Show combat buffer message before loading starts
This commit is contained in:
@@ -102,6 +102,7 @@ void start_outdoor_combat(cOutdoors::cWandering encounter,location where,short n
|
||||
|
||||
notify_out_combat_began(encounter,nums);
|
||||
print_buf();
|
||||
redraw_screen(REFRESH_TEXT);
|
||||
play_sound(23);
|
||||
|
||||
mainPtr().setActive();
|
||||
|
Reference in New Issue
Block a user