|
||||
<led name='mindless' top='215' left='415'>Mindless</led>
|
||||
<led name='amorph' top='230' left='415'>Amorphous</led>
|
||||
<led name='invuln' top='245' left='415'>Invulnerable</led>
|
||||
|
||||
<led name='invis' size='small' top='280' left='120'>
|
||||
This monster is naturally and permanently invisible.
|
||||
</led>
|
||||
<led name='guard' size='small' top='296' left='120'>
|
||||
This monster is a guard - when the town goes hostile, it will hunt the party down.
|
||||
</led>
|
||||
|
||||
<text top='331' left='10' width='250' height='16'>Special node to call when monster first seen</text>
|
||||
<field name='onsee' top='330' left='270' width='50' height='16'/>
|
||||
<field name='onsee' top='330' left='270' width='50' height='16' type='uint' />
|
||||
<button name='edit-see' type='large' top='327' left='330'>Create/Edit</button>
|
||||
|
||||
<text top='361' left='10' width='250' height='16'>Monster vocalization sound</text>
|
||||
<field name='snd' top='360' left='270' width='50' height='16'/>
|
||||
<field name='snd' top='360' left='270' width='50' height='16' type='uint' />
|
||||
<button name='pick-snd' type='regular' top='357' left='330'>Choose</button>
|
||||
|
||||
<button name='okay' type='regular' top='385' left='572'>OK</button>
|
||||
<button name='cancel' type='regular' top='385' left='506'>Cancel</button>
|
||||
</dialog>
|
||||
|
@@ -2,9 +2,6 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<pict name='icon' type='monst' num='0' top='8' left='8'/>
|
||||
<text size='large' top='6' left='44' width='158' height='16'>Edit Monster Statistics</text>
|
||||
|
||||
@@ -15,31 +12,31 @@
|
||||
<field name='name' top='30' left='180' width='186' height='16'/>
|
||||
|
||||
<text top='58' left='8' width='120' height='14'>Monster picture:</text>
|
||||
<field name='pic' top='57' left='140' width='52' height='16'/>
|
||||
<field name='pic' type='uint' top='57' left='140' width='52' height='16'/>
|
||||
<button name='pickicon' type='large' top='53' left='201'>Select Icon</button>
|
||||
<text name='w' top='59' left='334' width='86' height='14'>Width = </text>
|
||||
<text name='h' top='59' left='426' width='86' height='14'>Height = </text>
|
||||
|
||||
<text top='83' left='8' width='179' height='14'>Monster level: (0 - 40)</text>
|
||||
<field name='level' top='82' left='206' width='52' height='16'/>
|
||||
<field name='level' type='uint' top='82' left='206' width='52' height='16'/>
|
||||
|
||||
<text top='107' left='8' width='179' height='14'>Monster health: (0 - 2500)</text>
|
||||
<field name='health' top='106' left='206' width='52' height='16'/>
|
||||
<field name='health' type='uint' top='106' left='206' width='52' height='16'/>
|
||||
|
||||
<text top='131' left='8' width='179' height='14'>Monster armor: (0 - 50)</text>
|
||||
<field name='armor' top='130' left='206' width='52' height='16'/>
|
||||
<field name='armor' type='uint' top='130' left='206' width='52' height='16'/>
|
||||
|
||||
<text top='155' left='8' width='179' height='14'>Monster skill: (0 - 40)</text>
|
||||
<field name='skill' top='154' left='206' width='52' height='16'/>
|
||||
<field name='skill' type='uint' top='154' left='206' width='52' height='16'/>
|
||||
|
||||
<text top='179' left='8' width='179' height='14'>Monster speed: (1-12)</text>
|
||||
<field name='speed' top='178' left='206' width='52' height='16'/>
|
||||
<field name='speed' type='uint' top='178' left='206' width='52' height='16'/>
|
||||
|
||||
<text top='203' left='8' width='179' height='14'>Monster magic spells: (0 - 7)</text>
|
||||
<field name='mage' top='202' left='206' width='51' height='16'/>
|
||||
<field name='mage' type='uint' top='202' left='206' width='51' height='16'/>
|
||||
|
||||
<text top='227' left='8' width='179' height='14'>Monster priest spells: (0 - 7)</text>
|
||||
<field name='priest' top='226' left='206' width='51' height='16'/>
|
||||
<field name='priest' type='uint' top='226' left='206' width='51' height='16'/>
|
||||
|
||||
<text size='large' top='82' left='273' width='158' height='16'>Hand to hand combat:</text>
|
||||
<text top='102' left='343' width='72' height='40'>Number of dice:<br/>(0 - 20)</text>
|
||||
@@ -47,20 +44,20 @@
|
||||
<text top='128' left='470' width='56' height='14'>Type</text>
|
||||
|
||||
<text top='150' left='283' width='50' height='14'>Attack 1:</text>
|
||||
<field name='dice1' top='149' left='350' width='52' height='16'/>
|
||||
<field name='sides1' top='149' left='410' width='52' height='16'/>
|
||||
<field name='dice1' type='uint' top='149' left='350' width='52' height='16'/>
|
||||
<field name='sides1' type='uint' top='149' left='410' width='52' height='16'/>
|
||||
<text name='type1' top='150' left='470' width='120' height='14'/>
|
||||
<button name='picktype1' type='regular' top='146' left='525'>Choose</button>
|
||||
|
||||
<text top='174' left='283' width='50' height='14'>Attack 2:</text>
|
||||
<field name='dice2' top='173' left='350' width='52' height='16'/>
|
||||
<field name='sides2' top='173' left='410' width='52' height='16'/>
|
||||
<field name='dice2' type='uint' top='173' left='350' width='52' height='16'/>
|
||||
<field name='sides2' type='uint' top='173' left='410' width='52' height='16'/>
|
||||
<text name='type2' top='174' left='470' width='120' height='14'/>
|
||||
<button name='picktype2' type='regular' top='170' left='525'>Choose</button>
|
||||
|
||||
<text top='198' left='283' width='50' height='14'>Attack 3:</text>
|
||||
<field name='dice3' top='197' left='350' width='52' height='16'/>
|
||||
<field name='sides3' top='197' left='410' width='52' height='16'/>
|
||||
<field name='dice3' type='uint' top='197' left='350' width='52' height='16'/>
|
||||
<field name='sides3' type='uint' top='197' left='410' width='52' height='16'/>
|
||||
<text name='type3' top='198' left='470' width='120' height='14'/>
|
||||
<button name='picktype3' type='regular' top='194' left='525'>Choose</button>
|
||||
|
||||
@@ -69,12 +66,12 @@
|
||||
<button name='picktype' type='regular' top='250' left='264'>Choose</button>
|
||||
|
||||
<text top='278' left='8' width='120' height='14'>Default talking picture:</text>
|
||||
<field name='talk' top='276' left='138' width='77' height='16'/>
|
||||
<field name='talk' type='uint' top='276' left='138' width='77' height='16'/>
|
||||
<pict name='talkpic' type='talk' num='0' top='276' left='226'/>
|
||||
<button name='picktalk' type='regular' top='275' left='264'>Choose</button>
|
||||
|
||||
<text top='250' left='343' width='162' height='14'>Monster treasure: (0-4)</text>
|
||||
<field name='treas' top='248' left='513' width='55' height='16'/>
|
||||
<field name='treas' type='uint' top='248' left='513' width='55' height='16'/>
|
||||
|
||||
<text top='275' left='343' width='302' height='14'>Default attitude:<br/>
|
||||
(attitude creature has when you place it)
|
||||
|
@@ -18,16 +18,16 @@
|
||||
<led name='snd4' top='85' left='350'>Custom</led>
|
||||
</group>
|
||||
<text top='106' left='50' width='190' height='16'>Background: (-1 = scenario default)</text>
|
||||
<field name='bg-out' top='104' left='250' width='80' height='16'/>
|
||||
<field name='bg-out' type='int' top='104' left='250' width='80' height='16'/>
|
||||
<button name='pick-out' type='regular' top='101' left='340'>Choose</button>
|
||||
<text top='130' left='50' width='190' height='16'>Combat Background:</text>
|
||||
<field name='bg-fight' top='128' left='250' width='80' height='16'/>
|
||||
<field name='bg-fight' type='int' top='128' left='250' width='80' height='16'/>
|
||||
<button name='pick-fight' type='regular' top='125' left='340'>Choose</button>
|
||||
<text top='154' left='50' width='190' height='16'>Default Town Background:</text>
|
||||
<field name='bg-town' top='152' left='250' width='80' height='16'/>
|
||||
<field name='bg-town' type='int' top='152' left='250' width='80' height='16'/>
|
||||
<button name='pick-town' type='regular' top='149' left='340'>Choose</button>
|
||||
<text top='178' left='50' width='190' height='16'>Default Dungeon Background:</text>
|
||||
<field name='bg-dungeon' top='176' left='250' width='80' height='16'/>
|
||||
<field name='bg-dungeon' type='int' top='176' left='250' width='80' height='16'/>
|
||||
<button name='pick-dungeon' type='regular' top='173' left='340'>Choose</button>
|
||||
<text top='204' left='50' width='101' height='90'>Comment:<br/><br/>
|
||||
You can put useful notes for yourself here. It's not used by the game for anything.
|
||||
|
@@ -2,12 +2,11 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!-- OK button -->
|
||||
<field name='onmeet' top='189' left='361' width='46' height='16'/>
|
||||
<field name='onmeet' type='int' top='189' left='361' width='46' height='16'/>
|
||||
<field name='onwin' top='231' left='361' width='46' height='16'/>
|
||||
<field name='onflee' top='275' left='361' width='46' height='16'/>
|
||||
<field name='endy' top='309' left='460' width='39' height='16'/>
|
||||
<field name='endx' top='309' left='508' width='39' height='16'/>
|
||||
<field name='onflee' type='int' top='275' left='361' width='46' height='16'/>
|
||||
<field name='endy' type='int' top='309' left='460' width='39' height='16'/>
|
||||
<field name='endx' type='int' top='309' left='508' width='39' height='16'/>
|
||||
<text name='foe1' framed='true' top='135' left='129' width='145' height='14'/>
|
||||
<text name='foe2' framed='true' top='159' left='129' width='145' height='14'/>
|
||||
<text name='foe3' framed='true' top='183' left='129' width='145' height='14'/>
|
||||
@@ -18,10 +17,6 @@
|
||||
<text name='ally1' framed='true' top='303' left='129' width='145' height='14'/>
|
||||
<text name='ally2' framed='true' top='327' left='129' width='145' height='14'/>
|
||||
<text name='ally3' framed='true' top='351' left='129' width='145' height='14'/>
|
||||
<button name='okay' type='regular' top='370' left='489'>OK</button>
|
||||
<button name='cancel' type='regular' top='370' left='423'>Cancel</button>
|
||||
<button name='left' type='left' def-key='left' top='370' left='11'/>
|
||||
<button name='right' type='right' def-key='right' top='370' left='74'/>
|
||||
<button name='choose-foe1' type='regular' top='130' left='280'>Choose</button>
|
||||
<button name='choose-foe2' type='regular' top='154' left='280'>Choose</button>
|
||||
<button name='choose-foe3' type='regular' top='178' left='280'>Choose</button>
|
||||
@@ -69,4 +64,23 @@
|
||||
<text top='213' left='352' width='194' height='14'>Special called when party wins</text>
|
||||
<text top='256' left='352' width='194' height='14'>Special called if party flees</text>
|
||||
<text top='299' left='352' width='103' height='33'>Stuff done flag to eliminate encounter</text>
|
||||
|
||||
|
||||
<text name='loc-label' size='large' top='380' left='11' width='113' height='14'>Locations</text>
|
||||
<text name='loc-label2' top='394' left='11' width='113' height='14'>(Any group can appear at any location.)</text>
|
||||
|
||||
<text name='loc1' framed='true' top='380' left='129' width='55' height='14'/>
|
||||
<button name='choose-loc1' type='tiny' relative='pos abs' rel-anchor='prev' top='381' left='7'/>
|
||||
<text name='loc2' framed='true' relative='pos abs' rel-anchor='prev' top='380' left='10' width='55' height='14'/>
|
||||
<button name='choose-loc2' type='tiny' relative='pos abs' rel-anchor='prev' top='381' left='7'/>
