Hacked scons scripts and got it building on Ubuntu with clang.

Minor changes to support building on recent clang
Addition of some headers for non-compiling files
This commit is contained in:
ultra
2016-10-11 20:08:03 -04:00
committed by Celtic Minstrel
parent 65aed58d33
commit ffa2d0e950
14 changed files with 38 additions and 19 deletions

View File

@@ -20,7 +20,7 @@ env.Install(path.join(data_dir, "shaders"), Glob("#src/tools/mask.*"))
if str(platform) == "darwin":
scen_gfx = Glob("Blades of Exile Scenarios/*.meg")
elif str(platform) == "win32":
else:
scen_gfx = Glob("Blades of Exile Scenarios/*.BMP")
env.Install(path.join(install_dir, "Blades of Exile Scenarios"), Glob("Blades of Exile Scenarios/*.exs") + scen_gfx)