renamed sounds to match filenames in source (lowercase .wav), fixed up scenario and character editors

This commit is contained in:
ultra
2016-10-11 23:19:51 -04:00
committed by Celtic Minstrel
parent 057aade18b
commit dde0212dc4
106 changed files with 93 additions and 2 deletions

View File

@@ -12,7 +12,7 @@ env.Install(path.join(data_dir, "cursors"), Glob("cursors/*.gif"))
env.Install(path.join(data_dir, "dialogs"), Glob("dialogs/*.xml"))
env.Install(path.join(data_dir, "fonts"), Glob("fonts/*.ttf"))
env.Install(path.join(data_dir, "graphics"), Glob("graphics/*.png"))
env.Install(path.join(data_dir, "sounds"), Glob("sounds/*.WAV"))
env.Install(path.join(data_dir, "sounds"), Glob("sounds/*.wav"))
env.Install(path.join(data_dir, "strings"), Glob("strings/*.txt"))
env.Install(path.join(data_dir, "shaders"), Glob("#src/tools/mask.*"))

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