|
||||
<text name='loc3' framed='true' relative='pos abs' rel-anchor='prev' top='380' left='10' width='55' height='14'/>
|
||||
<button name='choose-loc3' type='tiny' relative='pos abs' rel-anchor='prev' top='381' left='7'/>
|
||||
<text name='loc4' framed='true' top='380' relative='pos abs' rel-anchor='prev' left='10' width='55' height='14'/>
|
||||
<button name='choose-loc4' type='tiny' relative='pos abs' rel-anchor='prev' top='381' left='7'/>
|
||||
|
||||
<button name='left' type='left' def-key='left' top='412' left='11'/>
|
||||
<button name='right' type='right' def-key='right' top='412' left='74'/>
|
||||
<!-- OK button -->
|
||||
<button name='okay' type='regular' top='412' left='489'>OK</button>
|
||||
<button name='cancel' type='regular' top='412' left='423'>Cancel</button>
|
||||
</dialog>
|
||||
|
@@ -2,14 +2,11 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!-- OK button -->
|
||||
<field name='title' top='42' left='174' width='189' height='16'/>
|
||||
<field name='dunno' top='66' left='254' width='246' height='43'/>
|
||||
<field name='look' top='123' left='73' width='427' height='68'/>
|
||||
<field name='name' top='215' left='73' width='427' height='67'/>
|
||||
<field name='job' top='308' left='73' width='427' height='67'/>
|
||||
<button name='okay' type='regular' top='381' left='441'>OK</button>
|
||||
<button name='cancel' type='regular' top='381' left='375'>Cancel</button>
|
||||
<button name='left' type='left' top='381' left='47'/>
|
||||
<button name='right' type='right' top='381' left='110'/>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
@@ -21,4 +18,8 @@
|
||||
<text top='103' left='50' width='160' height='14'>Response to 'look'</text>
|
||||
<text top='196' left='50' width='165' height='14'>Response to 'name'</text>
|
||||
<text top='288' left='52' width='170' height='14'>Response to 'job'</text>
|
||||
|
||||
<!-- OK button -->
|
||||
<button name='okay' type='regular' top='381' left='441'>OK</button>
|
||||
<button name='cancel' type='regular' top='381' left='375'>Cancel</button>
|
||||
</dialog>
|
||||
|
@@ -1,7 +1,7 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay'>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!-- OK button -->
|
||||
<button name='okay' type='regular' top='195' left='316'>OK</button>
|
||||
<pict name='pic' type='dlog' num='16' top='8' left='12'/>
|
||||
@@ -11,9 +11,9 @@
|
||||
Charges:<br/>
|
||||
(-1 = default)
|
||||
</text>
|
||||
<field name='charges' top='73' left='135' width='52' height='16'/>
|
||||
<field name='charges' type='int' top='73' left='135' width='52' height='16'/>
|
||||
<text name='abil-lbl' top='101' left='50' width='80' height='16'>Ability:</text>
|
||||
<field name='abil' top='101' left='135' width='52' height='16'/>
|
||||
<field name='abil' type='int' top='101' left='135' width='52' height='16'/>
|
||||
<button name='abil-choose' type='regular' top='98' left='200'>Choose</button>
|
||||
<text top='120' left='50' width='80' height='14'>Special Flags:</text>
|
||||
<led name='always' font='bold' top='138' left='84' height='14'>Always here</led>
|
||||
@@ -26,5 +26,6 @@
|
||||
<button name='del' type='regular' top='195' left='8'>Delete</button>
|
||||
<button name='cancel' type='regular' top='195' left='248'>Cancel</button>
|
||||
<text top='28' left='196' width='70' height='14'>Location:</text>
|
||||
<text name='loc' top='28' left='272' width='116' height='14'/>
|
||||
<text name='loc' top='28' left='257' width='90' height='14'/>
|
||||
<button name='pick-loc' type='regular' relative='pos neg' rel-anchor='prev' top='4' left='5'>Move</button>
|
||||
</dialog>
|
||||
|
@@ -11,21 +11,21 @@
|
||||
<field name='name' top='57' left='205' width='252' height='16'/>
|
||||
<field name='descr' top='84' left='205' width='252' height='104'/>
|
||||
<text top='209' left='50' width='170' height='28'>Must be completed by day:<br/>(-1 for no deadline)</text>
|
||||
<field name='chop' top='208' left='205' width='110' height='16'/>
|
||||
<field name='chop' type='int' top='208' left='205' width='110' height='16'/>
|
||||
<text top='247' left='50' width='170' height='28'>Event to waive deadline:<br/>(-1 for none)</text>
|
||||
<field name='evt' top='246' left='205' width='60' height='16'/>
|
||||
<field name='evt' type='int' top='246' left='205' width='60' height='16'/>
|
||||
<button name='choose-evt' type='regular' anchor='evt' relative='pos pos-in' top='-4' left='8'>Choose</button>
|
||||
<text size='large' top='280' left='50' width='220' height='17'>Reward for completing:</text>
|
||||
<text top='307' left='50' width='150' height='16'>Experience Points:</text>
|
||||
<field name='xp' top='306' left='205' width='110' height='16'/>
|
||||
<field name='xp' type='uint' top='306' left='205' width='110' height='16'/>
|
||||
<text top='333' left='50' width='150' height='16'>Gold:</text>
|
||||
<field name='gold' top='332' left='205' width='110' height='16'/>
|
||||
<field name='gold' type='uint' top='332' left='205' width='110' height='16'/>
|
||||
<led name='rel' wrap='true' top='208' left='345'>Deadline is relative to start day</led>
|
||||
<led name='start' wrap='true' top='246' left='345'>Player is given quest when scenario starts</led>
|
||||
<led name='inbank' top='285' left='345'>Include in a job bank:</led>
|
||||
<field name='bank1' top='306' left='359' width='110' height='16'/>
|
||||
<field name='bank1' type='int' top='306' left='359' width='110' height='16'/>
|
||||
<button name='choose-bank1' type='regular' anchor='bank1' relative='pos pos-in' top='-4' left='8'>Choose</button>
|
||||
<field name='bank2' top='332' left='359' width='110' height='16'/>
|
||||
<field name='bank2' type='int' top='332' left='359' width='110' height='16'/>
|
||||
<button name='choose-bank2' type='regular' anchor='bank2' relative='pos pos-in' top='-4' left='8'>Choose</button>
|
||||
<button name='left' type='left' def-key='left' top='358' left='50'/>
|
||||
<button name='right' type='right' def-key='right' top='358' left='115'/>
|
||||
|
@@ -12,7 +12,7 @@
|
||||
<led name='adjust' top='56' left='50' size='small'>Adjust difficulty if played by a party stronger than recommended</led>
|
||||
|
||||
<text top='79' left='50' width='120' height='14'>Special on Start:</text>
|
||||
<field name='oninit' top='78' left='181' width='100' height='16'/>
|
||||
<field name='oninit' type='int' top='78' left='181' width='100' height='16'/>
|
||||
<button name='pickinit' type='large' top='74' left='290'>Create/Edit</button>
|
||||
|
||||
<text top='107' left='50' width='120' height='14'>Campaign ID:</text>
|
||||
|
@@ -3,26 +3,26 @@
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<stack name='list' pages='2'>
|
||||
<field name='time1' top='133' left='130' width='67' height='16'/>
|
||||
<field name='time2' top='161' left='130' width='67' height='16'/>
|
||||
<field name='time3' top='189' left='130' width='67' height='16'/>
|
||||
<field name='time4' top='217' left='130' width='67' height='16'/>
|
||||
<field name='time5' top='245' left='130' width='67' height='16'/>
|
||||
<field name='time6' top='273' left='130' width='67' height='16'/>
|
||||
<field name='time7' top='301' left='130' width='67' height='16'/>
|
||||
<field name='time8' top='329' left='130' width='67' height='16'/>
|
||||
<field name='time9' top='357' left='130' width='67' height='16'/>
|
||||
<field name='time10' top='385' left='130' width='67' height='16'/>
|
||||
<field name='node1' top='133' left='270' width='39' height='16'/>
|
||||
<field name='node2' top='161' left='270' width='39' height='16'/>
|
||||
<field name='node3' top='189' left='270' width='39' height='16'/>
|
||||
<field name='node4' top='217' left='270' width='39' height='16'/>
|
||||
<field name='node5' top='245' left='270' width='39' height='16'/>
|
||||
<field name='node6' top='273' left='270' width='39' height='16'/>
|
||||
<field name='node7' top='301' left='270' width='39' height='16'/>
|
||||
<field name='node8' top='329' left='270' width='39' height='16'/>
|
||||
<field name='node9' top='357' left='270' width='39' height='16'/>
|
||||
<field name='node10' top='385' left='270' width='39' height='16'/>
|
||||
<field name='time1' type='uint' top='133' left='130' width='67' height='16'/>
|
||||
<field name='time2' type='uint' top='161' left='130' width='67' height='16'/>
|
||||
<field name='time3' type='uint' top='189' left='130' width='67' height='16'/>
|
||||
<field name='time4' type='uint' top='217' left='130' width='67' height='16'/>
|
||||
<field name='time5' type='uint' top='245' left='130' width='67' height='16'/>
|
||||
<field name='time6' type='uint' top='273' left='130' width='67' height='16'/>
|
||||
<field name='time7' type='uint' top='301' left='130' width='67' height='16'/>
|
||||
<field name='time8' type='uint' top='329' left='130' width='67' height='16'/>
|
||||
<field name='time9' type='uint' top='357' left='130' width='67' height='16'/>
|
||||
<field name='time10' type='uint' top='385' left='130' width='67' height='16'/>
|
||||
<field name='node1' type='int' top='133' left='270' width='39' height='16'/>
|
||||
<field name='node2' type='int' top='161' left='270' width='39' height='16'/>
|
||||
<field name='node3' type='int' top='189' left='270' width='39' height='16'/>
|
||||
<field name='node4' type='int' top='217' left='270' width='39' height='16'/>
|
||||
<field name='node5' type='int' top='245' left='270' width='39' height='16'/>
|
||||
<field name='node6' type='int' top='273' left='270' width='39' height='16'/>
|
||||
<field name='node7' type='int' top='301' left='270' width='39' height='16'/>
|
||||
<field name='node8' type='int' top='329' left='270' width='39' height='16'/>
|
||||
<field name='node9' type='int' top='357' left='270' width='39' height='16'/>
|
||||
<field name='node10' type='int' top='385' left='270' width='39' height='16'/>
|
||||
</stack>
|
||||
<button name='edit1' type='large' top='131' left='324'>Create/Edit</button>
|
||||
<button name='edit2' type='large' top='159' left='324'>Create/Edit</button>
|
||||
|
@@ -7,7 +7,7 @@
|
||||
<text top='50' left='10' width='100' height='16'>Name:</text>
|
||||
<field name='name' top='48' left='110' width='200' height='16'/>
|
||||
<text top='75' left='10' width='100' height='16'>Special Node:</text>
|
||||
<field name='node' top='74' left='110' width='80' height='16'/>
|
||||
<field name='node' type='int' top='74' left='110' width='80' height='16'/>
|
||||
<button name='edit' type='large' top='71' left='200'>Create/Edit</button>
|
||||
<text top='100' left='10' width='100' height='16'>Quantity:</text>
|
||||
<field name='amount' type='uint' top='98' left='110' width='80' height='16'/>
|
||||
|
@@ -2,13 +2,16 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='num' type='uint' top='64' left='209' width='75' height='16'/>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<button name='okay' type='regular' top='87' left='311'>OK</button>
|
||||
<text size='large' top='6' left='50' width='256' height='17'>Set Special Number:</text>
|
||||
<text top='25' left='50' width='323' height='27'>
|
||||
Which special node should be called when this space is entered/examined?
|
||||
<text name='prompt' top='25' left='50' width='323' height='27'>
|
||||
Which special node should be called when this space is entered/examined? (0-{{max-num}} for existing, {{next-num}} for new.)
