Delete unused fade_party() func with used x=100 wrong (#752)

This commit is contained in:
2025-06-06 12:04:17 -05:00
parent 8d7e5ba500
commit b0e73efd05
2 changed files with 0 additions and 16 deletions

View File

@@ -1391,21 +1391,6 @@ void teleport_party(short x,short y,short mode) {
draw_map(true);
}
void fade_party() {
location l;
l = univ.party.town_loc;
start_missile_anim();
for(short i = 0; i < 14; i++)
add_explosion(l,-1,1,1,0,0);
do_explosion_anim(5,1);
univ.party.town_loc.x = 100;
univ.party.town_loc.y = 100;
do_explosion_anim(5,2);
end_missile_anim();
}
void change_level(short town_num,short x,short y) {
location l(x,y);

View File

@@ -18,7 +18,6 @@ void do_rest(long length, int hp_restore, int mp_restore);
void out_move_party(short x,short y) ;
void teleport_party(short x,short y,short mode);
bool run_stone_circle(short which);
void fade_party();
void change_level(short town_num,short x,short y);
void push_things();
void queue_special(eSpecCtx mode, eSpecCtxType which_type, spec_num_t spec, location spec_loc);