x coordinate of 100 is used to represent nonexistent locations (huge towns contain it) #752

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opened 2025-05-28 16:41:31 +00:00 by NQNStudios · 1 comment
NQNStudios commented 2025-05-28 16:41:31 +00:00 (Migrated from github.com)
Here's an example: https://github.com/NQNStudios/cboe/blob/529de2ee8ce5518c2232ba88acf44b924c2ffbac/src/scenedit/scen.actions.cpp#L2230
NQNStudios commented 2025-05-28 16:50:09 +00:00 (Migrated from github.com)

It might just be sign locations and town entrance locations. Maybe also special encounter locations. And vehicle locations? Things that are spec_loc_t, basically.

It might just be sign locations and town entrance locations. Maybe also special encounter locations. And vehicle locations? Things that are spec_loc_t, basically.
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