|
||||
</text>
|
||||
<text top='64' left='120' width='84' height='16'>Special node:</text>
|
||||
<button name='cancel' type='regular' top='87' left='246'>Cancel</button>
|
||||
<field name='num' type='uint' top='64' left='209' width='75' height='16'/>
|
||||
<!--TODO add a picker-->
|
||||
|
||||
<button name='cancel' type='regular' top='87' left='5'>Cancel</button>
|
||||
<button name='edit' type='large' top='87' left='180'>Create/Edit</button>
|
||||
<button name='okay' type='regular' top='87' left='286'>OK</button>
|
||||
</dialog>
|
||||
|
@@ -2,9 +2,6 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text name='title' size='large' top='6' left='50' width='158' height='16'>Edit Special Node</text>
|
||||
<text top='8' left='222' width='90' height='14'>Node number:</text>
|
||||
@@ -30,80 +27,80 @@
|
||||
|
||||
<text size='large' top='102' left='8' width='158' height='16'>Stuff Done Flags:</text>
|
||||
<text name='sdf1-lbl' framed='true' top='121' left='22' width='220' height='15'/>
|
||||
<field name='sdf1' top='120' left='254' width='51' height='16'/>
|
||||
<field name='sdf1' type='int' top='120' left='254' width='51' height='16'/>
|
||||
<button name='sdf1-edit' type='tiny' top='106' left='272'/>
|
||||
<led name='sdf1-toggle' top='106' left='272'/>
|
||||
|
||||
<text name='sdf2-lbl' framed='true' top='121' left='317' width='176' height='16'/>
|
||||
<field name='sdf2' top='120' left='510' width='51' height='16'/>
|
||||
<field name='sdf2' type='int' top='120' left='510' width='51' height='16'/>
|
||||
<button name='sdf2-edit' type='tiny' top='106' left='528'/>
|
||||
<led name='sdf2-toggle' top='106' left='528'/>
|
||||
|
||||
|
||||
<text size='large' top='141' left='8' width='176' height='16'>Message, Pict:</text>
|
||||
<text name='msg1-lbl' framed='true' top='164' left='22' width='238' height='15'/>
|
||||
<field name='msg1' top='163' left='270' width='51' height='16'/>
|
||||
<field name='msg1' type='int' top='163' left='270' width='51' height='16'/>
|
||||
<button name='msg1-edit' type='large' top='161' left='329'>Create/Edit</button>
|
||||
<led name='msg1-toggle' top='167' left='329'/>
|
||||
|
||||
<text name='msg2-lbl' framed='true' top='188' left='22' width='238' height='15'/>
|
||||
<field name='msg2' top='187' left='270' width='51' height='16'/>
|
||||
<field name='msg2' type='int' top='187' left='270' width='51' height='16'/>
|
||||
<button name='msg2-edit' type='large' top='185' left='329'>Create/Edit</button>
|
||||
<led name='msg2-toggle' top='191' left='329'/>
|
||||
|
||||
<text name='msg3-lbl' framed='true' top='212' left='22' width='238' height='15'/>
|
||||
<field name='msg3' top='211' left='270' width='51' height='16'/>
|
||||
<field name='msg3' type='int' top='211' left='270' width='51' height='16'/>
|
||||
<button name='msg3-edit' type='large' top='209' left='329'>Create/Edit</button>
|
||||
<led name='msg3-toggle' top='215' left='329'/>
|
||||
|
||||
<text name='pict-lbl' framed='true' top='236' left='22' width='238' height='15'/>
|
||||
<field name='pict' top='235' left='270' width='51' height='16'/>
|
||||
<field name='pict' type='int' top='235' left='270' width='51' height='16'/>
|
||||
<button name='pict-edit' type='large' top='233' left='329'>Choose</button>
|
||||
<led name='pict-toggle' top='239' left='329'/>
|
||||
|
||||
<text name='pictype-lbl' framed='true' top='260' left='22' width='238' height='15'/>
|
||||
<field name='pictype' top='259' left='270' width='51' height='16'/>
|
||||
<field name='pictype' type='int' top='259' left='270' width='51' height='16'/>
|
||||
<button name='pictype-edit' type='large' top='257' left='329'>Choose</button>
|
||||
<led name='pictype-toggle' top='263' left='329'/>
|
||||
|
||||
|
||||
<text size='large' top='281' left='8' width='158' height='16'>Extra 1:</text>
|
||||
<text name='x1a-lbl' framed='true' top='302' left='22' width='238' height='15'/>
|
||||
<field name='x1a' top='301' left='270' width='51' height='16'/>
|
||||
<field name='x1a' type='int' top='301' left='270' width='51' height='16'/>
|
||||
<button name='x1a-edit' type='large' top='298' left='330'>Choose</button>
|
||||
<led name='x1a-toggle' top='304' left='330'/>
|
||||
|
||||
<text name='x1b-lbl' framed='true' top='326' left='22' width='238' height='15'/>
|
||||
<field name='x1b' top='325' left='270' width='51' height='16'/>
|
||||
<field name='x1b' type='int' top='325' left='270' width='51' height='16'/>
|
||||
<button name='x1b-edit' type='large' top='322' left='330'>Create/Edit</button>
|
||||
<led name='x1b-toggle' top='328' left='330'/>
|
||||
|
||||
<text name='x1c-lbl' framed='true' top='350' left='22' width='238' height='15'/>
|
||||
<field name='x1c' top='349' left='270' width='51' height='16'/>
|
||||
<field name='x1c' type='int' top='349' left='270' width='51' height='16'/>
|
||||
<button name='x1c-edit' type='large' top='346' left='330'>Create/Edit</button>
|
||||
<led name='x1c-toggle' top='352' left='330'/>
|
||||
|
||||
|
||||
<text size='large' top='372' left='8' width='158' height='16'>Extra 2:</text>
|
||||
<text name='x2a-lbl' framed='true' top='394' left='22' width='238' height='15'/>
|
||||
<field name='x2a' top='394' left='270' width='51' height='16'/>
|
||||
<field name='x2a' type='int' top='394' left='270' width='51' height='16'/>
|
||||
<button name='x2a-edit' type='large' top='391' left='330'>Choose</button>
|
||||
<led name='x2a-toggle' top='397' left='330'/>
|
||||
|
||||
<text name='x2b-lbl' framed='true' top='419' left='22' width='238' height='15'/>
|
||||
<field name='x2b' top='418' left='270' width='51' height='16'/>
|
||||
<field name='x2b' type='int' top='418' left='270' width='51' height='16'/>
|
||||
<button name='x2b-edit' type='large' top='416' left='330'>Create/Edit</button>
|
||||
<led name='x2b-toggle' top='422' left='330'/>
|
||||
|
||||
<text name='x2c-lbl' framed='true' top='443' left='22' width='238' height='15'/>
|
||||
<field name='x2c' top='442' left='270' width='51' height='16'/>
|
||||
<field name='x2c' type='int' top='442' left='270' width='51' height='16'/>
|
||||
<button name='x2c-edit' type='large' top='440' left='330'>Create/Edit</button>
|
||||
<led name='x2c-toggle' top='446' left='330'/>
|
||||
|
||||
|
||||
<text size='large' top='471' left='8' width='87' height='16'>Jump To:</text>
|
||||
<text name='jump-lbl' framed='true' top='472' left='99' width='182' height='14'/>
|
||||
<field name='jump' top='471' left='291' width='52' height='15'/>
|
||||
<field name='jump' type='int' top='471' left='291' width='52' height='15'/>
|
||||
<button name='jump-edit' type='large' top='468' left='349'>Create/Edit</button>
|
||||
<led name='jump-toggle' top='474' left='349'/>
|
||||
|
||||
|
@@ -2,20 +2,18 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!-- OK button -->
|
||||
<field name='who' top='26' left='186' width='64' height='16'/>
|
||||
<field name='who' type='int' top='26' left='186' width='64' height='16'/>
|
||||
<field name='key1' top='54' left='165' width='52' height='16' max-chars='4'/>
|
||||
<field name='key2' top='54' left='285' width='52' height='16' max-chars='4'/>
|
||||
<text top='6' left='350' width='160' height='48'>The in-game "Buy" button checks for these response keys, in order: purc, sale, heal, iden, trai, ench</text>
|
||||
<text relative='pos-in pos' rel-anchor='prev' top='0' left='0' width='160' height='50'>The "Sell" button checks for sell.</text>
|
||||
<field name='extra1' top='114' left='344' width='64' height='16'/>
|
||||
<field name='extra2' top='137' left='344' width='64' height='16'/>
|
||||
<field name='extra3' top='160' left='344' width='64' height='16'/>
|
||||
<field name='extra4' top='183' left='344' width='64' height='16'/>
|
||||
<field name='extra1' type='int' top='114' left='344' width='64' height='16'/>
|
||||
<field name='extra2' type='int' top='137' left='344' width='64' height='16'/>
|
||||
<field name='extra3' type='int' top='160' left='344' width='64' height='16'/>
|
||||
<field name='extra4' type='int' top='183' left='344' width='64' height='16'/>
|
||||
<field name='str1' top='223' left='72' width='430' height='80'/>
|
||||
<field name='str2' top='328' left='72' width='434' height='80'/>
|
||||
<button name='okay' type='regular' top='415' left='445'>OK</button>
|
||||
<button name='cancel' type='regular' top='415' left='380'>Cancel</button>
|
||||
|
||||
<button name='back' type='large' top='415' left='49'>Go Back</button>
|
||||
<button name='new' type='large' top='415' left='155'>Create New</button>
|
||||
<text name='type' framed='true' top='79' left='135' width='160' height='14'/>
|
||||
@@ -44,4 +42,8 @@
|
||||
<button name='chooseC' type='regular' top='158' left='414'>Choose</button>
|
||||
<button name='chooseB' type='regular' top='135' left='414'>Choose</button>
|
||||
<button name='chooseA' type='regular' top='112' left='414'>Choose</button>
|
||||
|
||||
<!-- OK button -->
|
||||
<button name='okay' type='regular' top='415' left='445'>OK</button>
|
||||
<button name='cancel' type='regular' top='415' left='380'>Cancel</button>
|
||||
</dialog>
|
||||
|
@@ -2,9 +2,6 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='done' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<pict name='graphic' type='ter' num='0' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' height='17' width='138'>Edit Terrain Type</text>
|
||||
|
||||
@@ -20,12 +17,12 @@
|
||||
<field name='name' top='30' left='186' height='16' width='186'/>
|
||||
|
||||
<text top='63' left='9' height='14' width='120'>Terrain picture:</text>
|
||||
<field name='pict' top='62' left='141' height='16' width='52' />
|
||||
<field name='pict' type='uint' top='62' left='141' height='16' width='52' />
|
||||
<button name='pickpict' type='large' top='59' left='205'>Pick Picture</button>
|
||||
<button name='pickanim' type='large' top='59' left='319'>Animated</button>
|
||||
|
||||
<text top='63' left='430' width='60' height='14'>Map icon:</text>
|
||||
<field name='map' top='62' left='495' width='80' height='16'/>
|
||||
<field name='map' type='uint' top='62' left='495' width='80' height='16'/>
|
||||
<pict name='seemap' top='86' left='465' type='map' num='0'/>
|
||||
<button name='pickmap' type='regular' top='86' left='495'>Choose</button>
|
||||
<text top='115' left='431' height='32' width='157'>(Enter -1 to scale down the large picture)</text>
|
||||
@@ -55,19 +52,19 @@
|
||||
</group>
|
||||
|
||||
<text top='194' left='8' height='14' width='91'>Shortcut key:</text>
|
||||
<field name='key' top='193' left='109' height='16' width='52' />
|
||||
<field name='key' top='193' left='109' height='16' width='52' max-chars='1' />
|
||||
<text top='194' left='171' height='14' width='91'>Light radius:</text>
|
||||
<field name='light' top='193' left='271' height='16' width='52' />
|
||||
<field name='light' type='uint' top='193' left='271' height='16' width='52' />
|
||||
<text top='193' left='333' height='14' width='128'>Transform to what?</text>
|
||||
<field name='trans' top='193' left='467' height='16' width='52' />
|
||||
<field name='trans' type='uint' top='193' left='467' height='16' width='52' />
|
||||
<button name='picktrans' top='190' left='530' type='regular'>Choose</button>
|
||||
|
||||
<text top='217' left='8' height='14' width='91'>Ground type:</text>
|
||||
<field name='ground' top='216' left='109' height='16' width='52' />
|
||||
<field name='ground' type='uint' top='216' left='109' height='16' width='52' />
|
||||
<text top='217' left='171' height='14' width='91'>Trim terrain:</text>
|
||||
<field name='trimter' top='216' left='271' height='16' width='52' />
|
||||
<field name='trimter' type='int' top='216' left='271' height='16' width='52' />
|
||||
<text top='217' left='333' height='14' width='128'>Trim type:</text>
|
||||
<field name='trim' top='216' left='467' height='16' width='52' />
|
||||
<field name='trim' type='uint' top='216' left='467' height='16' width='52' />
|
||||
<button name='picktrim' top='213' left='530' type='regular'>Choose</button>
|
||||
|
||||
<text size='large' top='238' left='8' height='14' width='175'>Special properties:</text>
|
||||
@@ -99,21 +96,21 @@
|
||||
</group>
|
||||
|
||||
<text top='254' left='467' height='14' width='100'>Combat Arena:</text>
|
||||
<field name='arena' top='275' left='467' height='16' width='64'/>
|
||||
<field name='arena' type='uint' top='275' left='467' height='16' width='64'/>
|
||||
<button name='pickarena' type='regular' top='299' left='467'>Choose</button>
|
||||
<button name='picktown' type='regular' top='299' left='532'>Custom</button>
|
||||
<button name='object' top='344' left='467' type='large'>Object Detail</button>
|
||||
|
||||
<text top='385' left='9' height='14' width='91'>Extra values:</text>
|
||||
<text name='flag1text' framed='true' top='385' left='109' height='14' width='209'>*flag1</text>
|
||||
<field name='flag1' top='384' left='329' height='16' width='64' />
|
||||
<field name='flag1' type='int' top='384' left='329' height='16' width='64' />
|
||||
<button name='pickflag1' top='381' left='404' type='regular'>Choose</button>
|
||||
<button name='editspec' top='381' left='404' type='large'>Create/Edit</button>
|
||||
<text name='flag2text' framed='true' top='410' left='109' height='14' width='209'>*flag2</text>
|
||||
<field name='flag2' top='409' left='329' height='16' width='64' />
|
||||
<field name='flag2' type='int' top='409' left='329' height='16' width='64' />
|
||||
<button name='pickflag2' top='406' left='404' type='regular'>Choose</button>
|
||||
<text name='flag3text' framed='true' top='435' left='109' height='14' width='209'>*flag3</text>
|
||||
<field name='flag3' top='434' left='329' height='16' width='64' />
|
||||
<field name='flag3' type='int' top='434' left='329' height='16' width='64' />
|
||||
<button name='pickflag3' top='431' left='404' type='regular'>Choose</button>
|
||||
|
||||
<button name='done' type='regular' top='455' left='517'>OK</button>
|
||||
|
@@ -12,23 +12,23 @@
|
||||
<text name='exit-specials' relative='pos-in pos' rel-anchor='prev' top='0' left='-2' width='302' height='64' framed='true'/>
|
||||
<text relative='pos-in' anchor='exit-specials' top='3' left='3' width='197' height='15'>Exit town specials:</text>
|
||||
<button name='edit-onexit1' relative='pos-in pos' rel-anchor='prev' type='tiny' top='6' left='0' height='15' text-size='10'>Top</button>
|
||||
<field name='onexit1' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<field name='onexit1' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<button relative='pos-in pos' anchor='edit-onexit1' name='edit-onexit2' type='tiny' top='8' left='0' height='15' text-size='10'>Left</button>
|
||||
<field name='onexit2' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<field name='onexit2' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<button name='edit-onexit3' relative='pos pos-in' anchor='onexit1' type='tiny' top='4' left='8' height='15' text-size='10'>Bottom</button>
|
||||
<field name='onexit3' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<field name='onexit3' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<button name='edit-onexit4' relative='pos-in pos' anchor='edit-onexit3' type='tiny' top='8' left='0' height='15' text-size='10'>Right</button>
