719336d43a
test butler early in CI
2025-09-15 09:33:37 -05:00
d20a658ce8
temporarily use staged butler binaries
2025-09-15 09:18:49 -05:00
7e9d251948
update boe-scenarios
2025-09-15 09:12:10 -05:00
38b6daeb01
for now, commit the butler binaries
2025-09-15 09:11:54 -05:00
65e294e5b5
get boe-scenarios from gitea
/ release (Debug, map[deps:macos-universal flag:arm64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-silicon version:14]) (push) Has been cancelled
/ release (Debug, map[deps:macos-universal flag:x86_64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-intel version:13]) (push) Has been cancelled
/ release (Debug, map[name:windows scons-script:./.github/workflows/scripts/win/scons-build.bat suffix: version:2022]) (push) Has been cancelled
/ release (Release, map[deps:macos-universal flag:arm64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-silicon version:14]) (push) Has been cancelled
/ release (Release, map[deps:macos-universal flag:x86_64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-intel version:13]) (push) Has been cancelled
/ release (Release, map[name:windows scons-script:./.github/workflows/scripts/win/scons-build.bat suffix: version:2022]) (push) Has been cancelled
Mac universal build / build (Debug) (push) Has been cancelled
Mac universal build / build (Release) (push) Has been cancelled
2025-09-14 20:40:25 -05:00
1f7d00879c
get fix-rpaths from the new remote url
2025-09-14 13:16:32 -05:00
063a763b4c
attacking charmed monsters dispels charm, doesn't anger town
2025-09-13 20:16:24 -05:00
6b1edc0f55
fix a buffer message
2025-09-13 20:13:58 -05:00
5b1d418759
fix shop items being unidentified
2025-09-13 17:51:43 -05:00
5f4638deab
try something smart with talk node part1 and part2 display
2025-09-13 17:22:51 -05:00
b27efe2c25
install cmake for linux ci
2025-09-13 14:47:18 -05:00
6d10675932
turn off the SHOWCASE flag
2025-09-13 14:46:07 -05:00
037ce90ace
tutorial town map change
2025-09-12 17:47:25 -05:00
ab1d58a299
VoDT typo fix
2025-09-06 18:46:51 -05:00
b18904813d
tutorial fixes
2025-09-06 18:46:43 -05:00
d3a1d68aa5
fix typo in minimap help text
2025-09-06 08:53:18 -05:00
be175513e6
undo conditional compilation
2025-09-05 20:16:43 -05:00
c96d2b21f0
bugfixes
2025-09-05 19:23:04 -05:00
b848b79e09
that didn't work
2025-09-05 18:52:39 -05:00
47d84bd641
push to experimental branch
2025-09-05 18:25:25 -05:00
23be67c3bc
tutorial first draft finished
2025-09-05 18:23:52 -05:00
311f78f0ec
fix shrinking talk text to fit
2025-09-05 18:23:36 -05:00
6123dcc41b
correct my mistake about destoning prices
2025-09-05 16:39:30 -05:00
e705782e30
Right text for townperson_100 picker
2025-09-05 14:14:25 -05:00
51b4f9c29f
note a bug
2025-09-05 14:13:22 -05:00
dcde645866
help messages for death
2025-09-05 13:27:09 -05:00
3a01a41578
fixup! editor explain Kill/Raise Dead ex1c
2025-09-05 13:22:17 -05:00
7d0f3becd4
node graph comment
2025-09-05 12:56:28 -05:00
f58cef79df
editor explain Kill/Raise Dead ex1c
2025-09-05 12:56:05 -05:00
c39c16f6bf
implement if monsters alive node
2025-09-05 11:16:04 -05:00
cf5fbe24f5
add if-then node definition for checking monster range alive
2025-09-05 10:00:03 -05:00
505a07bd65
add note to scry monster description
2025-09-05 09:00:13 -05:00
d6bfb32a13
basics of final tower
2025-09-05 08:41:14 -05:00
8b4cdc51a6
tutorial 2/3 finished
2025-09-04 17:35:01 -05:00
459e7dd3d3
tip the scales for Unlock Door spell in tutorial
2025-09-04 17:29:19 -05:00
bd898f8d19
fix the minmax calls on success chance printing
2025-09-04 17:18:42 -05:00
33e1ec5938
finish vault tower?
