Hacked scons scripts and got it building on Ubuntu with clang.
Minor changes to support building on recent clang Addition of some headers for non-compiling files
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@@ -20,7 +20,7 @@ env.Install(path.join(data_dir, "shaders"), Glob("#src/tools/mask.*"))
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if str(platform) == "darwin":
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scen_gfx = Glob("Blades of Exile Scenarios/*.meg")
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elif str(platform) == "win32":
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else:
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scen_gfx = Glob("Blades of Exile Scenarios/*.BMP")
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env.Install(path.join(install_dir, "Blades of Exile Scenarios"), Glob("Blades of Exile Scenarios/*.exs") + scen_gfx)
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