Commit Graph

469 Commits

Author SHA1 Message Date
683ab805ec Initial framework for scenario editor undo/redo
In addition to the framework, this enables undo/redo of one action - adding a new town
2017-02-12 18:27:01 -05:00
e38053d39f Remove some spurious scenario editor error messages
These errors are all no longer necessary due to the editor loading the entire scenario into memory at the same time
2017-02-12 18:19:29 -05:00
e3c726642b BoEB: Strip trailing null specials in Warrior's Grove and outdoors 2017-02-10 11:31:30 -05:00
966a35ee6f BoEB: Add area descriptions to Warrior's Grove 2017-02-10 11:28:10 -05:00
7392943e3d Properly adjust terrain graphics in special nodes when porting
This also fixes two instances of unadjusted graphics in the scenarios
2017-02-10 10:24:32 -05:00
58ec38926e Move old icons to legacy directory 2017-02-10 10:03:39 -05:00
20ff735d2f Add a Vahnatai PC graphic by "Kelyar-Ihrno" 2017-02-08 16:58:31 -05:00
8520030f72 Propagate various BoEB fixes & tweaks to the scenarios 2017-02-01 22:17:11 -05:00
28d365ccfd BoEB: Some minor terrain fixes
- Basalt secret door no longer turns into a normal door when discovered
- Brazier now has a light radius
2017-02-01 21:59:09 -05:00
8450d3a6f1 BoEB: Make crumbling walls produce rubble when shattered 2017-02-01 21:56:58 -05:00
570792420a Add two more animated portals
One on grass and one on walkways
2017-02-01 14:24:06 -05:00
8a496cf8df BoEB: Use animated vahnatai fire pit 2017-02-01 13:29:18 -05:00
17ed180e29 Fix two mislabelled sounds 2017-01-31 16:40:11 -05:00
73cfe2bd24 Merge branch 'master' into linux 2017-01-30 14:02:41 -05:00
e656841b86 BoEB: Add some cave towns (hut, fort) and a hills hut 2017-01-29 22:24:39 -05:00
9d7be9aaba BoEB: Additional Vahnatai tiles (pillar, blocked floor) 2017-01-29 22:17:21 -05:00
206d928384 BoEB: Add additional lava tiles (bridges, rock) 2017-01-29 22:15:01 -05:00
a8c6c0c796 BoEB: Add surface waterfall 2017-01-29 22:08:09 -05:00
dd998a7647 BoEB: Re-sort terrains 2017-01-29 21:46:48 -05:00
588ac9db4d BoEB: Remove obsolete terrains & minor reshuffling 2017-01-29 21:45:54 -05:00
24ff6cf061 BoEB: Make human guard actually a guard 2017-01-29 19:22:01 -05:00
9364816c42 BoEB: Fix chain mail typos 2017-01-29 19:20:10 -05:00
e7780b98a7 Blades Base: Give some terrains the wilderness ability 2017-01-29 17:56:39 -05:00
6908404d41 Propagate mosst bladbase item changes to the scenarios 2017-01-28 21:50:01 -05:00
5eddad940d Blades Base: A few more fixes
- Asps now drop their fangs
- Feldspar Charm gains negative protection
2017-01-28 21:50:01 -05:00
9409a29d42 Blades base: Conceal ability for uranium bar 2017-01-28 17:05:54 -05:00
8eb304b47a Blades base: Fix ogrish and giantish gauntlets being the same 2017-01-28 17:05:33 -05:00
bf73042edf Blades base: Small tweaks to some of the new items
- Sparking and flashing staff were identical; reduced one ability strength to differentiate
- Monk's Staff renamed to something more generic
2017-01-28 12:35:14 -05:00
9addbc7bb2 Blades base: Rewrite descriptions for racial items 2017-01-28 12:34:54 -05:00
847d4df90d Blades base: Rename cave rat to be more generic 2017-01-28 12:00:21 -05:00
6b4e7d9252 Blades base: Strip blank talk keys 2017-01-28 12:00:00 -05:00
92388c15d0 Blades base: Strip unused outdoor strings 2017-01-28 11:58:28 -05:00
fb26810f32 Blades base: Fix burning arrows not doing fire damage 2017-01-28 02:05:11 -05:00
ultra
dde0212dc4 renamed sounds to match filenames in source (lowercase .wav), fixed up scenario and character editors 2017-01-26 17:17:33 -05:00
ultra
057aade18b Get it building and launching something 2017-01-26 17:17:25 -05:00
ultra
ffa2d0e950 Hacked scons scripts and got it building on Ubuntu with clang.
Minor changes to support building on recent clang
Addition of some headers for non-compiling files
2017-01-26 17:16:38 -05:00
0980004b8b scons: Make scenario packer re-entrant and skip hidden files
This is the second attempt to fix Travis build failure
2017-01-26 14:53:50 -05:00
eedd4cd5bc Travis: Attempt to fix build failure 2017-01-26 12:30:16 -05:00
3522d11217 Fix incorrect message about scenarios location 2017-01-26 12:25:40 -05:00
401f2c2ee8 Scenarios: Replace obsolete terrains on all maps
This covers the old road terrains and the old special spot terrains (both roads and special spots are now a field)
2017-01-23 01:04:12 -05:00
87b22602a1 Scenarios: Strip trailing null placed monsters 2017-01-23 00:34:31 -05:00
af45202d9b Scenarios: Strip trailing null placed items 2017-01-23 00:34:31 -05:00
89ec534759 Scenarios: Strip unused special items 2017-01-23 00:34:28 -05:00
cb013656e6 Scenarios: Strip unused strings 2017-01-23 00:34:19 -05:00
cf462633c0 Scenarios: Strip excess trailing special nodes 2017-01-22 23:20:39 -05:00
c7659d23a2 Scenarios: Strip out residual boats, horses, and preset fields 2017-01-22 23:03:25 -05:00
fdf06609fb Scenarios: Strip unused items and monsters 2017-01-22 22:29:02 -05:00
71d8221c7a Scenarios: Strip excess whitespace 2017-01-22 22:24:58 -05:00
8e43ce4347 Add preview button to item/monster edit dialogs
This shows the monster or item info dialog as it would appear in-game
2017-01-22 11:02:26 -05:00
40110dc367 scons: Update to build the scenarios in the new format 2017-01-21 20:31:08 -05:00