2025-09-04 17:04:31 -05:00
370a106def
implement vehicle pictype (presets only, for now)
2025-09-04 17:04:11 -05:00
c7c10f5381
IF_HAVE_ITEM_CLASS treat negative as don't take
2025-09-04 15:14:29 -05:00
2292482462
fix guard repositioning logic
2025-09-04 14:43:29 -05:00
02555ede88
need slightly different townperson picker for relocate node
2025-09-04 14:25:40 -05:00
effab6eecb
fix visual studio build
2025-09-04 13:29:02 -05:00
a9d01f8f32
working on tower 2
2025-09-04 13:19:42 -05:00
567681a5a3
fix clicking 'ok' in edit item dialog
2025-09-04 13:07:55 -05:00
faa5be2feb
Fix outdated 'Bye' help message
2025-09-04 12:23:52 -05:00
9b31fb1761
fix crash on bash door in new scenario
2025-09-04 12:14:54 -05:00
226a0fd61c
relocate creature node use townperson picker
2025-09-04 11:58:14 -05:00
202640a5fc
fix crash with up/down key on empty field
2025-09-04 11:43:22 -05:00
4f05e04744
fix bug undoing draw monster
2025-09-04 11:07:14 -05:00
f426bda3c2
tutorial improvements
2025-09-04 10:31:02 -05:00
f6bea8c43d
clarify Has Statistic? node options
2025-09-04 10:00:28 -05:00
bdcee8a094
solid chunk of tutorial work
2025-09-03 21:34:08 -05:00
0499f96fd9
fix help text about spellcasting key shortcuts
2025-09-03 21:24:58 -05:00
086e4cceec
fix create special node on spot
2025-09-03 20:23:27 -05:00
baec68b244
tutorial work
2025-09-03 19:25:34 -05:00
c5e7f19b78
Town and scenario timers are supposed to repeat
2025-09-03 19:24:56 -05:00
a6e811eb18
tutorial work
2025-09-03 15:20:43 -05:00
3f620fdb3d
tutorial work
2025-09-03 13:22:10 -05:00
6be519a3bb
fix adding entrance to town 0
2025-09-03 13:03:38 -05:00
3683ffcc70
fix typo in string picker
2025-09-03 12:36:18 -05:00
3e6dbd9f4f
fix 'remove frills' prompting town entrance/sign text change
2025-09-03 12:03:19 -05:00
b0c436b630
show timers that call special nodes
2025-09-02 15:27:42 -05:00
2d80ac149b
tutorial work
2025-09-01 13:47:59 -05:00
9be6696c77
scenario editor draw roads more correctly
2025-09-01 13:47:33 -05:00
b36475cc88
fix 'frill up terrain' prompting town entrance/sign text change
2025-09-01 12:08:35 -05:00
cb2b495b76
fix highlighting everything on strchoice page left/right
2025-09-01 12:03:36 -05:00
f02fd69e8d
start adding other caller types to list
2025-09-01 11:32:22 -05:00
f309e77101
fix book icon for series
2025-09-01 10:41:09 -05:00
b638bf3d4e
Make directional key scrolling default on
2025-09-01 10:40:47 -05:00
c023c0c424
update archive
2025-08-31 20:40:02 -05:00
794af36f15
basic support for meta scenario tags
2025-08-31 20:28:16 -05:00
2d713e27e6
don't overwrite meta.xml without a change
2025-08-31 20:26:51 -05:00
3f1be300d8
make tooltip detection recursive
2025-08-31 20:26:18 -05:00
f2481fb8f0
store and restore controls' tooltip text
2025-08-31 20:26:02 -05:00
e4ca77fb5b
done with lore floor
2025-08-31 17:18:30 -05:00
bd11f56f71
error message for out-of-bounds teleport
2025-08-31 17:05:27 -05:00
9ff618bf21
remove starting tooltip text
2025-08-31 15:58:59 -05:00
f672b60845
fix record button overlapping picture
2025-08-31 15:57:52 -05:00
549724aa53
restore editing specials mode
2025-08-31 15:36:02 -05:00
cc6c1234f5
tooltips on node links
2025-08-31 15:08:16 -05:00
b9c480e97e
fix change cursor when hovering field
