Debug give item: allow giving as unidentified
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@@ -6,6 +6,7 @@
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<button name='choose' type='regular' relative='pos neg' rel-anchor='prev' top='3' left='5'>Choose</button>
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<pict type='dlog' num='2' top='8' left='8'/>
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<text name='prompt' size='large' top='8' left='49' width='193' height='16'>How many?</text>
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<led name='extra-led' top='70' left='2'></led>
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<button name='cancel' type='regular' top='63' left='70'>Cancel</button>
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<button name='okay' type='regular' top='63' left='141'>OK</button>
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</dialog>
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@@ -2033,10 +2033,13 @@ void debug_give_item() {
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for(cItem& item : univ.scenario.scen_items){
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item_names.push_back(item.full_name);
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}
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int i = get_num_response(0, univ.scenario.scen_items.size()-1, "Which item?", item_names, -1);
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// By default, pre-identify debug items
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bool ident = true;
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int i = get_num_response(0, univ.scenario.scen_items.size()-1, "Which item?", item_names, -1, "identified", &ident);
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if(i == -1) return;
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bool was_ident = univ.scenario.scen_items[i].ident;
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univ.scenario.scen_items[i].ident = true;
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univ.scenario.scen_items[i].ident = ident;
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bool given = univ.current_pc().give_item(univ.scenario.scen_items[i], GIVE_DO_PRINT | GIVE_ALLOW_OVERLOAD) == eBuyStatus::OK;
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if(!given){
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ASB("Debug: can't give to " + univ.current_pc().name);
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@@ -666,6 +666,7 @@ short get_num_of_items(short max_num) {
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set_cursor(sword_curs);
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cDialog numPanel(*ResMgr::dialogs.get("get-num"));
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numPanel["extra-led"].hide();
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numPanel.attachClickHandlers(get_num_of_items_event_filter, {"okay"});
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numPanel["prompt"].setText("How many? (0-" + std::to_string(max_num) + ") ");
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@@ -867,7 +868,7 @@ std::string get_text_response(std::string prompt, pic_num_t pic) {
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return result;
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}
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short get_num_response(short min, short max, std::string prompt, std::vector<std::string> choice_names, boost::optional<short> cancel_value) {
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short get_num_response(short min, short max, std::string prompt, std::vector<std::string> choice_names, boost::optional<short> cancel_value, std::string extra_led, bool* led_output) {
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std::ostringstream sout;
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sout << prompt;
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@@ -876,6 +877,14 @@ short get_num_response(short min, short max, std::string prompt, std::vector<std
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cDialog numPanel(*ResMgr::dialogs.get("get-num"));
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numPanel.attachClickHandlers(get_num_of_items_event_filter, {"okay"});
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if(extra_led.empty()){
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numPanel["extra-led"].hide();
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}else{
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numPanel["extra-led"].setText(extra_led);
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if(led_output != nullptr)
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dynamic_cast<cLed&>(numPanel["extra-led"]).setState(*led_output ? led_red : led_off);
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}
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sout << " (" << min << '-' << max << ')';
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numPanel["prompt"].setText(sout.str());
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numPanel["number"].setTextToNum(0);
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@@ -899,8 +908,10 @@ short get_num_response(short min, short max, std::string prompt, std::vector<std
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return true;
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});
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bool cancel_clicked = false;
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if(cancel_value){
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numPanel["cancel"].attachClickHandler([cancel_value](cDialog& me,std::string,eKeyMod) -> bool {
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numPanel["cancel"].attachClickHandler([cancel_value, &cancel_clicked](cDialog& me,std::string,eKeyMod) -> bool {
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cancel_clicked = true;
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me.setResult<int>(*cancel_value);
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me.toast(false);
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return true;
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@@ -910,6 +921,9 @@ short get_num_response(short min, short max, std::string prompt, std::vector<std
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}
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numPanel.run();
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if(!cancel_clicked && led_output != nullptr){
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*led_output = dynamic_cast<cLed&>(numPanel["extra-led"]).getState() == led_red;
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}
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return numPanel.getResult<int>();
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}
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@@ -39,7 +39,8 @@ void place_treasure(location where,short level,short loot,short mode);
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std::string get_text_response(std::string prompt = "", pic_num_t pic = 16);
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// Prompt the player for a number, which might be an index in a given list of strings.
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// Specify cancel_value to show a cancel button, which will return the given value (for example, -1)
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short get_num_response(short min, short max, std::string prompt, std::vector<std::string> choice_names = {}, boost::optional<short> cancel_value = boost::none);
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// Specify extra_led and led_output to show a labeled LED which will assign led_output with its status unless the dialog is canceled
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short get_num_response(short min, short max, std::string prompt, std::vector<std::string> choice_names = {}, boost::optional<short> cancel_value = boost::none, std::string extra_led = "", bool* led_output = nullptr);
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enum class eSelectPC {
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ANY,
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