BoEB: Re-sort terrains

This commit is contained in:
2017-01-29 21:46:48 -05:00
parent 588ac9db4d
commit dd998a7647

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@@ -1899,30 +1899,6 @@
</special>
<editor />
</terrain>
<terrain id="251">
<name>Portal</name>
<pic>966</pic>
<map>966</map>
<blockage>monsters</blockage>
<transform>0</transform>
<fly>false</fly>
<boat>false</boat>
<ride>true</ride>
<archetype>false</archetype>
<light>1</light>
<step-sound>step</step-sound>
<trim>city</trim>
<ground>0</ground>
<trim-for>-1</trim-for>
<arena>1</arena>
<special>
<type>none</type>
<flag>-1</flag>
<flag>0</flag>
<flag>0</flag>
</special>
<editor />
</terrain>
<terrain id="82">
<name>Walkway</name>
<pic>216</pic>
@@ -5611,54 +5587,6 @@
</special>
<editor />
</terrain>
<terrain id="247">
<name>Town</name>
<pic>187</pic>
<map>187</map>
<blockage>none</blockage>
<transform>0</transform>
<fly>false</fly>
<boat>false</boat>
<ride>true</ride>
<archetype>false</archetype>
<light>0</light>
<step-sound>step</step-sound>
<trim>city</trim>
<ground>0</ground>
<trim-for>-1</trim-for>
<arena>1</arena>
<special>
<type>town</type>
<flag>0</flag>
<flag>0</flag>
<flag>0</flag>
</special>
<editor />
</terrain>
<terrain id="248">
<name>Tower</name>
<pic>188</pic>
<map>188</map>
<blockage>none</blockage>
<transform>0</transform>
<fly>false</fly>
<boat>false</boat>
<ride>true</ride>
<archetype>false</archetype>
<light>0</light>
<step-sound>step</step-sound>
<trim>city</trim>
<ground>0</ground>
<trim-for>-1</trim-for>
<arena>1</arena>
<special>
<type>town</type>
<flag>0</flag>
<flag>0</flag>
<flag>0</flag>
</special>
<editor />
</terrain>
<terrain id="234">
<name>Town</name>
<pic>189</pic>
@@ -5947,6 +5875,78 @@
</special>
<editor />
</terrain>
<terrain id="247">
<name>Town</name>
<pic>187</pic>
<map>187</map>
<blockage>none</blockage>
<transform>0</transform>
<fly>false</fly>
<boat>false</boat>
<ride>true</ride>
<archetype>false</archetype>
<light>0</light>
<step-sound>step</step-sound>
<trim>city</trim>
<ground>0</ground>
<trim-for>-1</trim-for>
<arena>1</arena>
<special>
<type>town</type>
<flag>0</flag>
<flag>0</flag>
<flag>0</flag>
</special>
<editor />
</terrain>
<terrain id="248">
<name>Tower</name>
<pic>188</pic>
<map>188</map>
<blockage>none</blockage>
<transform>0</transform>
<fly>false</fly>
<boat>false</boat>
<ride>true</ride>
<archetype>false</archetype>
<light>0</light>
<step-sound>step</step-sound>
<trim>city</trim>
<ground>0</ground>
<trim-for>-1</trim-for>
<arena>1</arena>
<special>
<type>town</type>
<flag>0</flag>
<flag>0</flag>
<flag>0</flag>
</special>
<editor />
</terrain>
<terrain id="251">
<name>Portal</name>
<pic>966</pic>
<map>966</map>
<blockage>monsters</blockage>
<transform>0</transform>
<fly>false</fly>
<boat>false</boat>
<ride>true</ride>
<archetype>false</archetype>
<light>1</light>
<step-sound>step</step-sound>
<trim>city</trim>
<ground>0</ground>
<trim-for>-1</trim-for>
<arena>1</arena>
<special>
<type>none</type>
<flag>-1</flag>
<flag>0</flag>
<flag>0</flag>
</special>
<editor />
</terrain>
<terrain id="252">
<name>Conveyor Belt</name>
<pic>967</pic>