Properly adjust terrain graphics in special nodes when porting

This also fixes two instances of unadjusted graphics in the scenarios
This commit is contained in:
2017-02-10 10:24:32 -05:00
parent 58ec38926e
commit 7392943e3d
3 changed files with 26 additions and 2 deletions

View File

@@ -120,7 +120,7 @@
@lever = 17
sdf -1, -1
msg 35, -1, -1
pic 213, 1
pic 214, 1
ex1 -1, 18, -1
ex2 -1, -1, -1
goto -1

View File

@@ -225,7 +225,7 @@
@once-dlog = 32
sdf 1, 9
msg 27, -1, 1
pic 252, 1
pic 208, 1
ex1 -1, -1, -1
ex2 -1, -1, -1
goto -1