Fix button label for one-time give item
It was Stay vs. Take now it is Leave vs. Take
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@@ -2602,7 +2602,8 @@ void oneshot_spec(const runtime_state& ctx) {
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if(spec.m1 < 0)
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break;
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get_strs(strs, ctx.cur_spec_type, spec.m1);
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buttons[0] = 20; buttons[1] = 19;
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// Leave / Take
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buttons[0] = 9; buttons[1] = 19;
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dlg_res = custom_choice_dialog(strs, spec.pic, ePicType(spec.pictype), buttons, true, spec.ex1c, spec.ex2c);
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if(dlg_res == 1) {set_sd = false; ctx.next_spec = -1;}
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else {
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