|
||||
<field name='onexit4' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<field name='onexit4' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<button name='exit-special-help' type='help' relative='neg-in pos-in' anchor='exit-specials' top='2' left='18'/>
|
||||
|
||||
<text name='specials' relative='pos-in pos' anchor='exit-specials' top='10' left='0' width='302' height='90' framed='true'/>
|
||||
<text relative='pos-in' anchor='specials' top='3' left='3' width='202' height='15'>Town entry special node:</text>
|
||||
<button name='edit-onenter' relative='pos-in pos' rel-anchor='prev' type='tiny' top='8' left='0' height='15' text-size='10'>Still alive</button>
|
||||
<field name='onenter' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<field name='onenter' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<button name='edit-onenterdead' relative='pos-in pos' anchor='edit-onenter' type='tiny' top='8' left='0' height='15' text-size='10'>Been abandoned</button>
|
||||
<field name='onenterdead' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<field name='onenterdead' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<button name='edit-onhostile' relative='pos-in pos' anchor='edit-onenterdead' type='tiny' top='8' left='0' height='15' text-size='10'>When Goes Hostile</button>
|
||||
<field name='onhostile' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<field name='onhostile' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<button name='special-help' type='help' relative='neg-in pos-in' anchor='specials' top='2' left='18'/>
|
||||
|
||||
<text name='exits' relative='pos pos-in' anchor='exit-specials' top='0' left='10' width='185' height='164' framed='true'/>
|
||||
@@ -36,25 +36,25 @@
|
||||
<text name='exit-x' relative='pos-in pos' rel-anchor='prev' top='4' left='100' width='35' height='15'>X</text>
|
||||
<text name='exit-y' relative='pos pos-in' rel-anchor='prev' top='0' left='12' width='35' height='15'>Y</text>
|
||||
<button name='exit1' relative='pos-in pos' anchor='exit-x' type='tiny' top='4' left='-100' width='96' height='15' text-size='10'>Top</button>
|
||||
<field name='exit1-x' relative='pos-in pos' anchor='exit-x' top='4' left='-8' width='39' height='16'/>
|
||||
<field name='exit1-y' relative='pos-in pos' anchor='exit-y' top='4' left='-8' width='39' height='16'/>
|
||||
<field name='exit1-x' type='int' relative='pos-in pos' anchor='exit-x' top='4' left='-8' width='39' height='16'/>
|
||||
<field name='exit1-y' type='int' relative='pos-in pos' anchor='exit-y' top='4' left='-8' width='39' height='16'/>
|
||||
<button name='exit2' relative='pos-in pos' anchor='exit1' type='tiny' top='9' left='0' width='96' height='15' text-size='10'>Left</button>
|
||||
<field name='exit2-x' relative='pos-in pos' anchor='exit1-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit2-y' relative='pos-in pos' anchor='exit1-y' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit2-x' type='int' relative='pos-in pos' anchor='exit1-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit2-y' type='int' relative='pos-in pos' anchor='exit1-y' top='8' left='0' width='39' height='16'/>
|
||||
<button name='exit3' relative='pos-in pos' anchor='exit2' type='tiny' top='9' left='0' width='96' height='15' text-size='10'>Bottom</button>
|
||||
<field name='exit3-x' relative='pos-in pos' anchor='exit2-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit3-y' relative='pos-in pos' anchor='exit2-y' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit3-x' type='int' relative='pos-in pos' anchor='exit2-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit3-y' type='int' relative='pos-in pos' anchor='exit2-y' top='8' left='0' width='39' height='16'/>
|
||||
<button name='exit4' relative='pos-in pos' anchor='exit3' type='tiny' top='9' left='0' width='96' height='15' text-size='10'>Right</button>
|
||||
<field name='exit4-x' relative='pos-in pos' anchor='exit3-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit4-y' relative='pos-in pos' anchor='exit3-y' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit4-x' type='int' relative='pos-in pos' anchor='exit3-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit4-y' type='int' relative='pos-in pos' anchor='exit3-y' top='8' left='0' width='39' height='16'/>
|
||||
<button name='exit-help' type='help' relative='neg-in pos-in' anchor='exits' top='2' left='18'/>
|
||||
|
||||
<text name='bg' relative='pos pos-in' anchor='props' top='0' left='10' width='166' height='100' framed='true'/>
|
||||
<text relative='pos-in' anchor='bg' top='3' left='3' width='100' height='15'>Backgrounds:</text>
|
||||
<button name='pick-town' relative='pos-in pos' rel-anchor='prev' type='tiny' top='8' left='0' text-size='10'>Town:</button>
|
||||
<field name='bg-town' relative='pos-in' rel-anchor='prev' top='-4' left='80' width='80' height='16'/>
|
||||
<field name='bg-town' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='80' width='80' height='16'/>
|
||||
<button name='pick-fight' relative='pos-in pos' anchor='pick-town' type='tiny' top='15' left='0' text-size='10'>Combat:</button>
|
||||
<field name='bg-fight' relative='pos-in' rel-anchor='prev' top='-4' left='80' width='80' height='16'/>
|
||||
<field name='bg-fight' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='80' width='80' height='16'/>
|
||||
<button name='bg-help' type='help' relative='neg-in pos-in' anchor='bg' top='2' left='18'/>
|
||||
|
||||
<text name='props' relative='pos-in pos' anchor='specials' top='10' left='0' width='126' height='100' framed='true'/>
|
||||
|
@@ -11,17 +11,17 @@
|
||||
<text top='58' left='50' width='130' height='14'>Town timing:</text>
|
||||
|
||||
<text top='78' left='59' width='242' height='14'>Day when town dies: (if -1, it doesn't)</text>
|
||||
<field name='chop' top='77' left='327' width='43' height='16'/>
|
||||
<field name='chop' type='int' top='77' left='327' width='43' height='16'/>
|
||||
|
||||
<text top='98' left='59' width='261' height='41'>Number of event which prevents town death (if -1 or 0, none) - see chapter in documentation on time for more details.</text>
|
||||
<field name='key' top='101' left='327' width='43' height='16'/>
|
||||
<field name='key' type='int' top='101' left='327' width='43' height='16'/>
|
||||
<button name='choose-key' type='regular' relative='pos neg' rel-anchor='prev' top='4' left='4'>Choose</button>
|
||||
|
||||
<text top='216' left='50' width='234' height='42'>
|
||||
Maximum number of monsters:
|
||||
(When this many monsters are killed, the dungeon will be abandoned)
|
||||
</text>
|
||||
<field name='population' top='219' left='294' width='54' height='16'/>
|
||||
<field name='population' type='uint' top='219' left='294' width='54' height='16'/>
|
||||
<text name='population-hint' relative='pos neg' rel-anchor='prev' top='4' left='4' width='90'>
|
||||
This town has {{num}} hostile creatures.
|
||||
</text>
|
||||
@@ -30,7 +30,7 @@
|
||||
Town difficulty (0-10):
|
||||
(Determines how fast wandering monsters appear, how nasty traps are, and how hard it is to unlock doors.)
|
||||
</text>
|
||||
<field name='difficulty' top='265' left='294' width='54' height='16'/>
|
||||
<field name='difficulty' type='uint' top='265' left='294' width='54' height='16'/>
|
||||
|
||||
<text top='143' left='50' width='63' height='14'>Lighting:</text>
|
||||
<group name='lighting'>
|
||||
|
@@ -2,22 +2,23 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='time1' top='122' left='146' width='67' height='16'/>
|
||||
<field name='time2' top='150' left='146' width='67' height='16'/>
|
||||
<field name='time3' top='178' left='146' width='67' height='16'/>
|
||||
<field name='time4' top='206' left='146' width='67' height='16'/>
|
||||
<field name='time5' top='234' left='146' width='67' height='16'/>
|
||||
<field name='time6' top='262' left='146' width='67' height='16'/>
|
||||
<field name='time7' top='290' left='146' width='67' height='16'/>
|
||||
<field name='time8' top='318' left='146' width='67' height='16'/>
|
||||
<field name='spec1' top='122' left='270' width='39' height='16'/>
|
||||
<field name='spec2' top='150' left='270' width='39' height='16'/>
|
||||
<field name='spec3' top='178' left='270' width='39' height='16'/>
|
||||
<field name='spec4' top='206' left='270' width='39' height='16'/>
|
||||
<field name='spec5' top='234' left='270' width='39' height='16'/>
|
||||
<field name='spec6' top='262' left='270' width='39' height='16'/>
|
||||
<field name='spec7' top='290' left='270' width='39' height='16'/>
|
||||
<field name='spec8' top='318' left='270' width='39' height='16'/>
|
||||
<field name='time1' type='uint' top='122' left='146' width='67' height='16'/>
|
||||
<field name='time2' type='uint' top='150' left='146' width='67' height='16'/>
|
||||
<field name='time3' type='uint' top='178' left='146' width='67' height='16'/>
|
||||
<field name='time4' type='uint' top='206' left='146' width='67' height='16'/>
|
||||
<field name='time5' type='uint' top='234' left='146' width='67' height='16'/>
|
||||
<field name='time6' type='uint' top='262' left='146' width='67' height='16'/>
|
||||
<field name='time7' type='uint' top='290' left='146' width='67' height='16'/>
|
||||
<field name='time8' type='uint' top='318' left='146' width='67' height='16'/>
|
||||
<!-- Unsigned because you don't use -1 for none, you just set the interval to 0: -->
|
||||
<field name='spec1' type='uint' top='122' left='270' width='39' height='16'/>
|
||||
<field name='spec2' type='uint' top='150' left='270' width='39' height='16'/>
|
||||
<field name='spec3' type='uint' top='178' left='270' width='39' height='16'/>
|
||||
<field name='spec4' type='uint' top='206' left='270' width='39' height='16'/>
|
||||
<field name='spec5' type='uint' top='234' left='270' width='39' height='16'/>
|
||||
<field name='spec6' type='uint' top='262' left='270' width='39' height='16'/>
|
||||
<field name='spec7' type='uint' top='290' left='270' width='39' height='16'/>
|
||||
<field name='spec8' type='uint' top='318' left='270' width='39' height='16'/>
|
||||
<button name='okay' type='regular' top='343' left='411'>OK</button>
|
||||
<button name='cancel' type='regular' relative='neg pos-in' rel-anchor='prev' top='0' left='71'>Cancel</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
|
@@ -2,29 +2,30 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='group1-monst1' top='137' left='174' width='39' height='16'/>
|
||||
<field name='group1-monst2' top='165' left='174' width='39' height='16'/>
|
||||
<field name='group1-monst3' top='193' left='174' width='39' height='16'/>
|
||||
<field name='group1-monst4' top='221' left='174' width='39' height='16'/>
|
||||
<field name='group2-monst1' top='137' left='239' width='39' height='16'/>
|
||||
<field name='group2-monst2' top='165' left='239' width='39' height='16'/>
|
||||
<field name='group2-monst3' top='193' left='239' width='39' height='16'/>
|
||||
<field name='group2-monst4' top='221' left='239' width='39' height='16'/>
|
||||
<field name='group3-monst1' top='137' left='304' width='39' height='16'/>
|
||||
<field name='group3-monst2' top='165' left='304' width='39' height='16'/>
|
||||
<field name='group3-monst3' top='193' left='304' width='39' height='16'/>
|
||||
<field name='group3-monst4' top='221' left='304' width='39' height='16'/>
|
||||
<field name='group4-monst1' top='137' left='369' width='39' height='16'/>
|
||||
<field name='group4-monst2' top='165' left='369' width='39' height='16'/>
|
||||
<field name='group4-monst3' top='193' left='369' width='39' height='16'/>
|
||||
<field name='group4-monst4' top='221' left='369' width='39' height='16'/>
|
||||
<button name='okay' type='regular' top='273' left='436'>OK</button>
|
||||
<field name='group1-monst1' type='uint' top='137' left='174' width='39' height='16'/><button name='pick1-monst1' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group1-monst2' type='uint' top='165' left='174' width='39' height='16'/><button name='pick1-monst2' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group1-monst3' type='uint' top='193' left='174' width='39' height='16'/><button name='pick1-monst3' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group1-monst4' type='uint' top='221' left='174' width='39' height='16'/><button name='pick1-monst4' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group2-monst1' type='uint' top='137' left='239' width='39' height='16'/><button name='pick2-monst1' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group2-monst2' type='uint' top='165' left='239' width='39' height='16'/><button name='pick2-monst2' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group2-monst3' type='uint' top='193' left='239' width='39' height='16'/><button name='pick2-monst3' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group2-monst4' type='uint' top='221' left='239' width='39' height='16'/><button name='pick2-monst4' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group3-monst1' type='uint' top='137' left='304' width='39' height='16'/><button name='pick3-monst1' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group3-monst2' type='uint' top='165' left='304' width='39' height='16'/><button name='pick3-monst2' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group3-monst3' type='uint' top='193' left='304' width='39' height='16'/><button name='pick3-monst3' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group3-monst4' type='uint' top='221' left='304' width='39' height='16'/><button name='pick3-monst4' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group4-monst1' type='uint' top='137' left='369' width='39' height='16'/><button name='pick4-monst1' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group4-monst2' type='uint' top='165' left='369' width='39' height='16'/><button name='pick4-monst2' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group4-monst3' type='uint' top='193' left='369' width='39' height='16'/><button name='pick4-monst3' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group4-monst4' type='uint' top='221' left='369' width='39' height='16'/><button name='pick4-monst4' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<button name='okay' type='regular' top='283' left='436'>OK</button>
|
||||
<button name='cancel' type='regular' relative='neg pos-in' rel-anchor='prev' top='0' left='71'>Cancel</button>
|
||||
<text top='6' left='50' width='256' height='17'>Town wandering monsters</text>
|
||||
<text top='25' left='50' width='439' height='40'>
|
||||
Wandering monsters in towns appear in groups of up to 5.
|
||||
Enter the numbers of the wandering monsters in each group type,
|
||||
or press the Choose button to select the appearing monsters from a list.
|
||||
or press the small button next to each field to choose the appearing
|
||||
monsters from a list.
|
||||
</text>
|
||||
<text top='68' left='50' width='437' height='40'>
|
||||
A group of wandering monsters contains one each of the first three monsters, and 1 or 2 of the fourth.
