fixup! extremely aggressive scenedit autosave

This commit is contained in:
2025-08-29 12:11:50 -05:00
parent b3fcfe3122
commit 97c011c529

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@@ -1320,7 +1320,8 @@ void save_scenario(bool rename, bool autosave) {
else fname += ".boes";
}
toFile = toFile.parent_path()/fname;
scenario.scen_file = toFile;
if(!autosave)
scenario.scen_file = toFile;
// Creating a new scenario, or using Save As, needs to update last_load_file so the new file will be launched:
last_load_file = toFile.string();