|
b36c2f3a14
|
fix draw zoomed-out teranim in scenedit
|
2025-09-14 10:20:22 -04:00 |
|
|
5d8b31ed11
|
update search highlights when paging left/right. fix #791
|
2025-09-14 10:20:22 -04:00 |
|
|
75f44a0ad3
|
cScenario copy constructor copy sdf_names
|
2025-09-14 10:20:21 -04:00 |
|
|
929102b420
|
substitutions no longer needed
|
2025-09-14 10:20:17 -04:00 |
|
|
ffd375e90f
|
make get_sdf_name() const
|
2025-09-14 10:15:56 -04:00 |
|
|
8ff9853e65
|
add an is_new check
|
2025-09-14 10:15:56 -04:00 |
|
|
148c90dd20
|
Fix another bug in creating special encounters
|
2025-09-14 10:15:55 -04:00 |
|
|
05117507e2
|
PC editor also clear creature save
|
2025-09-14 10:15:55 -04:00 |
|
|
aa44b43dc7
|
Clear saved monsters when exiting scenario. Fix #786
|
2025-09-14 10:15:55 -04:00 |
|
|
8534d312b6
|
try allowing implicit fallthrough in xcode
|
2025-09-14 10:15:55 -04:00 |
|
|
204e00aa25
|
Fix rendering UTF-8 text
|
2025-09-14 10:15:54 -04:00 |
|
|
ab302595ff
|
has_class require_charges allow item w/ 0 max charges
|
2025-09-14 10:15:53 -04:00 |
|
|
93c9d01df3
|
add name to funding list
|
2025-09-14 10:15:53 -04:00 |
|
|
728bf3d107
|
add donor to credits
|
2025-09-14 10:15:52 -04:00 |
|
|
44c5e66d10
|
starting with stairways, show more info in edit special list
|
2025-09-14 10:15:52 -04:00 |
|
|
a13f17c692
|
town entry autosave wait for specials to run. fix #781
|
2025-09-14 10:15:50 -04:00 |
|
|
74bb7d39b8
|
queue_special() return whether special was queued
|
2025-09-14 10:15:50 -04:00 |
|
|
cdc50d09eb
|
When shifting to town entrance, show outdoor loc str
Fix #693
|
2025-09-14 10:15:49 -04:00 |
|
|
00382869a5
|
fix grammar in special node description
|
2025-09-14 10:15:49 -04:00 |
|
|
3ee2428044
|
ignore uninitialized Rectangle 1-8
|
2025-09-14 10:15:49 -04:00 |
|
|
480a56084d
|
Draw roads with brown dots. Fix #782
|
2025-09-14 10:15:49 -04:00 |
|
|
a8aaa085bd
|
feature flag keep doors easier in old scenarios
|
2025-09-14 10:15:48 -04:00 |
|
|
d36eb0dc9f
|
fix monsters rendering backwards. fix #785
|
2025-09-14 10:15:48 -04:00 |
|
|
6bc2efe349
|
fix loc_off_act_area for outdoors
|
2025-09-14 10:15:48 -04:00 |
|
|
fac5f0b5bc
|
fix place/edit special node tool
|
2025-09-14 10:15:48 -04:00 |
|
|
5fbc4c7321
|
fix party disappearing in huge town
|
2025-09-14 10:15:47 -04:00 |
|
|
afed802900
|
shortcut to get all gold in reach
|
2025-09-14 10:15:47 -04:00 |
|
|
a387ff0627
|
better handling for out-of-sight ranged/boom anim
|
2025-09-14 10:15:47 -04:00 |
|
|
92437c57a7
|
remove redundant boat/horse initialization
|
2025-09-14 10:15:47 -04:00 |
|
|
7a74f0852b
|
make boats and horses exist in legacy scenarios
|
2025-09-14 10:15:47 -04:00 |
|
|
8ba606056e
|
shrink talk text when it doesn't fit
|
2025-09-14 10:15:47 -04:00 |
|
|
edf33686f1
|
big monsters check whole footprint for safety. Fix #757
|
2025-09-14 10:15:47 -04:00 |
|
|
360f381b49
|
big monsters don't take extra field damage from multiple of same
|
2025-09-14 10:15:46 -04:00 |
|
|
376ab08b8d
|
fix monster field infliction logic. Fix #765
|
2025-09-14 10:15:46 -04:00 |
|
|
1b0a7aa76a
|
fix empty monsters in activate_groups()
|
2025-09-14 10:15:46 -04:00 |
|
|
2fe229f978
|
Don't draw trims on top of characters in combat
|
2025-09-14 10:15:46 -04:00 |
|
|
a5a5907847
|
delete obsolete branch which caused unintended roads to draw
|
2025-09-14 10:15:46 -04:00 |
|
|
5a46c8aaee
|
Fix walkway trims. Fix #136
|
2025-09-14 10:15:46 -04:00 |
|
|
d8325822ce
|
reuse RenderTexture
|
2025-09-14 10:15:46 -04:00 |
|
|
bde8fe9728
|
Fix replaying scenario list with recursive scenario folder structure
|
2025-09-14 10:15:46 -04:00 |
|
|
d37236dab1
|
bounds check when importing legacy journal entry
|
2025-09-14 10:15:46 -04:00 |
|
|
59ead0c5b3
|
resize vector2d to have room for legacy load
|
2025-09-14 10:15:45 -04:00 |
|
|
00d4c9aab4
|
blank out scen_name on legacy record if not in_scen
|
2025-09-14 10:15:45 -04:00 |
|
|
55257ab995
|
ignore quote at start of scen name alphabetical
|
2025-09-14 10:15:45 -04:00 |
|
|
1ea170900e
|
Scenario picker handle names with first character numeric
|
2025-09-14 10:15:45 -04:00 |
|
|
b48cccca64
|
loading scen headers, skip parts of legacy load that may error
|
2025-09-14 10:15:44 -04:00 |
|
|
cfd6f130fb
|
More .gitattributes stuff
CI / linux (push) Successful in 11m45s
|
2025-09-13 18:40:20 -04:00 |
|
|
23934e942a
|
fix .gitattributes
CI / linux (push) Has been cancelled
|
2025-09-13 17:38:03 -05:00 |
|
|
26f30ef956
|
Disable workflows without runners
CI / linux (push) Successful in 12m23s
|
2025-09-13 16:53:49 -05:00 |
|
|
d133084867
|
VoDT typo fix
CI / linux (push) Successful in 11m21s
CI / macos-xcode (push) Has been cancelled
CI / macos-scons (push) Has been cancelled
CI / win-vs32 (push) Has been cancelled
CI / win-vs64 (push) Has been cancelled
CI / win-scons (push) Has been cancelled
|
2025-09-13 14:56:56 -05:00 |
|