2025-08-31 15:05:32 -05:00
12d834fdee
show navigable buttons linking to callers and callees
2025-08-31 14:39:55 -05:00
c4f2c2cb9d
full graphing
2025-08-31 13:42:48 -05:00
ddd9aef869
fix logic
2025-08-29 20:06:45 -05:00
17817cc6fa
WIP nodegraph
2025-08-29 19:31:49 -05:00
9bdc60bc7d
reorient the lore room and write more
2025-08-29 17:45:35 -05:00
a191f19c31
humanoid lizards
2025-08-29 16:45:21 -05:00
de0eeac8f9
editor hint for titled message
2025-08-29 16:10:59 -05:00
fcfe04a299
Fix previews animating picts that shouldn't
2025-08-29 16:10:50 -05:00
7020999bcd
odd-number pict coords to even
2025-08-29 15:23:26 -05:00
5b8941199d
show better changesite for floodfill/terrain frill/item place
2025-08-29 14:51:49 -05:00
81bacd119f
WIP tutorial work
2025-08-29 14:37:10 -05:00
95454d90ec
interval for scenedit autosave
2025-08-29 14:35:44 -05:00
fe539cf3aa
fix crash showing change site at edge of world
2025-08-29 14:28:37 -05:00
5ba4c33eb3
Let packaged prefab be .exg
2025-08-29 12:57:34 -05:00
50149e728e
you can manually insert extra files in scenario pack
2025-08-29 12:55:19 -05:00
2800ce2943
tarfile copy filename too
2025-08-29 12:49:47 -05:00
97c011c529
fixup! extremely aggressive scenedit autosave
2025-08-29 12:11:50 -05:00
b3fcfe3122
frame don't draw when control invisible
2025-08-29 11:40:51 -05:00
b96e623ac3
delete signature for nonexistent tarball method
2025-08-29 11:20:12 -05:00
9e0af0151c
Monsters don't backtrack in combat move. fix #796
2025-08-29 10:43:33 -05:00
2e131ac0e0
fix continuous shift when zoomed out in editor
2025-08-29 09:46:59 -05:00
a492c36aec
reposition Resume
2025-08-28 21:31:33 -05:00
42000f1094
Escape: open a 'pause' menu
2025-08-28 21:18:54 -05:00
3af458eec8
add button & fix buttonpanel crash bug
2025-08-28 21:18:16 -05:00
327ca54b60
extremely aggressive scenedit autosave
2025-08-28 18:20:55 -05:00
9dc75f0f94
Fix typo
2025-08-28 17:26:03 -05:00
f30a6400e7
fix loading last scenario for unpacked scenarios
2025-08-28 12:50:30 -05:00
81961412c5
previewing dialogs, never crash the editor
2025-08-28 12:40:10 -05:00
f33487e284
Update testing help dialog
2025-08-28 12:24:47 -05:00
17951a4d9f
disable contest help and reroute getting started
2025-08-28 12:22:53 -05:00
7f5b880794
remove Spiderweb Software copyright & concact info from docs
2025-08-28 12:09:20 -05:00
8073172b95
distribution docs for itch edition
2025-08-28 11:53:45 -05:00
4533d9b2c9
fix draw zoomed-out teranim in scenedit
2025-08-28 11:35:30 -05:00
7c40386ebf
tool to find creature in town
2025-08-28 11:27:07 -05:00
03f2385d77
button to preview all dialogs in node list
2025-08-28 10:58:30 -05:00
c51fdc68d9
partly implement parentless button
2025-08-28 10:57:31 -05:00
cf5039554e
townperson picker show name if has one
2025-08-27 16:15:39 -05:00
64e40a5d6a
fixup! townperson picker for town attitude range
2025-08-27 16:07:08 -05:00
53edc71d61
townperson picker for single monster attitude
2025-08-27 16:06:16 -05:00
1f7fc8854a
townperson picker for town attitude range
2025-08-27 16:02:34 -05:00
456c05d4ff
allow labeled cPictChoice variant
2025-08-27 13:30:21 -05:00
c947029c5c
fixup! preview special item
2025-08-26 20:25:08 -05:00
8399c60d33
preview quest
2025-08-26 20:24:52 -05:00
0ba91aa45a
preview special item
