fixup! editor explain Kill/Raise Dead ex1c
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@@ -39,7 +39,7 @@ namespace {
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node_properties_t S_KILL = node_builder_t(eSpecType::AFFECT_DEADNESS)
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.msg()
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.ex1a(STRT_STATUS)
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.ex1b(eSpecPicker::TOGGLE);
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.ex1b(eSpecPicker::TOGGLE)
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.ex1c(eSpecPicker::TOGGLE);
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node_properties_t S_STATUS = node_builder_t(eSpecType::AFFECT_STATUS)
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.msg()
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