|
||||
@@ -35,12 +36,14 @@
|
||||
<text top='115' left='231' width='58' height='14'>Group 2</text>
|
||||
<text top='115' left='294' width='58' height='14'>Group 3</text>
|
||||
<text top='115' left='357' width='58' height='14'>Group 4</text>
|
||||
<button name='choose1' type='regular' top='243' left='162'>Choose</button>
|
||||
<button name='choose2' type='regular' top='243' left='227'>Choose</button>
|
||||
<button name='choose3' type='regular' top='243' left='292'>Choose</button>
|
||||
<button name='choose4' type='regular' top='243' left='357'>Choose</button>
|
||||
<text top='138' left='8' width='150' height='14'>Monster 1 (1 appears)</text>
|
||||
<text top='166' left='8' width='150' height='14'>Monster 2 (1 appears)</text>
|
||||
<text top='194' left='8' width='150' height='14'>Monster 3 (1 appears)</text>
|
||||
<text top='222' left='8' width='150' height='14'>Monster 4 (1-2 appears)</text>
|
||||
|
||||
<text top='250' left='8' width='150' height='30'>Locations<br/>(Any group can appear at any location)</text>
|
||||
<text name='loc1' top='258' left='174' width='39' height='16'/><button name='pick-loc1' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<text name='loc2' top='258' left='239' width='39' height='16'/><button name='pick-loc2' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<text name='loc3' top='258' left='304' width='39' height='16'/><button name='pick-loc3' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<text name='loc4' top='258' left='369' width='39' height='16'/><button name='pick-loc4' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
</dialog>
|
||||
|
@@ -2,14 +2,11 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<field name='extra1' top='126' left='221' width='67' height='16'/>
|
||||
<field name='extra2' top='153' left='221' width='67' height='16'/>
|
||||
<field name='death' top='298' left='285' width='67' height='16'/>
|
||||
<field name='sdfy' top='362' left='262' width='39' height='16'/>
|
||||
<field name='sdfx' top='362' left='310' width='39' height='16'/>
|
||||
<field name='extra1' type='int' top='126' left='221' width='67' height='16'/>
|
||||
<field name='extra2' type='int' top='153' left='221' width='67' height='16'/>
|
||||
<field name='death' type='int' top='298' left='285' width='67' height='16'/>
|
||||
<field name='sdfy' type='int' top='362' left='262' width='39' height='16'/>
|
||||
<field name='sdfx' type='int' top='362' left='310' width='39' height='16'/>
|
||||
<text size='large' top='6' left='50' width='256' height='17'>Townsperson/monster advanced</text>
|
||||
<text top='28' left='62' width='97' height='15'>Creature type:</text>
|
||||
<text name='type' top='28' left='162' width='195' height='15'/>
|
||||
@@ -25,7 +22,7 @@
|
||||
Number of town special node to call before talking to creature:
|
||||
(-1 for none)
|
||||
</text>
|
||||
<field name='hail' top='326' left='285' width='67' height='16'/>
|
||||
<field name='hail' type='int' top='326' left='285' width='67' height='16'/>
|
||||
<button name='edithail' type='large' top='322' left='360'>Create/Edit</button>
|
||||
<text top='350' left='25' width='230' height='40'>
|
||||
Stuff done flag creature's life is linked to:
|
||||
|
@@ -1,8 +1,8 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay'>
|
||||
<field name='talk' top='189' left='149' width='67' height='16'/>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='talk' type='int' top='189' left='149' width='67' height='16'/>
|
||||
<button name='talk-edit' type='regular' top='186' left='228'>Choose</button>
|
||||
<text name='picnum' top='189' left='375' width='40' height='16'/>
|
||||
<text size='large' top='71' left='51' width='115' height='15'>Creature type:</text>
|
||||
@@ -25,13 +25,9 @@
|
||||
<led name='mob1' top='133' left='224'>No</led>
|
||||
<led name='mob2' top='133' left='282'>Yes</led>
|
||||
</group>
|
||||
<button name='okay' type='regular' top='224' left='471'>OK</button>
|
||||
<button name='cancel' type='regular' top='224' left='405'>Cancel</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text top='7' left='313' width='126' height='15'>Creature number:</text>
|
||||
<text name='num' top='7' left='450' width='50' height='15'/>
|
||||
<button name='more' type='large' top='224' left='51'>Advanced</button>
|
||||
<button name='del' type='regular' top='224' left='155'>Delete</button>
|
||||
<text top='24' left='50' width='476' height='40'>
|
||||
Enter the information for this monster/townsperson.
|
||||
You only need to worry about the talking section if this is not a hostile monster.
|
||||
@@ -39,4 +35,13 @@
|
||||
</text>
|
||||
<text size='large' top='160' left='51' width='256' height='17'>Talking to this creature:</text>
|
||||
<text top='205' left='295' width='101' height='26'>Leave at -1 for no pic.</text>
|
||||
|
||||
<text top='224' left='51' width='70' height='14'>Location:</text>
|
||||
<text name='loc' top='224' left='122' width='90' height='14'/>
|
||||
<button name='pick-loc' type='regular' relative='pos neg' rel-anchor='prev' top='4' left='5'>Move</button>
|
||||
|
||||
<button name='more' type='large' top='249' left='51'>Advanced</button>
|
||||
<button name='del' type='regular' top='249' left='155'>Delete</button>
|
||||
<button name='cancel' type='regular' top='249' left='405'>Cancel</button>
|
||||
<button name='okay' type='regular' top='249' left='471'>OK</button>
|
||||
</dialog>
|
||||
|
@@ -5,13 +5,14 @@
|
||||
<text name='title' size='large' rel-anchor='prev' relative='pos pos-in' top='-2' left='6' width='256' height='17'>Edit Vehicle</text>
|
||||
|
||||
<text name='num-lbl' rel-anchor='prev' relative='pos-in pos' top='2' left='0' width='97' height='14'>Number</text>
|
||||
<field name='num' rel-anchor='prev' relative='pos pos-in' top='0' left='5' width='46' height='14'/>
|
||||
<text name='num' rel-anchor='prev' relative='pos pos-in' top='0' left='5' width='46' height='16' framed='true'/>
|
||||
|
||||
<text name='area-lbl' anchor='num-lbl' relative='pos-in pos' top='11' left='0' width='97' height='14'>Starting Area</text>
|
||||
<text name='area' rel-anchor='prev' relative='pos pos-in' top='0' left='5' width='100' height='16' framed='true'/>
|
||||
|
||||
<text name='loc-lbl' anchor='area-lbl' relative='pos-in pos' top='11' left='0' width='97' height='14'>Location</text>
|
||||
<text name='loc' rel-anchor='prev' relative='pos pos-in' top='0' left='5' width='40' height='16'/>
|
||||
<button name='pick-loc' rel-anchor='prev' relative='pos neg' type='regular' top='4' left='5'>Move</button>
|
||||
|
||||
<text name='name-lbl' anchor='loc-lbl' relative='pos-in pos' top='11' left='0' width='97' height='14'>Name</text>
|
||||
<field name='name' rel-anchor='prev' relative='pos pos-in' top='0' left='5' width='100' height='14'/>
|
||||
|
@@ -4,6 +4,8 @@
|
||||
<dialog defbtn='done' escbtn='done'>
|
||||
<button name='done' type='done' top='408' left='337'/>
|
||||
<pict type='dlog' num='2' top='10' left='10'/>
|
||||
<button name='gold' type='small' def-key='shift 4' relative='pos-in pos' rel-anchor='prev' top='4' left='0'><key/></button>
|
||||
<text name='gold-label' relative='pos pos-in' rel-anchor='prev' top='0' left='2' width='38'>Get all gold</text>
|
||||
<button name='pc1' type='small' def-key='1' top='354' left='89'><key/></button>
|
||||
<button name='pc2' type='small' def-key='2' top='354' left='174'><key/></button>
|
||||
<button name='pc3' type='small' def-key='3' top='354' left='259'><key/></button>
|
||||
|
8
rsrc/dialogs/no-items-added.xml
Normal file
8
rsrc/dialogs/no-items-added.xml
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='okay'>
|
||||
<button name='okay' type='regular' top='37' left='256'>OK</button>
|
||||
<pict type='dlog' num='16' top='6' left='6'/>
|
||||
<text top='6' left='49' width='272' height='28'>No random items were added. Double-check your Item Placement Shortcuts in the Scenario menu.</text>
|
||||
</dialog>
|
8
rsrc/dialogs/no-items-property.xml
Normal file
8
rsrc/dialogs/no-items-property.xml
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='okay'>
|
||||
<button name='okay' type='regular' top='37' left='256'>OK</button>
|
||||
<pict type='dlog' num='16' top='6' left='6'/>
|
||||
<text top='6' left='49' width='272' height='28'>Nothing changed. No items in this town were marked as property.</text>
|
||||
</dialog>
|
8
rsrc/dialogs/no-items.xml
Normal file
8
rsrc/dialogs/no-items.xml
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='okay'>
|
||||
<button name='okay' type='regular' top='37' left='256'>OK</button>
|
||||
<pict type='dlog' num='16' top='6' left='6'/>
|
||||
<text top='6' left='49' width='272' height='28'>There are no items in this town.</text>
|
||||
</dialog>
|
@@ -1,7 +1,7 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='done' escbtn='done'>
|
||||
<dialog defbtn='done' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Add width attributes to the LEDs
|
||||
-->
|
||||
@@ -68,9 +68,10 @@
|
||||
<led name='spell60' state='off' top='248' left='268'/>
|
||||
<led name='spell61' state='off' top='260' left='268'/>
|
||||
<led name='spell62' state='off' top='272' left='268'/>
|
||||
<button name='cancel' type='regular' top='310' left='358'>Cancel</button>
|
||||
<button name='done' type='done' top='310' left='422'/>
|
||||
<button name='left' type='left' def-key='left' top='310' left='12'/>
|
||||
<button name='right' type='right' def-key='right' top='309' left='79'/>
|
||||
<text name='who' size='large' top='15' left='53' width='83' height='16'>Spells For:</text>
|
||||
<text framed='true' top='15' left='146' width='186' height='16'/>
|
||||
<button name='right' type='right' def-key='right' top='310' left='79'/>
|
||||
<text name='title' size='large' top='15' left='53' width='83' height='16'>{{type}} Spells For:</text>
|
||||
<text name='who' framed='true' top='15' left='166' width='186' height='16'/>
|
||||
</dialog>
|
||||
|
@@ -1,10 +1,10 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<!--TODO Need a cancel button. In other contexts (like preferences), Escape would discard changes in a submenu.-->
|
||||
<dialog defbtn='done'>
|
||||
<dialog defbtn='done' escbtn='cancel'>
|
||||
<text size='large' top='9' left='55' width='181' height='16'>Special Characteristics:</text>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<button name='cancel' type='regular' top='349' left='350'>Cancel</button>
|
||||
<button name='done' type='done' top='349' left='423'/>
|
||||
<text size='large' top='30' left='55' width='65' height='18'>Species:</text>
|
||||
<text name='xp' framed='true' top='352' left='254' width='50' height='16'/>
|
||||
|
@@ -46,7 +46,40 @@
|
||||
<text outline='double' name='start3' top='205' left='59' width='342' height='84'/>
|
||||
</page>
|
||||
</stack>
|
||||
<button name='prev' type='left' def-key='left' top='294' left='62'/>
|
||||
<button name='next' type='right' def-key='right' top='294' left='125'/>
|
||||
<button name='cancel' type='regular' top='294' left='337'>Cancel</button>
|
||||
|
||||
<button name='core' def-key='0' type='tiny' top='294' left='5'>Core</button>
|
||||
<text name='custom' relative='pos neg' size='large' rel-anchor='prev' left='5' top='2'>Custom:</text>
|
||||
<button name='a' def-key='a' type='tiny' relative='pos pos-in' rel-anchor='prev' top='2' left='3'>A</button>
|
||||
<button name='b' def-key='b' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>B</button>
|
||||
<button name='c' def-key='c' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>C</button>
|
||||
<button name='d' def-key='d' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>D</button>
|
||||
<button name='e' def-key='e' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>E</button>
|
||||
<button name='f' def-key='f' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>F</button>
|
||||
<button name='g' def-key='g' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>G</button>
|
||||
<button name='h' def-key='h' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>H</button>
|
||||
<button name='i' def-key='i' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>I</button>
|
||||
<button name='j' def-key='j' type='tiny' relative='pos-in pos' anchor='a' top='2' left='0'>J</button>
|
||||
<button name='k' def-key='k' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>K</button>
|
||||
<button name='l' def-key='l' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>L</button>
|
||||
<button name='m' def-key='m' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>M</button>
|
||||
<button name='n' def-key='n' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>N</button>
|
||||
<button name='o' def-key='o' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>O</button>
|
||||
<button name='p' def-key='p' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>P</button>
|
||||
<button name='q' def-key='q' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>Q</button>
|
||||
<button name='r' def-key='r' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>R</button>
|
||||
<button name='s' def-key='s' type='tiny' relative='pos-in pos' anchor='j' top='2' left='0'>S</button>
|
||||
<button name='t' def-key='t' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>T</button>
|
||||
<button name='u' def-key='u' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>U</button>
|
||||
<button name='v' def-key='v' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>V</button>
|
||||
<button name='w' def-key='w' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>W</button>
|
||||
<button name='x' def-key='x' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>X</button>
|
||||
<button name='y' def-key='y' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>Y</button>
|
||||
<button name='z' def-key='z' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>Z</button>
|
||||
<button name='#' def-key='shift 3' type='tiny' relative='neg pos-in' anchor='j' top='0' left='32'>#</button>
|
||||
|
||||
<button name='cancel' type='regular' top='330' left='5'>Cancel</button>
|
||||
<button name='prev' type='left' def-key='left' relative='pos pos-in' rel-anchor='prev' top='0' left='14'/>
|
||||
<button name='next' type='right' def-key='right' relative='pos pos-in' rel-anchor='prev' top='0' left='0'/>
|
||||
<button name='folder' type='large' relative='pos pos-in' rel-anchor='prev' top='0' left='14'>Show Folder</button>
|
||||
<button name='refresh' type='regular' relative='pos pos-in' rel-anchor='prev' top='0' left='7'>Refresh</button>
|
||||
</dialog>
|
||||
|
@@ -5,7 +5,7 @@
|
||||
<text size='large' relative='pos pos-in' rel-anchor='prev' top='0' left='4' width='218' height='16'>
|
||||
BoE Scenario Editor Preferences
|
||||
</text>
|
||||
<led name='nosound' relative='pos-in pos' rel-anchor='prev' top='10' left='0'>No Sounds</led>
|
||||
<led name='nosound' relative='pos-in pos' rel-anchor='prev' top='10' left='0'>No UI Sounds</led>
|
||||
<text name='scale-head' size='large' relative='neg pos' rel-anchor='prev' top='17' left='10' width='260' height='17'>Scale UI:</text>
|
||||
<group name='scaleui'>
|
||||
<led name='1' relative='pos-in pos' anchor='scale-head' top='4' left='15'>1</led>
|
||||
|
@@ -7,15 +7,13 @@
|
||||
<button name='okay' type='regular' top='181' left='278'>OK</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' width='175' height='17'>Importing a town</text>
|
||||
<text name='prompt' top='143' left='50' width='162' height='27'>What town do you wish to import?</text>
|
||||
<text name='prompt' top='143' left='50' width='162' height='27'>What town do you wish to import? (0 - {{max-num}})</text>
|
||||
<text top='27' left='50' width='301' height='54'>
|
||||
Enter a town number and hit OK, and you will be asked to select a scenario file.
|
||||
The town with that number in the selected scenario will then be loaded in over the current town.
|
||||
The town with this number in the selected scenario be imported.
