704e724fe9
use doubles in rectangle scaling
2025-05-11 10:49:24 -05:00
daaca32e53
fix keyboard movement I broke & remove terrain_click array
2025-05-11 10:49:24 -05:00
06624d810c
try to fix linker errors without new globals
2025-05-11 10:49:23 -05:00
d5ba8cb62c
Return 0,0 in case that shouldn't happen
2025-05-11 10:49:23 -05:00
6f2ae680de
declare map_visible to make editors compile
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Please forgive me
2025-05-11 10:49:23 -05:00
98e87b155d
annotate a fallthrough for Xcode
2025-05-11 10:49:22 -05:00
a53650f737
WIP standardize mouse position translation
2025-05-11 10:49:21 -05:00
4041d0c1b2
Let the minimap be hidden by other applications in focus
2025-05-11 10:49:21 -05:00
3ba9259482
Remember window positions as preferences
2025-05-11 10:49:21 -05:00
c89ea6aa45
Fix button label for one-time give item
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It was Stay vs. Take
now it is Leave vs. Take
2025-05-11 10:49:20 -05:00
2c0a513107
Debug give item: remember the last
2025-05-11 10:49:20 -05:00
f0eabd3aeb
Show charges for unidentified ammunition. Fix #718
2025-05-11 10:49:19 -05:00
3e1c2a9fb1
Debug give item: allow giving as unidentified
2025-05-11 10:49:19 -05:00
6f02e3128d
Fix hidden container children accepting hotkey input
2025-05-11 10:49:19 -05:00
f633d6b9e2
rename variable in drop_item
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it was probably copy/pasted from give_item and not changed
2025-05-11 10:49:18 -05:00
f6f58a4370
fix item duplication bug I caused
2025-05-11 10:49:18 -05:00
14943493dc
Show combat buffer message before loading starts
2025-05-11 10:49:17 -05:00
86ca8c1173
watch cursor when outdoor combat is preparing
2025-05-11 10:49:17 -05:00
8b14519fa5
Fix funny message: can't give to dead pcs because 'no item slot'
2025-05-11 10:49:16 -05:00
3af79e80d3
Select-pc skill highlighting: don't count dead ones
2025-05-11 10:49:15 -05:00
8f95a9311e
Allow scaling rectangle delegates by floats
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This fixes talk-mode word hit boxes for 1.5x UI scale
2025-05-06 15:24:13 -05:00
da653a4334
fix file picker location preview in town
2025-05-06 15:24:13 -05:00
9928608199
pacifist gray LEDs for spells that harm. Fix #711
2025-05-06 15:24:13 -05:00
447f9739a4
Remove RepeatRoomDescriptions, which never did anything
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Fix #712
2025-05-06 15:24:13 -05:00
e7fe2a6546
remove unused rectangles in draw_targeting_line()
2025-05-06 15:24:13 -05:00
48d30f2038
interesting_string() don't add . to empty
2025-05-06 15:24:13 -05:00
b25b851055
former_spell must be a reference everywhere std::bind uses it
2025-05-06 15:24:13 -05:00
80e045cfa3
3-choice dialogs make OK/Leave always leftmost"
2025-05-06 15:24:13 -05:00
6666a2753f
custom choice dialogs Stay/Leave can't both use Enter Key.
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And since depending on context they could both mean 'Cancel' but 'Leave' could be a positive action in some contexts, I've just given them no keys.
2025-05-06 15:24:13 -05:00
947787f5c6
fix a crash in some pacifist spell checks
2025-05-06 15:24:13 -05:00
fe69f57345
conveniently disable error catching to keep callstacks
2025-05-06 15:24:13 -05:00
72ff67ceab
dialogs ignore <error> actions
2025-05-06 15:24:13 -05:00
df0e3cd723
copy constructor and swap() must copy status
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Fix calref#710
2025-05-06 15:24:13 -05:00
d89d149d5b
Skip reading more things for file previews
2025-05-06 15:24:13 -05:00
85f49d15ae
fix crash when monster targets PC with field spell
2025-05-06 15:24:13 -05:00
02f7828a08
map ctrl+f to key_find (which does nothing)
2025-03-30 11:51:15 -05:00
dcf6bb63d8
Fix how fatal errors are recorded
2025-03-30 11:51:15 -05:00
bf6a314433
Fix thrown/missile weapon crash
2025-03-30 11:51:14 -05:00
9e67aa09ce
Fix logic of the 'Newer' autosave indicator
2025-03-30 11:51:14 -05:00
f0f08ae5a8
Replay test scenarios can be unpacked. Fix #603
2025-03-30 11:51:13 -05:00
c53b53d938
if file browser canceled, don't save replay log
2025-03-30 11:51:13 -05:00
8af5eb6c38
dialogs can have a button respond to Escape
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I'm planning to make it so the Enter key will never cancel a yes/no dialog. To do this, I'm adding an Escape button to dialogs. So cancel/accept keyboard shortcuts will be predictable and intuitive. Dialogs that require extra confirmation will have a 'really confirm' LED.
2025-03-30 11:51:11 -05:00
8242c1e4bd
replace buffer print which doesn't refresh with LOG()
2025-03-30 11:51:11 -05:00
98debe66fe
Change logic of restart-game confirmation
2025-03-30 11:51:10 -05:00
967ef41ba1
Fix hitbox of special item use button
2025-03-30 11:51:10 -05:00
7cce42ce12
Scenario editor can launch unpacked scenario
2025-03-30 11:51:09 -05:00
fc36dcfd55
another --scenario startup case where repositioning not needed
2025-03-30 11:51:09 -05:00
1ebdb9612c
game feature flags match scenedit feature flags
2025-03-30 11:51:08 -05:00
9ba0a9437f
buffer messages for wrong-context L or b
2025-03-30 11:51:08 -05:00
00c0103616
Alchemy select_pc highlight highest skill
2025-03-30 11:51:08 -05:00