d93f29e881
ASR replays
2025-05-20 11:46:20 -05:00
5587375041
ASR replays
2025-05-19 22:40:58 -05:00
c8df4a78f0
Replay shows scenario custom item graphic not saved right
2025-05-19 21:41:11 -05:00
8ce812458b
Replay completes ZKR playthrough
2025-05-19 21:41:07 -05:00
5774a05038
ZKR replays from Mac
2025-05-19 21:41:07 -05:00
619b656fdf
ZKR replays from PC
2025-05-19 21:41:07 -05:00
5a6c0186aa
Scenario demonstrates big monsters not drawn when off by 1 to left or top
2025-05-19 21:41:01 -05:00
3dfa2b8ad4
failing test case for saving monster thrash number
2025-05-19 21:41:00 -05:00
1589c59300
short replay reproduces a monster ranged attack graphics bug
2025-05-12 10:32:09 -05:00
dc0b3d4e27
don't let me use the control panel after ending triggered
2025-05-11 19:17:12 -05:00
38611e3d69
Replays complete ASR rebel playthrough
2025-05-11 10:51:37 -05:00
813edf0c64
Fix test compile errors
2025-05-11 10:51:09 -05:00
21536fa1fa
extract editor state vars in cScenario to a new struct
2025-05-11 10:51:08 -05:00
005d40806c
Flesh out acid as a real damage type
2025-05-11 10:51:08 -05:00
ea8296157f
Don't black out the map when redraw requested during talk mode
2025-05-11 10:50:10 -05:00
4d60ddaa3d
Fix background flickering during boom_space
2025-05-11 10:50:02 -05:00
df5fce5ec9
2 missing VoDT replays from windows
2025-05-11 10:49:58 -05:00
d15c202707
replays finish off VoDT playtest 1
2025-05-11 10:49:58 -05:00
49fbe3e63a
Fix item duplication + missing item bug. Fix #78
2025-05-11 10:49:53 -05:00
822343d653
short replay will reproduce flickering if it breaks again
2025-05-11 10:49:49 -05:00
594cd98e0d
Day of VoDT testing replays
2025-05-11 10:49:44 -05:00
15b7a8dc92
VoDT replays
2025-05-11 10:49:29 -05:00
0d66b82932
day's worth of VoDT replays
2025-05-11 10:49:22 -05:00
bcf985aaf9
more VoDT replay
2025-05-11 10:49:16 -05:00
2bd6b12134
More VoDT replays
2025-05-11 10:49:15 -05:00
631949a156
replay of victory over lizards
2025-05-06 15:24:13 -05:00
924a5444bb
replay of a TPK and restore from save
2025-05-06 15:24:13 -05:00
4ce5535920
VoDT replay contains bug where PC target buttons disappear
2025-05-06 15:24:13 -05:00
731dc778b3
Replay crashes when casting spell without choosing target
2025-05-06 15:24:13 -05:00
ee4c18332b
New replay crashes in monst_fire_missile
2025-05-06 15:24:13 -05:00
075985caaf
Replays in Fort Talrus (VoDT)
2025-03-30 11:51:15 -05:00
f0f08ae5a8
Replay test scenarios can be unpacked. Fix #603
2025-03-30 11:51:13 -05:00
460e821700
ignore autosaves of replay parties
2025-03-19 19:31:30 -05:00
76040c5f6b
replay casts every priest spell.
2025-03-19 19:31:25 -05:00
1237ef9ed1
remove slowdown from AllMageSpells.xml
2025-03-19 19:31:24 -05:00
dfb79c2230
Replay shows graphical bug in Shockwave spell
2025-03-19 19:31:23 -05:00
227f343098
Replay that casts every mage spell
2025-03-19 19:31:21 -05:00
2e8d3ce1f2
(slightly outdated) One of everything replay.
2025-03-19 19:31:20 -05:00
3e1746f0c5
fix button mapping in old replay
2025-03-19 19:31:20 -05:00
f1abdd9073
.boes file needs to exist to launch replay test scenario
2025-03-19 19:31:19 -05:00
4beddb82bf
Meanincful names for replays
2025-03-19 19:31:19 -05:00
6f14c01487
skip more for file load preview
2025-03-16 14:03:53 -04:00
18a9e343f9
Fix several of the unit test XML files missing minimal elements for a successful load where the goal was to test something that comes after those elements.
2025-03-08 20:05:12 -05:00
a1bc923de8
Remove the Edit Saved Item Rectangles menu item in favour of a toolbar button.
...
The limit of 3 saved item rectangles has been removed - you can now add as many as you want.
However, the 1 per town limit is now strictly enforced.
The saved item rectangle is now shown with a cyan border when editing town.
2025-03-08 20:05:12 -05:00
Nathan R
598fd4836a
Fixed up: Move file-static RenderWindow and RenderTexture instances inside functions to fix GL race condition on startup ( #682 )
2025-03-06 19:40:40 -05:00
0afed5db59
A feature flag denotes whether a scenario uses the new or old format for its metadata. With the old format (legacy scenarios and openBoE scenarios created prior to this PR) everything displays in the scenario picker as before, and scenario designers get 2 text fields to display however they want, and 2 text fields that are pretty much useless.
...
With the new format, Author and Contact info are formatted onto the first line in the scenario picker display. The scenario designer gets 1 line to write a teaser.
Fix #593
Also fix a bug where scenario ratings were appearing as integers ingame instead of the correct "G", "PG", etc.
2025-03-02 01:09:03 -05:00
2145d88133
Remove the <os> element from scenarios
...
Fix #522
2025-02-16 21:41:47 -05:00
8cff2428a9
DRY advanced town help. Fix #611
2025-02-16 00:02:22 -05:00
ff65ddbb69
Fix Visual Studio undefined behavior test errors
2025-02-15 16:04:14 -05:00
josefwk
f22f248f4e
Fixed typos for Resurrection Balm and Leather Baldric ( #579 )
2025-02-07 19:43:29 -05:00