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='181' left='212'>Cancel</button>
|
||||
<text top='83' left='50' width='301' height='54'>
|
||||
Warning: This will write over the town currently in memory.
|
||||
Also, the town you select must be the same size (large/medium/small) as the town currently in memory.
|
||||
Warning: This will overwrite over the town currently in memory.
|
||||
</text>
|
||||
<button name='choose' type='regular' top='146' left='281'>Choose</button>
|
||||
</dialog>
|
||||
|
@@ -6,7 +6,7 @@
|
||||
<button name='okay' type='regular' top='136' left='229'>OK</button>
|
||||
<button name='cancel' type='regular' top='136' left='164'>Cancel</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' width='188' height='16'>Edit Which Outdoor Section?</text>
|
||||
<text name='prompt' size='large' top='6' left='50' width='188' height='16'>{{Action}} Which Outdoor Section?</text>
|
||||
<text top='25' left='68' width='111' height='14'>World width:</text>
|
||||
<text name='width' top='25' left='186' width='37'/>
|
||||
<text name='x' framed='true' top='63' left='142' width='75' height='16'/>
|
||||
|
@@ -9,7 +9,7 @@
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' width='167' height='17'>Pick Town to Edit:</text>
|
||||
<text name='prompt' top='25' left='50' width='185' height='28'>
|
||||
Enter the number of the town you want to edit next:
|
||||
Enter the number of the town you want to edit next: (0 - {{max-num}})
|
||||
</text>
|
||||
<button name='choose' type='regular' top='56' left='169'>Choose</button>
|
||||
</dialog>
|
||||
|
@@ -2,14 +2,16 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!-- OK button -->
|
||||
<field type='uint' name='town' top='71' left='119' width='62' height='16'/>
|
||||
<button name='okay' type='regular' top='95' left='206'>OK</button>
|
||||
<button name='cancel' type='regular' top='95' left='140'>Cancel</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' width='207' height='17'>Entrance to what town?</text>
|
||||
<text name='prompt' top='25' left='50' width='213' height='42'>
|
||||
What town do you want the party to end up in when they walk into this space?
|
||||
What town do you want the party to end up in when they walk into this space? (0 - {{max-num}} for existing, {{next-num}} for new.)
|
||||
</text>
|
||||
<field type='uint' name='town' top='71' left='119' width='62' height='16'/>
|
||||
<button name='choose' type='regular' top='69' left='186'>Choose</button>
|
||||
|
||||
<button name='cancel' type='regular' top='95' left='5'>Cancel</button>
|
||||
|
||||
<button name='edit' type='large' top='95' left='100'>Create/Edit</button>
|
||||
<button name='okay' type='regular' top='95' left='206'>OK</button>
|
||||
</dialog>
|
||||
|
@@ -9,11 +9,11 @@
|
||||
You can very easily mess up your game by doing this, so be sure you know what you're doing first.
|
||||
</text>
|
||||
<text top='105' left='8' width='100' height='16'>SDF Part A:</text>
|
||||
<field name='x' top='103' left='110' width='80' height='16'/>
|
||||
<field name='x' type='uint' top='103' left='110' width='80' height='16'/>
|
||||
<text top='125' left='8' width='100' height='16'>SDF Part B:</text>
|
||||
<field name='y' top='123' left='110' width='80' height='16'/>
|
||||
<field name='y' type='uint' top='123' left='110' width='80' height='16'/>
|
||||
<text top='145' left='8' width='100' height='16'>Value:</text>
|
||||
<field name='val' top='143' left='110' width='80' height='16'/>
|
||||
<field name='val' type='int' top='143' left='110' width='80' height='16'/>
|
||||
<text name='feedback' top='165' left='8' width='230' height='16'/>
|
||||
<button name='exit' type='regular' top='185' left='122'>Exit</button>
|
||||
<button name='set' type='regular' top='185' left='187'>Set</button>
|
||||
|
@@ -5,8 +5,7 @@
|
||||
<button name='no' type='regular' def-key='n' top='39' left='178'>No</button>
|
||||
<button name='yes' type='regular' def-key='y' top='39' left='244'>Yes</button>
|
||||
<pict type='dlog' num='11' top='9' left='9'/>
|
||||
<text top='4' left='51' width='251' height='32'>
|
||||
Shift to this town's entrance in this outdoor section?
|
||||
<text name='prompt' top='4' left='51' width='251' height='32'>
|
||||
Shift to this town's entrance in outdoor section {sec} at {loc} ({loc_str})?
|
||||
</text>
|
||||
<text name='out-sec' relative='pos-in pos' rel-anchor='prev' top='4' left='0'></text>
|
||||
</dialog>
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 24 KiB |
@@ -39,7 +39,7 @@
|
||||
2,111,2,2,2,3,2,58,51,59,61,54,31,32,22,22,22,35,25,49,39,4,3,3,43,42,42,47,36,49,38,38,39,2,87,2,44,30,26,36,36,30,23,23,22,22,22,22
|
||||
4,2,3,111,3,111,3,2,2,57,50,61,54,30,35,240@5,32,26,49,39,3,2,2,2,44,36,37,37,37,40,2,3,2,3,2,4,44,30,34,27,36,31,32,23,23,22,22,22
|
||||
4,3,2,3,2,3,111,3,2,58,59,50,53,31,25,36,31,25,40,3,4,2,3,2,45,46,36,36,37,48,41,2,2,2,2,2,44,30,22,26,36,36,30,23,23,22,22,22
|
||||
2,2,4,111,2,2,111,3,2:22,2,57,50,53,45,38,38,38,38,39,2,3,4,3,2,2,45*1,38,38,46,36,40,3,2,2,2,2,44,31,32,34,27,36,30,23,23,23,22,22
|
||||
2,2,4,111,2,2,111,3,2,2,57,50,53,45,38,38,38,38,39,2,3,4,3,2,2,45*1,38,38,46,36,40,3,2,2,2,2,44,31,32,34,27,36,30,23,23,23,22,22
|
||||
2,2,3,2,2,2,2,111,111,2,57,50,53,3,111,2,4,113,2,2,4,2,4,2,87,2,2,3,45,46,48,41,2,2,3,2,45,46,31,32,26,36,30,23,23,23,22,22
|
||||
111,3,3,2,111,111,2,111,2,2,57,50,53,2&9:1,111,112,4,2,2,2,3,2,3,43,41,2,2,2,87,44,37,40,2,2,2,4,3,45,46,30:17,26:17,36,30,22,23,23,22,22
|
||||
3,2,110,110:20,110,4,111,111,111,3,57,50,53,3,112,3,3,2,111,112,2,2,2,44,40,2,2,2,2,45,38,39,2,2,2,2,3,2,44,30,34,28,33,22,23,22,22,22
|
||||
|
@@ -135,7 +135,7 @@
|
||||
<personality id="19">
|
||||
<title>Lillian</title>
|
||||
<look>
|
||||
<![CDATA[You meet a soldier of the Empire army. She is in the middle of some exercises. You watch her smooth, sharp movements with admiration. After a while, she turns too you.]]>
|
||||
<![CDATA[You meet a soldier of the Empire army. She is in the middle of some exercises. You watch her smooth, sharp movements with admiration. After a while, she turns to you.]]>
|
||||
</look>
|
||||
<name>
|
||||
<![CDATA["I am Captain Lillian, head of the Sweetgrove guard."]]>
|
||||
|
@@ -353,7 +353,7 @@ Number of town to place party in
|
||||
Skip dialog and always change level?
|
||||
Trigger Limitations
|
||||
Special to Call in New Town
|
||||
A dialog comes up text you supply (saying, perhaps, they've found a stairway). The dialog buttons are Climb and Leave. If the Leave button is pressed, the Jump To special is used, and the party is not allowed to enter the space. If the Climb button is pushed, the party is moved to another town.
|
||||
A dialog comes up with text you supply (saying, perhaps, they've found a stairway). The dialog buttons are Climb and Leave. If the Leave button is pressed, the Jump To special is used, and the party is not allowed to enter the space. If the Climb button is pushed, the party is moved to another town.
|
||||
--------------------
|
||||
Relocate Outdoors
|
||||
Unused
|
||||
|
@@ -43,8 +43,11 @@ const short cDialog::BG_DARK = 5, cDialog::BG_LIGHT = 16;
|
||||
short cDialog::defaultBackground = cDialog::BG_DARK;
|
||||
cDialog* cDialog::topWindow = nullptr;
|
||||
void (*cDialog::redraw_everything)() = nullptr;
|
||||
std::function<void(const cDialog&)> cDialog::onOpen;
|
||||
std::function<void(const cDialog&)> cDialog::onClose;
|
||||
std::function<void(sf::RenderWindow& win)> cDialog::onLostFocus;
|
||||
std::function<void(sf::RenderWindow& win)> cDialog::onGainedFocus;
|
||||
std::function<void(sf::RenderWindow& win)> cDialog::onHandleEvents;
|
||||
|
||||
extern std::map<std::string,sf::Color> colour_map;
|
||||
|
||||
@@ -445,6 +448,12 @@ void cDialog::recalcRect(){
|
||||
|
||||
winRect.right *= get_ui_scale();
|
||||
winRect.bottom *= get_ui_scale();
|
||||
// Uncomment if you need to measure any dialogs.
|
||||
/*
|
||||
LOG_VALUE(fname);
|
||||
LOG_VALUE(winRect.right);
|
||||
LOG_VALUE(winRect.bottom);
|
||||
//*/
|
||||
}
|
||||
|
||||
bool cDialog::initCalled = false;
|
||||
@@ -495,7 +504,7 @@ bool cDialog::sendInput(cKey key) {
|
||||
void cDialog::run(std::function<void(cDialog&)> onopen){
|
||||
cPict::resetAnim();
|
||||
cDialog* formerTop = topWindow;
|
||||
// TODO: The introduction of the static topWindow means I may be able to use this instead of parent->win; do I still need parent?
|
||||
|
||||
sf::RenderWindow* parentWin = &(parent ? parent->win : mainPtr());
|
||||
auto parentPos = parentWin->getPosition();
|
||||
auto parentSz = parentWin->getSize();
|
||||
@@ -535,10 +544,16 @@ void cDialog::run(std::function<void(cDialog&)> onopen){
|
||||
// but it does prevent editing other dialogs, and it also keeps this window on top
|
||||
// even when it loses focus.
|
||||
ModalSession dlog(win, *parentWin);
|
||||
if(onopen) onopen(*this);
|
||||
animTimer.restart();
|
||||
|
||||
has_focus = true;
|
||||
topWindow = this;
|
||||
|
||||
// Run the static onOpen event first
|
||||
if(cDialog::onOpen) cDialog::onOpen(*this);
|
||||
// Run this dialog's onOpen event
|
||||
if(onopen) onopen(*this);
|
||||
|
||||
handle_events();
|
||||
|
||||
win.setVisible(false);
|
||||
@@ -547,6 +562,7 @@ void cDialog::run(std::function<void(cDialog&)> onopen){
|
||||
set_cursor(former_curs);
|
||||
topWindow = formerTop;
|
||||
stackWindowsCorrectly();
|
||||
if(cDialog::onClose) cDialog::onClose(*this);
|
||||
}
|
||||
|
||||
void cDialog::runWithHelp(short help1, short help2, bool help_forced) {
|
||||
@@ -600,6 +616,7 @@ void cDialog::handle_events() {
|
||||
std::string line = std::to_string(next_action_line());
|
||||
throw std::string { "Replaying a dialog, have the wrong replay action: " + type + " on line " + line};
|
||||
}else{
|
||||
if(has_focus && onHandleEvents) onHandleEvents(win);
|
||||
while(pollEvent(win, currentEvent)){
|
||||
handle_one_event(currentEvent, fps_limiter);
|
||||
}
|
||||
@@ -640,89 +657,99 @@ void cDialog::stackWindowsCorrectly() {
|
||||
}
|
||||
}
|
||||
|
||||
// This method handles one event received by the dialog.