2025-08-26 20:02:52 -05:00
49326ff0c9
update search highlights when paging left/right. fix #791
2025-08-26 16:11:10 -05:00
1693148448
allow choose special node type from any category w/ search
2025-08-26 16:06:17 -05:00
4f42146f4d
preview for TOWN_STAIR node
2025-08-26 15:41:13 -05:00
a0debde38c
preview for TOWN_PORTAL dialog
2025-08-26 14:50:25 -05:00
3a632dbcb5
preview for lever dialog
2025-08-26 14:45:50 -05:00
44bb357ce5
add note to generic stairway text field
2025-08-26 14:38:34 -05:00
935a62d7f5
preview town node generic dialogs
2025-08-26 14:28:53 -05:00
06ca6969f5
hide button2 when not needed
2025-08-26 14:08:31 -05:00
087292f4b6
preview for IF_NUM_RESPONSE node
2025-08-26 14:05:01 -05:00
408cdbfdd6
get_num_response don't show range if there is none
2025-08-26 14:04:45 -05:00
b6238de2ec
preview for IF_TEXT_RESPONSE
2025-08-26 13:53:32 -05:00
ab063791e8
previewable Display Picture with control of small icon
2025-08-26 11:49:25 -05:00
ad4becef07
fix full-sheet graphic picker for unpacked scenario
2025-08-26 11:45:48 -05:00
9fa73862a0
preview two more one-time dialogs in editor
2025-08-25 17:25:01 -05:00
7f112d93f6
fix picker for one-time give item dialog msg
2025-08-25 17:24:12 -05:00
fc5ffc0a15
fixup! allow picking special node as well as create/edit
2025-08-25 16:52:44 -05:00
4c51448a68
Quest node fields allow create/edit and choose
2025-08-25 16:52:28 -05:00
845793304e
allow picking special node as well as create/edit
2025-08-25 16:13:22 -05:00
2b136bccf3
string choice dialog allow forcing 1 column
2025-08-25 16:11:53 -05:00
72dbcd08f8
allow duplicating special node
2025-08-25 14:02:32 -05:00
5b17b72532
fixup! editor hint for short once dialog, story dialog
2025-08-25 13:46:20 -05:00
da9f023a37
more node editor hints
2025-08-25 13:42:34 -05:00
32f355a787
editor hint for short once dialog, story dialog
2025-08-25 12:00:30 -05:00
6c63292ca4
editor hint for 6-str once dialog
2025-08-25 11:49:43 -05:00
c477d96620
cScenario copy constructor copy sdf_names
2025-08-25 11:48:02 -05:00
90da4c7ca2
story dialog show/hide right/left at ends
2025-08-25 10:36:38 -05:00
521f260cba
control-click to duplicate terrain/monster/item type
2025-08-25 10:23:37 -05:00
8b9be2ae28
editor hint for INC_FLAG
2025-08-25 09:30:35 -05:00
c61997cd60
function to get a display name for sdf
2025-08-25 09:30:20 -05:00
2270ab8ce6
substitutions no longer needed
2025-08-25 08:59:52 -05:00
73e2875e91
more lore room
2025-08-25 08:51:33 -05:00
67e45fa688
fixup! Work on lore room
2025-08-25 08:51:33 -05:00
f65ac341ee
allow wrapping story dialog title
2025-08-25 08:51:33 -05:00
1406c6eeef
allow preview story dialog in editor
2025-08-25 08:51:33 -05:00
90c6e1c1d8
hint for SET_SDF
2025-08-25 08:51:33 -05:00
36e08a3dcb
make get_sdf_name() const
2025-08-25 08:51:33 -05:00
04049b4bd7
add an is_new check
2025-08-25 08:51:33 -05:00
be13637efe
Fix another bug in creating special encounters
2025-08-25 08:51:33 -05:00
c64367b850
allow importing animated terrain icon
2025-08-25 08:51:33 -05:00
7772a4f389
fix custom graphics manipulation for unpacked scenarios
2025-08-25 08:51:33 -05:00
84d202ecd6
Work on lore room
2025-08-25 08:51:33 -05:00
4c8c68fe12
interpolate correct menu item to find preferences
...
