Shift confirm dialog should show the target area's name #693

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opened 2025-03-08 22:58:06 +00:00 by CelticMinstrel · 1 comment
CelticMinstrel commented 2025-03-08 22:58:06 +00:00 (Migrated from github.com)

This refers to the dialog that pops up when you use the arrow keys to navigate off the edge of the section.

This refers to the dialog that pops up when you use the arrow keys to navigate off the edge of the section.
NQNStudios commented 2025-03-19 02:13:08 +00:00 (Migrated from github.com)

The get_location() function I made for the file picker will almost just calculate this:

std::string get_location(cUniverse* specific_univ = nullptr);

But it takes a universe and queries the party's current location in it. It doesn't take an arbitrary location like we have in the town_entrance_t struct.

Oh, and it's in "boe.text.hpp" which the editor doesn't have.

The get_location() function I made for the file picker will *almost* just calculate this: `std::string get_location(cUniverse* specific_univ = nullptr);` But it takes a universe and queries the party's current location in it. It doesn't take an arbitrary location like we have in the town_entrance_t struct. Oh, and it's in "boe.text.hpp" which the editor doesn't have.
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