distribution docs for itch edition
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@@ -2,34 +2,19 @@
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<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='okay' escbtn='okay'>
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<!--
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TODO: This dialog contains out-of-date information
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-->
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<button name='okay' type='regular' top='284' left='403'>OK</button>
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<text top='4' left='50' width='312' height='16'>BLADES OF EXILE - DISTRIBUTING YOUR SCENARIO</text>
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<pict type='dlog' num='16' top='6' left='6'/>
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<text top='22' left='50' width='413' height='56'>
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<text top='22' left='50' width='413'>
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When you've completed your scenario, you probably want to give other people the chance to play through it.
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It's a big kick letting other people run around in your own fantasy world, get stuck at your puzzles, and kill your creations.
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</text>
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<text top='79' left='50' width='414' height='54'>
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The easiest way to release a scenario is to send it over to Spiderweb Software.
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Go to www.spidweb.com.
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There's a scenario upload area there.
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Alternately, mail it to us on disk (PO Box 85659, Seattle, WA 98145).
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<text top='4' left='0' width='414' relative='pos-in pos' rel-anchor='prev'>
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The easiest way to release a scenario is to send it to NQNStudios. (nqn AT fastmail DOT com)<br/>
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<br/>
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Alternately, you can upload it as a game on itch.io, then share the link with the Blades of Exile: Itch Edition
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community and/or the Spiderweb Software message board.
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</text>
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<text top='134' left='50' width='412' height='40'>
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Before you send a scenario, however, be sure to read the License Agreement (in the file Blades of Exile License).
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It says a lot of big no-no's and describes your (and our) rights for your scenario.
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</text>
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<text top='175' left='50' width='418' height='54'>
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Also look for information on the Blades of Exile Scenario Contest.
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Your scenario, if really good, could win you products or a hefty chunk of money.
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If you think your scenario is good enough, be sure to send it in!
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</text>
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<text top='230' left='50' width='418' height='52'>
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Finally, if your scenario is really, really good, we might like to sell it as a stand-alone.
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If we're interested, you can actually make money from your work!
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To take a shot at this, just send us your scenario before releasing it.
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</text>
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<text top='4' left='50' width='312' height='16'>BLADES OF EXILE - DISTRIBUTING YOUR SCENARIO</text>
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<text top='4' left='0' relative='pos-in pos' rel-anchor='prev' colour='link'>https://nqn.itch.io/blades-of-exile/community</text>
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<text top='4' left='0' relative='pos-in pos' rel-anchor='prev' colour='link'>https://spiderwebforums.ipbhost.com/forum/12-blades-of-exile/</text>
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<button name='okay' type='regular' relative='abs pos' rel-anchor='prev' top='4' left='403'>OK</button>
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</dialog>
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@@ -887,7 +887,6 @@ void handle_menu_choice(eMenu item_hit) {
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case eMenu::HELP_DIST:
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helpDlog = "help-distributing";
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isHelp = true;
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isOutdated = true;
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break;
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case eMenu::HELP_CONTEST:
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helpDlog = "help-contest";
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