fix #797 other minor issue
2025-08-25 08:51:33 -05:00
0a249614c3
allow scenario to contain extra first help message. fix #797
2025-08-25 08:51:33 -05:00
d096df28a1
quick-fix failure to show load/create dialog for builtin scens
2025-08-25 08:51:33 -05:00
f5251ceb73
fix key shortcuts of reset help confirmation
2025-08-25 08:51:33 -05:00
6ee7d3af2c
Showcase build reset help messages on tutorial launch
2025-08-25 08:51:33 -05:00
d77558afc3
fixup! Release build squashed
2025-08-25 08:51:33 -05:00
05ff7e328c
make tutorial feature flag debug-only for now
2025-08-25 08:51:33 -05:00
b3b4724e1b
PC editor also clear creature save
2025-08-25 08:51:33 -05:00
36d8ff36f6
Clear saved monsters when exiting scenario. Fix #786
2025-08-25 08:51:33 -05:00
2903f4d6e1
Wire up the tutorial (which is empty)
2025-08-25 08:51:33 -05:00
e907ed343d
NSI script copy tutorial.boes
2025-08-25 08:51:33 -05:00
4859ac8db1
Xcode package tutorial
2025-08-25 08:51:33 -05:00
a82c25e01d
Visual studio package tutorial
2025-08-25 08:51:33 -05:00
6bc5761bc1
Scons package the tutorial scenario
2025-08-25 08:51:33 -05:00
b89adb3bbf
Unpacked empty tutorial scenario
2025-08-25 08:51:33 -05:00
71a072776a
try allowing implicit fallthrough in xcode
2025-08-25 08:51:33 -05:00
c6a1fb7ba1
Fix rendering UTF-8 text
2025-08-25 08:41:56 -05:00
7697459f72
has_class require_charges allow item w/ 0 max charges
2025-08-25 08:41:56 -05:00
f917b2305d
print success chance when fail breaking door or barrier
2025-08-25 08:41:56 -05:00
af57435a47
add name to funding list
2025-08-25 08:41:56 -05:00
a54b42ee7e
town entry autosave wait for specials to run. fix #781
2025-08-25 08:41:56 -05:00
b7cb8395c0
queue_special() return whether special was queued
2025-08-25 08:41:56 -05:00
6c018df0fe
starting with stairways, show more info in edit special list
2025-08-25 08:41:56 -05:00
e364ed6a5a
When shifting to town entrance, show outdoor loc str
...
Fix #693
2025-08-25 08:41:56 -05:00
b90851cf98
fix grammar in special node description
2025-08-25 08:41:56 -05:00
101541792d
ignore empty encoding element
2025-08-25 08:41:56 -05:00
8fc000639e
ignore uninitialized Rectangle 1-8
2025-08-25 08:41:56 -05:00
57dbe49b59
Draw roads with brown dots. Fix #782
2025-08-25 08:41:56 -05:00
e8daf5a973
Get all gold don't steal without consequences
2025-08-25 08:41:55 -05:00
d828c3140c
fix outdoor custom monster facing
2025-08-25 08:41:55 -05:00
c4b8a1ada7
fix outdoor monster facing
2025-08-25 08:41:55 -05:00
73e07cef72
Fix a case of minimap area rect spoilers
2025-08-25 08:41:55 -05:00
0db90b0c48
feature flag keep doors easier in old scenarios
2025-08-25 08:41:55 -05:00
5095e1d95b
fix monsters rendering backwards? fix #785
2025-08-25 08:41:55 -05:00
3fe4d33481
targeting grid fix big monster handling
2025-08-25 08:41:55 -05:00
a645057ed7
Clip big monster combat frame at window edge
2025-08-25 08:41:55 -05:00
820b5f6a6e
don't tooltip or annotate hidden towns/junk sign locs
2025-08-25 08:41:55 -05:00
8f20c6c1f8
move is_sign to boe.locutils
2025-08-25 08:41:55 -05:00
a3fcc96fe6
fix hovering map features outdoors
2025-08-25 08:41:55 -05:00
c511a3add9
