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9073063423
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Merge branch 'merge_linux' of https://github.com/murlock/cboe
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2018-03-03 17:52:59 -05:00 |
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Mark Clark
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e70c360e11
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Minor fixes to get build working for vs2017 project;
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2018-02-25 14:55:13 -05:00 |
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8759aad90a
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Move Xcode project to a separate tree parallel to src
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2018-02-19 02:11:29 -05:00 |
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516d5fff25
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Remove references to removed outdoor size limits from the scenario creation dialog
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2018-02-18 16:12:25 -05:00 |
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Michael Bonfils
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d940f2c39d
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Merge branch 'linux' into merge_linux
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2018-02-08 20:36:46 +01:00 |
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39f11dddb5
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Fix scons+cl build
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2017-09-16 13:12:36 -04:00 |
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3828b03645
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Implement UI scaling option
There are still a few minor visual glitches, but it works pretty well
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2017-09-04 15:27:00 -04:00 |
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C.W. Betts
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2f2e244188
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Add 512 and Retina 256 to the Mac icons.
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2017-06-30 10:46:29 -06:00 |
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c9e265ca62
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Windows: Change several menu mnemonics and fix create town menuitem not working
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2017-04-12 00:51:21 -04:00 |
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7d686042f4
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Scenario Editor: Remove Edit Boats/Horses option from menu since it no longer functions
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2017-04-11 18:43:09 -04:00 |
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688869260b
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BB: Lots of spelling/grammar fixes
Thanks to ADoS for these fixes
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2017-02-12 20:56:48 -05:00 |
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3c422f3870
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BB: Add descriptions for the custom items
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2017-02-12 20:53:40 -05:00 |
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683ab805ec
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Initial framework for scenario editor undo/redo
In addition to the framework, this enables undo/redo of one action - adding a new town
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2017-02-12 18:27:01 -05:00 |
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e38053d39f
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Remove some spurious scenario editor error messages
These errors are all no longer necessary due to the editor loading the entire scenario into memory at the same time
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2017-02-12 18:19:29 -05:00 |
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e3c726642b
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BoEB: Strip trailing null specials in Warrior's Grove and outdoors
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2017-02-10 11:31:30 -05:00 |
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966a35ee6f
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BoEB: Add area descriptions to Warrior's Grove
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2017-02-10 11:28:10 -05:00 |
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7392943e3d
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Properly adjust terrain graphics in special nodes when porting
This also fixes two instances of unadjusted graphics in the scenarios
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2017-02-10 10:24:32 -05:00 |
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58ec38926e
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Move old icons to legacy directory
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2017-02-10 10:03:39 -05:00 |
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20ff735d2f
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Add a Vahnatai PC graphic by "Kelyar-Ihrno"
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2017-02-08 16:58:31 -05:00 |
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8520030f72
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Propagate various BoEB fixes & tweaks to the scenarios
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2017-02-01 22:17:11 -05:00 |
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28d365ccfd
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BoEB: Some minor terrain fixes
- Basalt secret door no longer turns into a normal door when discovered
- Brazier now has a light radius
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2017-02-01 21:59:09 -05:00 |
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8450d3a6f1
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BoEB: Make crumbling walls produce rubble when shattered
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2017-02-01 21:56:58 -05:00 |
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570792420a
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Add two more animated portals
One on grass and one on walkways
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2017-02-01 14:24:06 -05:00 |
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8a496cf8df
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BoEB: Use animated vahnatai fire pit
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2017-02-01 13:29:18 -05:00 |
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17ed180e29
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Fix two mislabelled sounds
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2017-01-31 16:40:11 -05:00 |
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73cfe2bd24
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Merge branch 'master' into linux
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2017-01-30 14:02:41 -05:00 |
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e656841b86
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BoEB: Add some cave towns (hut, fort) and a hills hut
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2017-01-29 22:24:39 -05:00 |
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9d7be9aaba
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BoEB: Additional Vahnatai tiles (pillar, blocked floor)
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2017-01-29 22:17:21 -05:00 |
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206d928384
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BoEB: Add additional lava tiles (bridges, rock)
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2017-01-29 22:15:01 -05:00 |
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a8c6c0c796
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BoEB: Add surface waterfall
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2017-01-29 22:08:09 -05:00 |
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dd998a7647
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BoEB: Re-sort terrains
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2017-01-29 21:46:48 -05:00 |
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588ac9db4d
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BoEB: Remove obsolete terrains & minor reshuffling
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2017-01-29 21:45:54 -05:00 |
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24ff6cf061
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BoEB: Make human guard actually a guard
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2017-01-29 19:22:01 -05:00 |
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9364816c42
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BoEB: Fix chain mail typos
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2017-01-29 19:20:10 -05:00 |
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e7780b98a7
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Blades Base: Give some terrains the wilderness ability
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2017-01-29 17:56:39 -05:00 |
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6908404d41
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Propagate mosst bladbase item changes to the scenarios
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2017-01-28 21:50:01 -05:00 |
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5eddad940d
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Blades Base: A few more fixes
- Asps now drop their fangs
- Feldspar Charm gains negative protection
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2017-01-28 21:50:01 -05:00 |
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9409a29d42
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Blades base: Conceal ability for uranium bar
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2017-01-28 17:05:54 -05:00 |
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8eb304b47a
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Blades base: Fix ogrish and giantish gauntlets being the same
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2017-01-28 17:05:33 -05:00 |
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bf73042edf
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Blades base: Small tweaks to some of the new items
- Sparking and flashing staff were identical; reduced one ability strength to differentiate
- Monk's Staff renamed to something more generic
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2017-01-28 12:35:14 -05:00 |
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9addbc7bb2
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Blades base: Rewrite descriptions for racial items
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2017-01-28 12:34:54 -05:00 |
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847d4df90d
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Blades base: Rename cave rat to be more generic
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2017-01-28 12:00:21 -05:00 |
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6b4e7d9252
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Blades base: Strip blank talk keys
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2017-01-28 12:00:00 -05:00 |
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92388c15d0
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Blades base: Strip unused outdoor strings
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2017-01-28 11:58:28 -05:00 |
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fb26810f32
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Blades base: Fix burning arrows not doing fire damage
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2017-01-28 02:05:11 -05:00 |
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ultra
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dde0212dc4
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renamed sounds to match filenames in source (lowercase .wav), fixed up scenario and character editors
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2017-01-26 17:17:33 -05:00 |
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ultra
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057aade18b
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Get it building and launching something
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2017-01-26 17:17:25 -05:00 |
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ultra
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ffa2d0e950
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Hacked scons scripts and got it building on Ubuntu with clang.
Minor changes to support building on recent clang
Addition of some headers for non-compiling files
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2017-01-26 17:16:38 -05:00 |
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0980004b8b
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scons: Make scenario packer re-entrant and skip hidden files
This is the second attempt to fix Travis build failure
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2017-01-26 14:53:50 -05:00 |
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eedd4cd5bc
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Travis: Attempt to fix build failure
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2017-01-26 12:30:16 -05:00 |
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