|
||||
void cDialog::handle_one_event(const sf::Event& currentEvent, cFramerateLimiter& fps_limiter) {
|
||||
cKey translate_sfml_key(sf::Event::KeyEvent key_event) {
|
||||
using Key = sf::Keyboard::Key;
|
||||
|
||||
cKey key;
|
||||
switch(key_event.code){
|
||||
case Key::Up:
|
||||
key.spec = true;
|
||||
key.k = key_up;
|
||||
break;
|
||||
case Key::Right:
|
||||
key.spec = true;
|
||||
key.k = key_right;
|
||||
break;
|
||||
case Key::Left:
|
||||
key.spec = true;
|
||||
key.k = key_left;
|
||||
break;
|
||||
case Key::Down:
|
||||
key.spec = true;
|
||||
key.k = key_down;
|
||||
break;
|
||||
case Key::Escape:
|
||||
key.spec = true;
|
||||
key.k = key_esc;
|
||||
break;
|
||||
case Key::Return: // TODO: Also enter (keypad)
|
||||
key.spec = true;
|
||||
key.k = key_enter;
|
||||
break;
|
||||
case Key::BackSpace:
|
||||
key.spec = true;
|
||||
key.k = key_bsp;
|
||||
break;
|
||||
case Key::Delete:
|
||||
key.spec = true;
|
||||
key.k = key_del;
|
||||
break;
|
||||
case Key::Tab:
|
||||
key.spec = true;
|
||||
key.k = key_tab;
|
||||
break;
|
||||
case Key::Insert:
|
||||
key.spec = true;
|
||||
key.k = key_insert;
|
||||
break;
|
||||
case Key::F1:
|
||||
key.spec = true;
|
||||
key.k = key_help;
|
||||
break;
|
||||
case Key::Home:
|
||||
key.spec = true;
|
||||
key.k = key_home;
|
||||
break;
|
||||
case Key::End:
|
||||
key.spec = true;
|
||||
key.k = key_end;
|
||||
break;
|
||||
case Key::PageUp:
|
||||
key.spec = true;
|
||||
key.k = key_pgup;
|
||||
break;
|
||||
case Key::PageDown:
|
||||
key.spec = true;
|
||||
key.k = key_pgdn;
|
||||
break;
|
||||
default:
|
||||
key.spec = false;
|
||||
key.c = keyToChar(key_event.code, false);
|
||||
break;
|
||||
}
|
||||
key.mod = mod_none;
|
||||
if(key_event.*systemKey)
|
||||
key.mod += mod_ctrl;
|
||||
if(key_event.shift) key.mod += mod_shift;
|
||||
if(key_event.alt) key.mod += mod_alt;
|
||||
return key;
|
||||
}
|
||||
|
||||
// This method handles one event received by the dialog.
|
||||
void cDialog::handle_one_event(const sf::Event& currentEvent, cFramerateLimiter& fps_limiter) {
|
||||
|
||||
// HACK: This needs to be stored between consecutive invocations of this function
|
||||
static cKey pendingKey = {true};
|
||||
std::string itemHit = "";
|
||||
location where;
|
||||
|
||||
cKey key;
|
||||
switch(currentEvent.type) {
|
||||
case sf::Event::KeyPressed:
|
||||
switch(currentEvent.key.code){
|
||||
case Key::Up:
|
||||
key.spec = true;
|
||||
key.k = key_up;
|
||||
break;
|
||||
case Key::Right:
|
||||
key.spec = true;
|
||||
key.k = key_right;
|
||||
break;
|
||||
case Key::Left:
|
||||
key.spec = true;
|
||||
key.k = key_left;
|
||||
break;
|
||||
case Key::Down:
|
||||
key.spec = true;
|
||||
key.k = key_down;
|
||||
break;
|
||||
case Key::Escape:
|
||||
key.spec = true;
|
||||
key.k = key_esc;
|
||||
break;
|
||||
case Key::Return: // TODO: Also enter (keypad)
|
||||
key.spec = true;
|
||||
key.k = key_enter;
|
||||
break;
|
||||
case Key::BackSpace:
|
||||
key.spec = true;
|
||||
key.k = key_bsp;
|
||||
break;
|
||||
case Key::Delete:
|
||||
key.spec = true;
|
||||
key.k = key_del;
|
||||
break;
|
||||
case Key::Tab:
|
||||
key.spec = true;
|
||||
key.k = key_tab;
|
||||
break;
|
||||
case Key::Insert:
|
||||
key.spec = true;
|
||||
key.k = key_insert;
|
||||
break;
|
||||
case Key::F1:
|
||||
key.spec = true;
|
||||
key.k = key_help;
|
||||
break;
|
||||
case Key::Home:
|
||||
key.spec = true;
|
||||
key.k = key_home;
|
||||
break;
|
||||
case Key::End:
|
||||
key.spec = true;
|
||||
key.k = key_end;
|
||||
break;
|
||||
case Key::PageUp:
|
||||
key.spec = true;
|
||||
key.k = key_pgup;
|
||||
break;
|
||||
case Key::PageDown:
|
||||
key.spec = true;
|
||||
key.k = key_pgdn;
|
||||
break;
|
||||
default:
|
||||
key.spec = false;
|
||||
key.c = keyToChar(currentEvent.key.code, false);
|
||||
break;
|
||||
}
|
||||
key.mod = mod_none;
|
||||
if(currentEvent.key.*systemKey)
|
||||
key.mod += mod_ctrl;
|
||||
if(currentEvent.key.shift) key.mod += mod_shift;
|
||||
if(currentEvent.key.alt) key.mod += mod_alt;
|
||||
key = translate_sfml_key(currentEvent.key);
|
||||
|
||||
// Handles button hotkeys. Note that the event still falls through to text fields.
|
||||
// It probably shouldn't, because right now we have to be careful not to put a button
|
||||
// on the same dialog as a field if its hotkey is a typable character.
|
||||
process_keystroke(key);
|
||||
// Now check for focused fields.
|
||||
if(currentFocus.empty()) break;
|
||||
@@ -768,6 +795,8 @@ void cDialog::handle_one_event(const sf::Event& currentEvent, cFramerateLimiter&
|
||||
}
|
||||
BOOST_FALLTHROUGH;
|
||||
case sf::Event::MouseMoved:{
|
||||
int x = currentEvent.mouseMove.x / get_ui_scale();
|
||||
int y = currentEvent.mouseMove.y / get_ui_scale();
|
||||
// Did the window move, potentially dirtying the canvas below it?
|
||||
if(check_window_moved(win, winLastX, winLastY))
|
||||
if (redraw_everything != NULL)
|
||||
@@ -775,7 +804,7 @@ void cDialog::handle_one_event(const sf::Event& currentEvent, cFramerateLimiter&
|
||||
|
||||
bool inField = false;
|
||||
for(auto& ctrl : controls) {
|
||||
if(ctrl.second->getType() == CTRL_FIELD && ctrl.second->getBounds().contains(currentEvent.mouseMove.x, currentEvent.mouseMove.y)) {
|
||||
if(ctrl.second->getType() == CTRL_FIELD && ctrl.second->getBounds().contains(x, y)) {
|
||||
set_cursor(text_curs);
|
||||
inField = true;
|
||||
break;
|
||||
|
@@ -13,6 +13,7 @@
|
||||
/// Dialog-related classes and types.
|
||||
|
||||
#include <SFML/Graphics.hpp>
|
||||
#include <SFML/Window/Event.hpp>
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
@@ -55,6 +56,8 @@ protected:
|
||||
void increment();
|
||||
};
|
||||
|
||||
cKey translate_sfml_key(sf::Event::KeyEvent);
|
||||
|
||||
/// Defines a fancy dialog box with various controls.
|
||||
class cDialog : public iComponent, public iNameGiver {
|
||||
friend class cDialogIterator;
|
||||
@@ -79,9 +82,15 @@ class cDialog : public iComponent, public iNameGiver {
|
||||
bool doAnimations;
|
||||
bool has_focus = false;
|
||||
public:
|
||||
static bool anyOpen() { return topWindow != nullptr; }
|
||||
static void (*redraw_everything)();
|
||||
// Global onOpen and onClose events are for tracking things, not for modifying the dialogs.
|
||||
static std::function<void(const cDialog&)> onOpen;
|
||||
static std::function<void(const cDialog&)> onClose;
|
||||
static std::function<void(sf::RenderWindow& win)> onLostFocus;
|
||||
static std::function<void(sf::RenderWindow& win)> onGainedFocus;
|
||||
// Attach a handler here for any update/input logic that uses target-specific code
|
||||
static std::function<void(sf::RenderWindow& win)> onHandleEvents;
|
||||
void stackWindowsCorrectly();
|
||||
/// Performs essential startup initialization. Generally should not be called directly.
|
||||
static void init();
|
||||
|
@@ -15,9 +15,11 @@
|
||||
#include <boost/algorithm/string/case_conv.hpp>
|
||||
|
||||
#include "dialogxml/widgets/field.hpp"
|
||||
#include "dialogxml/dialogs/strdlog.hpp"
|
||||
#include "fileio/resmgr/res_dialog.hpp"
|
||||
#include "sounds.hpp"
|
||||
#include "gfx/render_shapes.hpp"
|
||||
#include "tools/cursors.hpp"
|
||||
|
||||
const sf::Color HILITE_COLOUR = Colours::LIGHT_GREEN;
|
||||
|
||||
@@ -141,6 +143,8 @@ bool cStringChoice::onLeft(){
|
||||
if(page == 0) page = lastPage();
|
||||
else page--;
|
||||
fillPage();
|
||||
clearHighlights();
|
||||
highlightSearch();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -152,6 +156,8 @@ bool cStringChoice::onRight(){
|
||||
if(page == lastPage()) page = 0;
|
||||
else page++;
|
||||
fillPage();
|
||||
clearHighlights();
|
||||
highlightSearch();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -242,6 +248,7 @@ void cStringChoice::clearHighlights() {
|
||||
|
||||
bool cStringChoice::highlightSearch() {
|
||||
bool match_on_page = false;
|
||||
if(search_str.empty()) return false;
|
||||
|
||||
for(int offset = 0; offset < per_page; ++offset){
|
||||
std::string led_id = "led" + std::to_string(offset + 1);
|
||||
@@ -310,3 +317,71 @@ void cStringChoice::savePage() {
|
||||
strings[string_idx] = dlg[text_id].getText();
|
||||
}
|
||||
}
|
||||
|
||||
static bool get_num_response_event_filter(cDialog& me, std::string, eKeyMod) {
|
||||
if(me.toast(true)){
|
||||
me.setResult<int>(me["number"].getTextAsNum());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
short get_num_response(short min, short max, std::string prompt, std::vector<std::string> choice_names, boost::optional<short> cancel_value, short initial_value, std::string extra_led, bool* led_output) {
|
||||
std::ostringstream sout;
|
||||
sout << prompt;
|
||||
|
||||
set_cursor(sword_curs);
|
||||
|
||||
cDialog numPanel(*ResMgr::dialogs.get("get-num"));
|
||||
numPanel.attachClickHandlers(get_num_response_event_filter, {"okay"});
|
||||
|
||||
if(extra_led.empty()){
|
||||
numPanel["extra-led"].hide();
|
||||
}else{
|
||||
numPanel["extra-led"].setText(extra_led);
|
||||
numPanel["extra-led"].recalcRect();
|
||||
if(led_output != nullptr)
|
||||
dynamic_cast<cLed&>(numPanel["extra-led"]).setState(*led_output ? led_red : led_off);
|
||||
}
|
||||
|
||||
sout << " (" << min << '-' << max << ')';
|
||||
numPanel["prompt"].setText(sout.str());
|
||||
numPanel["number"].setTextToNum(initial_value);
|
||||
if(!choice_names.empty()){
|
||||
numPanel["choose"].attachClickHandler([&choice_names, &prompt](cDialog& me,std::string,eKeyMod) -> bool {
|
||||
cStringChoice choose_dlg(choice_names, prompt, &me);
|
||||
me["number"].setTextToNum(choose_dlg.show(me["number"].getTextAsNum()));
|
||||
return true;
|
||||
});
|
||||
}else{
|
||||
numPanel["choose"].hide();
|
||||
}
|
||||
if(min < max)
|
||||
numPanel["number"].attachFocusHandler([min,max](cDialog& me,std::string,bool losing) -> bool {
|
||||
if(!losing) return true;
|
||||
int val = me["number"].getTextAsNum();
|
||||
if(val < min || val > max) {
|
||||
showError("Number out of range!");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
bool cancel_clicked = false;
|
||||
if(cancel_value){
|
||||
numPanel["cancel"].attachClickHandler([cancel_value, &cancel_clicked](cDialog& me,std::string,eKeyMod) -> bool {
|
||||
cancel_clicked = true;
|
||||
me.setResult<int>(*cancel_value);
|
||||
me.toast(false);
|
||||
return true;
|
||||
});
|
||||
}else{
|
||||
numPanel["cancel"].hide();
|
||||
}
|
||||
|
||||
numPanel.run();
|
||||
if(!cancel_clicked && led_output != nullptr){
|
||||
*led_output = dynamic_cast<cLed&>(numPanel["extra-led"]).getState() == led_red;
|
||||
}
|
||||
|
||||
return numPanel.getResult<int>();
|
||||
}
|
@@ -12,6 +12,7 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
#include <boost/optional.hpp>
|
||||
#include "dialog.hpp"
|
||||
#include "dialogxml/widgets/ledgroup.hpp"
|
||||
|
||||
@@ -78,4 +79,9 @@ public:
|
||||
std::vector<std::string> getStrings() const { return strings; }
|
||||
};
|
||||
|
||||
// Prompt the player/designer for a number, which might be an index in a given list of strings.