fix outdoor positioning of circle markers
2025-08-25 08:41:55 -05:00
7da7a5df33
fix crash when out-of-bounds 'tile' hovered in minimap
2025-08-25 08:41:55 -05:00
1f8bc4b734
fix loc_off_act_area for outdoors
2025-08-25 08:41:55 -05:00
ff2e565353
add btnpanel sources to xcode12
2025-08-25 08:41:55 -05:00
11d8c28765
specify vehicle.hpp directory
2025-08-25 08:41:55 -05:00
b6592788cd
Tooltip text when party icon highlighted
2025-08-25 08:41:55 -05:00
b6f1ffcec1
better way of only showing known extent of area rectangle
2025-08-25 08:41:52 -05:00
8ceb5d0ec4
TRANSPARENT->EMPTY makes it compile on Windows
2025-08-25 08:41:23 -05:00
2e33081b1b
very messy support for recording 6-string dialog
2025-08-25 08:41:23 -05:00
f19f0dd9b6
combine 2-string dialog records into 1 element
2025-08-25 08:41:23 -05:00
e99ed91683
record 2-string dialogs in one element
2025-08-25 08:41:23 -05:00
f5e0c1b006
fix place/edit special node tool
2025-08-25 08:41:23 -05:00
5746cbd0dd
draw and give tooltips for more map features
2025-08-25 08:41:23 -05:00
17e9f22b4f
messy map tooltip demo
2025-08-25 08:41:23 -05:00
eb9c85e1ce
Refactor minimap rendering and fix tiny town crash
2025-08-25 08:41:23 -05:00
13d05fc614
fix party disappearing in huge town
2025-08-25 08:41:23 -05:00
93e3dcc522
shortcut to get all gold in reach
2025-08-25 08:41:23 -05:00
839dbf823d
better handling for out-of-sight ranged/boom anim
2025-08-25 08:41:23 -05:00
e4a8474c12
combat highlighting handle big monsters
2025-08-25 08:41:23 -05:00
d0ab27ec19
remove redundant boat/horse initialization
2025-08-25 08:41:23 -05:00
0fde8e434a
make boats and horses exist in legacy scenarios
2025-08-25 08:41:23 -05:00
53b0007baf
update scen archive
2025-08-25 08:41:23 -05:00
395d3071c1
shrink talk text when it doesn't fit
2025-08-25 08:41:23 -05:00
6e51b6077f
don't show misleading frame in targeting mode
2025-08-25 08:41:23 -05:00
44c54a9f9b
frame friendlies/monsters during combat
2025-08-25 08:41:23 -05:00
9694de138f
don't highlight invisible monster for targeting
2025-08-25 08:41:23 -05:00
1bc53c51f9
highlight targetable squares with enemy/ally attitude. fix #779
2025-08-25 08:41:23 -05:00
efd513f300
more encodings
2025-08-25 08:41:23 -05:00
f56609ef5d
big monsters check whole footprint for safety. Fix #757
2025-08-25 08:41:23 -05:00
0a38b728a7
big monsters don't take extra field damage from multiple of same
2025-08-25 08:41:23 -05:00
0f99ce22c6
fix monster field infliction logic. Fix #765
2025-08-25 08:41:23 -05:00
cd486b9d17
handle MacRoman specially
2025-08-25 08:41:23 -05:00
03fcaa60cf
fix empty monsters in activate_groups()
2025-08-25 08:41:23 -05:00
291b9bbe3e
Don't draw trims on top of characters in combat
2025-08-25 08:41:23 -05:00
88d43f6443
fix word highlighting where substitutions are used
2025-08-25 08:41:19 -05:00
1ea9c61063
run trimming and decoding on more scenario strings
2025-08-25 08:40:54 -05:00
a38d9c41d8
guessed encodings
2025-08-25 08:40:54 -05:00
1d402bc780
go to absurd lengths handling locales
2025-08-25 08:40:54 -05:00
33d23a9bf6
apply substitutions when calculating line wrapping
2025-08-25 08:40:54 -05:00
46839b4b14
