.boes file needs to exist to launch replay test scenario #603
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The way we're staging new-format scenarios in the repository is in conflict with the format the game needs scenarios to be in to launch them.
Possible fixes (each with drawbacks) include:
+Easy change to make-The unpacked folder appears as a non-functional duplicate entry in the scenario picker.-Not DRY: The test scenario will need to be re-packed/re-unpacked anytime it changes. It should only exist in the repo in one form.+this will help fix a pesky limitation of the scenario editor's launch feature:3bd8874147/src/scenedit/scen.main.cpp (L106)-This might be somewhat hard-I don't want to have to do this for Visual Studio and Xcode builds.-The code will need to change to search for scenarios in the build folder that are not VoDT, ASR, or ZKRI'm actually gonna remove the
gametag from this because it won't affect players at all.Adding
scenedittag since it can affect the launch feature.I should now be able to fix this in my beta branch, because I made unpacked scenarios launchable