|
||||
// Specify cancel_value to show a cancel button, which will return the given value (for example, -1)
|
||||
// Specify extra_led and led_output to show a labeled LED which will assign led_output with its status unless the dialog is canceled
|
||||
short get_num_response(short min, short max, std::string prompt, std::vector<std::string> choice_names = {}, boost::optional<short> cancel_value = boost::none, short initial_value = 0, std::string extra_led = "", bool* led_output = nullptr);
|
||||
|
||||
#endif
|
||||
|
@@ -355,6 +355,7 @@ std::string cControl::getAttachedKeyDescription() const {
|
||||
case key_word_del: keyName = "delete"; mod += mod_ctrl; break;
|
||||
#endif
|
||||
case key_find: keyName = "f"; mod += mod_ctrl; break;
|
||||
case key_none: keyName = "unknown"; break;
|
||||
}
|
||||
if(mod_contains(mod, mod_ctrl)) s += '^';
|
||||
if(mod_contains(mod, mod_alt)) s += '#';
|
||||
@@ -715,3 +716,8 @@ void cControl::restore(storage_t to) {
|
||||
if(to.find("visible") != to.end())
|
||||
boost::any_cast<bool>(to["visible"]) ? show() : hide();
|
||||
}
|
||||
|
||||
// Translate raw x/y position using the view of the current rendering target
|
||||
location cControl::translated_location(const sf::Vector2i point) const {
|
||||
return location { const_cast<cControl*>(this)->getWindow().mapPixelToCoords(point) };
|
||||
}
|
||||
|
@@ -493,6 +493,7 @@ protected:
|
||||
/// Plays the proper sound for this control being clicked on
|
||||
void playClickSound();
|
||||
static std::string generateRandomString();
|
||||
location translated_location(const sf::Vector2i) const;
|
||||
private:
|
||||
friend class cDialog; // This is so it can access parseColour and anchor
|
||||
friend class cContainer; // This is so it can access anchor
|
||||
|
@@ -139,6 +139,66 @@ void cTextField::replay_selection(ticpp::Element& next_action) {
|
||||
redraw();
|
||||
}
|
||||
|
||||
// Parentless text field handle input
|
||||
bool cTextField::handle_event(const sf::Event& event) {
|
||||
// Not visible -> not interested
|
||||
if(!this->isVisible())
|
||||
return false;
|
||||
|
||||
static cKey pendingKey;
|
||||
|
||||
switch(event.type) {
|
||||
case sf::Event::MouseButtonPressed:
|
||||
return this->handle_mouse_pressed(event);
|
||||
case sf::Event::KeyPressed:
|
||||
return this->handle_key_pressed(event, pendingKey);
|
||||
case sf::Event::TextEntered:
|
||||
if(!pendingKey.spec && haveFocus) {
|
||||
pendingKey.c = event.text.unicode;
|
||||
if(pendingKey.c != '\t')
|
||||
handleInput(pendingKey, true);
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool cTextField::handle_key_pressed(const sf::Event& event, cKey& pendingKey) {
|
||||
if(haveFocus){
|
||||
cKey key = translate_sfml_key(event.key);
|
||||
// TODO if multiple parentless fields ever exist, tab order will need to be handled
|
||||
|
||||
// If it's a character key, and the system key (control/command) is not pressed,
|
||||
// we have an upcoming TextEntered event which contains more information.
|
||||
// Otherwise, handle it right away. But never handle enter or escape.
|
||||
if((key.spec && key.k != key_enter && key.k != key_esc) || mod_contains(key.mod, mod_ctrl))
|
||||
handleInput(key, true);
|
||||
pendingKey = key;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Parentless text field toggle focus on click
|
||||
bool cTextField::handle_mouse_pressed(const sf::Event& event) {
|
||||
location event_location = this->translated_location({
|
||||
event.mouseButton.x,
|
||||
event.mouseButton.y
|
||||
});
|
||||
|
||||
bool in_bounds = event_location.in(this->getBounds());
|
||||
// TODO if multiple parentless fields ever exist, focus must be taken from the other one here
|
||||
haveFocus = in_bounds;
|
||||
insertionPoint = 0;
|
||||
if(haveFocus){
|
||||
static cFramerateLimiter fps_limiter;
|
||||
handleClick(event_location, fps_limiter);
|
||||
}
|
||||
return in_bounds;
|
||||
}
|
||||
|
||||
bool cTextField::handleClick(location clickLoc, cFramerateLimiter& fps_limiter) {
|
||||
if(!haveFocus && getDialog() && !getDialog()->setFocus(this)) return true;
|
||||
haveFocus = true;
|
||||
@@ -462,7 +522,8 @@ void cTextField::handleInput(cKey key, bool record) {
|
||||
selectionPoint = ++insertionPoint;
|
||||
}
|
||||
} else switch(key.k) {
|
||||
case key_enter: break; // Shouldn't be receiving this anyway
|
||||
case key_none: case key_enter:
|
||||
break; // Shouldn't be receiving this anyway
|
||||
case key_left: case key_word_left:
|
||||
if(current_action) history.add(current_action), current_action.reset();
|
||||
if(haveSelection && !select) {
|
||||
@@ -499,6 +560,7 @@ void cTextField::handleInput(cKey key, bool record) {
|
||||
if(current_action) history.add(current_action), current_action.reset();
|
||||
if(haveSelection && !select)
|
||||
selectionPoint = insertionPoint = std::min(selectionPoint,insertionPoint);
|
||||
if(snippets.empty()) break;
|
||||
if(snippets[ip_row].at.y == snippets[0].at.y) {
|
||||
key.k = key_top;
|
||||
if(select) key.mod += mod_shift;
|
||||
@@ -513,6 +575,7 @@ void cTextField::handleInput(cKey key, bool record) {
|
||||
if(current_action) history.add(current_action), current_action.reset();
|
||||
if(haveSelection && !select)
|
||||
selectionPoint = insertionPoint = std::max(selectionPoint,insertionPoint);
|
||||
if(snippets.empty()) break;
|
||||
if(snippets[ip_row].at.y == snippets.back().at.y) {
|
||||
key.k = key_bottom;
|
||||
if(select) key.mod += mod_shift;
|
||||
|
@@ -16,6 +16,8 @@
|
||||
#include "control.hpp"
|
||||
#include "gfx/render_text.hpp"
|
||||
#include "tools/undo.hpp"
|
||||
#include "tools/drawable.hpp"
|
||||
#include "tools/event_listener.hpp"
|
||||
|
||||
/// The field's expected input type.
|
||||
enum eFldType {
|
||||
@@ -31,7 +33,7 @@ enum eFldType {
|
||||
/// (If there's a current selection, the mobile end of the selection is kept in view.)
|
||||
/// Mouse support is currently nonexistent, except for focusing when clicked.
|
||||
/// There is no Unicode support.
|
||||
class cTextField : public cControl {
|
||||
class cTextField : public cControl, public iEventListener, public iDrawable {
|
||||
public:
|
||||
bool parseAttribute(ticpp::Attribute& attr, std::string tagName, std::string fname) override;
|
||||
bool parseContent(ticpp::Node& content, int n, std::string tagName, std::string fname, std::string& text) override;
|
||||
@@ -43,6 +45,9 @@ public:
|
||||
return {EVT_FOCUS, EVT_DEFOCUS};
|
||||
}
|
||||
bool handleClick(location where, cFramerateLimiter& fps_limiter) override;
|
||||
bool handle_event(const sf::Event&) override;
|
||||
bool handle_mouse_pressed(const sf::Event&);
|
||||
bool handle_key_pressed(const sf::Event&, cKey& pendingKey);
|
||||
void setText(std::string to) override;
|
||||
storage_t store() const override;
|
||||
void restore(storage_t to) override;
|
||||
|
@@ -83,10 +83,14 @@ void cScrollbar::setStyle(eScrollStyle newStyle) {
|
||||
style = newStyle;
|
||||
}
|
||||
|
||||
void cScrollbar::set_wheel_event_rect(rectangle rect) {
|
||||
void cScrollbar::setWheelEventRect(rectangle rect) {
|
||||
this->wheel_event_rect = rect;
|
||||
}
|
||||
|
||||
rectangle cScrollbar::getWheelEventRect() const {
|
||||
return wheel_event_rect;
|
||||
}
|
||||
|
||||
long cScrollbar::getPosition() const {
|
||||
return pos;
|
||||
}
|
||||
@@ -111,12 +115,6 @@ eScrollStyle cScrollbar::getStyle() const {
|
||||
return style;
|
||||
}
|
||||
|
||||
// TODO: centralize this translation somewhere
|
||||
// Translate raw x/y position using the view of the current rendering target
|
||||
location cScrollbar::translated_location(const sf::Vector2i point) const {
|
||||
return location { const_cast<cScrollbar*>(this)->getWindow().mapPixelToCoords(point) };
|
||||
}
|
||||
|
||||
bool cScrollbar::handle_event(const sf::Event& event) {
|
||||
// Not visible -> not interested
|
||||
if(!this->isVisible())
|
||||
|
@@ -53,7 +53,6 @@ class cScrollbar : public cControl, public iEventListener, public iDrawable {
|
||||
// in the inventory area).
|
||||
rectangle wheel_event_rect {0, 0, 0, 0};
|
||||
void draw_vertical(), draw_horizontal();
|
||||
location translated_location(const sf::Vector2i) const;
|
||||
eScrollbarPart location_to_part(const location& location) const;
|
||||
location mouse_pressed_at;
|
||||
int drag_start_position;
|
||||
@@ -125,7 +124,8 @@ public:
|
||||
/// Set the scrollbar style.
|
||||
/// @param newStyle The new style.
|
||||
void setStyle(eScrollStyle newStyle);
|
||||
void set_wheel_event_rect(rectangle);
|
||||
void setWheelEventRect(rectangle);
|
||||
rectangle getWheelEventRect() const;
|
||||
virtual void draw() override;
|
||||
virtual bool handle_event(const sf::Event&) override;
|
||||
/// @copydoc cControl::getSupportedHandlers
|
||||
|
@@ -59,7 +59,7 @@ void cStack::draw() {
|
||||
drawFrame(2, frameStyle);
|
||||
}
|
||||
|
||||
bool cStack::setPage(size_t n) {
|
||||
bool cStack::setPage(size_t n, bool call_focus_handlers) {
|
||||
if(n >= nPages) return false;
|
||||
if(n == curPage) return true;
|
||||
cTextField* focus = getDialog()->getFocus();
|
||||
@@ -70,7 +70,8 @@ bool cStack::setPage(size_t n) {
|
||||
// Only trigger focus handlers if the current page still exists.
|
||||
if(curPage < nPages) {
|
||||
storage[curPage][id] = ctrl.store();
|
||||
if(!ctrl.triggerFocusHandler(*getDialog(), id, true))
|
||||
|
||||
if(call_focus_handlers && !ctrl.triggerFocusHandler(*getDialog(), id, true))
|
||||
failed = true;
|
||||
if(!failed) {
|
||||
ctrl.restore(storage[n][id]);
|
||||
@@ -102,7 +103,7 @@ size_t cStack::getPage() const {
|
||||
|
||||
void cStack::setPageCount(size_t n) {
|
||||
if(curPage >= n && n > 0)
|
||||
setPage(nPages - 1);
|
||||
setPage(nPages - 1, false);
|
||||
auto added = n - nPages;
|
||||
if(n == 0) curPage = 0;
|
||||
nPages = n;
|
||||
@@ -110,10 +111,10 @@ void cStack::setPageCount(size_t n) {
|
||||
if(added > 0 && defaultTemplate < storage.size()) {
|
||||
auto saveCur = curPage;
|
||||
for(int i = n - added; i < nPages; i++) {
|
||||
setPage(i);
|
||||
setPage(i, false);
|
||||
applyTemplate(defaultTemplate);
|
||||
}
|
||||
setPage(saveCur);
|
||||
setPage(saveCur, false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -235,10 +236,10 @@ void cStack::validatePostParse(ticpp::Element&, std::string, const std::set<std:
|
||||
// Actual number of pages is the larger of pages= and count of <page>
|
||||
setPageCount(std::max(nPages, templates.size()));
|
||||
for(size_t i = 0; i < nPages; i++) {
|
||||
setPage(i);
|
||||
setPage(i, false);
|
||||
applyTemplate(i);
|
||||
}
|
||||
setPage(0);
|
||||
setPage(0, false);
|
||||
}
|
||||
|
||||
void cStack::applyTemplate(size_t n) {
|
||||
|
@@ -56,7 +56,7 @@ public:
|
||||
/// You need to do this before retrieving data from that page.
|
||||
/// @param The new page number
|
||||
/// @return false if the page could not be changed, usually due to a focus handler
|
||||
bool setPage(size_t n);
|
||||
bool setPage(size_t n, bool call_focus_handlers = true);
|
||||
/// Page forward or backward in the stack
|
||||
/// @param dir Usually -1 or 1
|
||||
/// @param loop Beyond the first and last page, loop to the other side
|
||||
|
@@ -353,15 +353,29 @@ cEnumLookup field_names = {
|
||||
"explored", "wall-force", "wall-fire", "field-antimagic", "cloud-stink", "wall-ice", "wall-blades", "cloud-sleep",
|
||||
"obj-block", "spec-spot", "field-web", "obj-crate", "obj-barrel", "barr-fire", "barr-force", "field-quickfire",
|
||||
"sfx-sm-bld", "sfx-med-bld", "sfx-lg-bld", "sfx-sm-slm", "sfx-lg-slm", "sfx-ash", "sfx-bone", "sfx-rock",
|
||||
"barr-cage", "", "", "", "", "", "", "",
|
||||
"barr-cage", "spec-road", "", "", "", "", "", "",
|
||||
"dispel", "smash",
|
||||
};
|
||||
// Field names that can be printed in the editor
|
||||
cEnumLookup field_names_editor = {
|
||||
"", "", "", "", "", "", "", "",
|
||||
"Block", "Special Spot", "Web", "Crate", "Barrel", "Fire Barrier", "Force Barrier", "Quickfire",
|
||||
"Small Blood", "Medium Blood", "Large Blood", "Small Slime", "Large Slime", "Ash", "Bones", "Rocks",
|
||||
"", "Road", "", "", "", "", "", "",
|
||||
"", "",
|
||||
};
|
||||
|
||||
std::ostream& operator << (std::ostream& out, eFieldType e) {
|
||||
writeEnum(out, e, field_names, "dispel");
|
||||
return out;
|
||||
}
|
||||
|
||||
std::string get_editor_field_name(eFieldType e){
|
||||
std::ostringstream sstr;
|
||||
writeEnum(sstr, e, field_names_editor);
|
||||
return sstr.str();
|
||||
}
|
||||
|
||||
std::istream& operator >> (std::istream& in, eFieldType& e) {
|
||||
if(!readEnum(in, e, field_names, FIELD_DISPEL))
|
||||
in.setstate(std::ios::failbit);
|
||||
|
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Reference in New Issue
Block a user