delete obsolete branch which caused unintended roads to draw
2025-08-25 08:40:54 -05:00
39525711e2
Fix walkway trims. Fix #136
2025-08-25 08:40:54 -05:00
63b4679910
reuse RenderTexture
2025-08-25 08:40:54 -05:00
d1eaa83fd8
Fix replay which loads a prefab
2025-08-25 08:40:54 -05:00
971644c977
Fix replaying scenario list with recursive scenario folder structure
2025-08-25 08:40:54 -05:00
c76080894c
update scen archive
2025-08-25 08:40:54 -05:00
fc4761f3bf
Allow create new or load party after selecting scenario
2025-08-25 08:40:54 -05:00
6b830d8541
WIP fix loc_off_act_area
2025-08-25 08:40:54 -05:00
b5b1d3fb1a
bounds check when importing legacy journal entry
2025-08-25 08:40:54 -05:00
15eeda344b
resize vector2d to have room for legacy load
2025-08-25 08:40:54 -05:00
9808afd204
blank out scen_name on legacy record if not in_scen
2025-08-25 08:40:54 -05:00
1df2dabe52
for legacy scenarios, help open readme or load prefab
2025-08-25 08:40:51 -05:00
09f6e4ef70
updates to scen archive
2025-08-25 08:39:55 -05:00
93fc55d031
New dialog presents a yes/no choice with alternate non-exclusive actions
2025-08-25 08:39:52 -05:00
665ff2f272
Include Bandit Busywork in custom scenarios section
2025-08-25 08:38:01 -05:00
74abab58fa
ignore quote at start of scen name alphabetical
2025-08-25 08:38:01 -05:00
a41409d40a
use windows 2022 for release build
2025-08-25 08:38:01 -05:00
a7d76dba74
Scenario picker handle names with first character numeric
2025-08-25 08:38:01 -05:00
f1339dcf88
loading scen headers, skip parts of legacy load that may error
2025-08-25 08:38:01 -05:00
d1f0c97005
add as many custom scenarios as possible
2025-08-25 08:37:59 -05:00
d9d3a00328
Release build squashed
2025-08-25 08:37:22 -05:00
baa85ab9b3
Load image directly
...
Co-authored-by: Celtic Minstrel <CelticMinstrel@users.noreply.github.com >
2025-08-25 08:36:25 -05:00
449828e2af
add donor to credits
2025-08-25 08:36:25 -05:00
9f499b069e
fix updating the in-memory image for full-sheets replaced
2025-08-25 08:36:25 -05:00
9ad61ca629
Fix undo reload/import full-sheet graphic
2025-08-25 08:36:25 -05:00
7fec12b005
try fix test compilation
2025-08-25 08:36:25 -05:00
c7193b93d4
add function call that prevents black custom sheet canvas
2025-08-25 08:36:25 -05:00
05d7ec8f45
show selected icons visually
2025-08-25 08:36:25 -05:00
27b8fba4dc
refactor custom graphics dialog into a class
2025-08-25 08:36:25 -05:00
8587af17ef
strip and re-add terrain backgrounds
2025-08-25 08:36:24 -05:00
83b49f402e
import terrain icons to custom sheets
2025-08-25 08:36:24 -05:00
e17f1fef21
allow cPict to draw on any RenderTarget
2025-08-25 08:36:24 -05:00
f26c2fa4b2
non-mac targets scenario editor must save LastScenario pref
2025-08-25 08:36:24 -05:00
51b54cfdec
clear icon selection when sheet changes
2025-08-25 08:36:24 -05:00
3810b6e92f
allow selecting range of icons in graphics sheet
2025-08-25 08:36:24 -05:00
82824e3f06
MacOS find inner binary of image editor app bundle
2025-08-25 08:36:24 -05:00
f4bc3755f8
edit/reload buttons in graphic editor
2025-08-25 08:36:24 -05:00
965bfb2c55
add image editor preference to scenedit
2025-08-25 08:36:24 -05:00