Commit Graph

3596 Commits

Author SHA1 Message Date
9c6d51d764 Release build squashed
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v0.0.15
2025-05-22 07:51:24 -05:00
ab6a7f79b4 fix itch build when itch client apps folder doesn't exist 2025-05-21 15:30:50 -05:00
d93f29e881 ASR replays 2025-05-20 11:46:20 -05:00
27af820c3a don't say dead PCs are 'too far away' to give item 2025-05-20 11:23:31 -05:00
f03f1b41cf fix town hostile nodes which converted wrong in zakhazi
the conversion is fixed now
2025-05-20 10:42:11 -05:00
b1efcd5f46 note a confusing node name 2025-05-20 10:36:36 -05:00
3267ded244 Fix every wrongly converted block-move node in ASR
(by copying from the scen_update branch where the conversion
was fixed and reapplied)

Note that I also did this for the other scenarios
but none of them had remaining broken block-move nodes
2025-05-20 10:34:04 -05:00
d0e7c6e6be Fix add_check_overflow 2025-05-20 08:47:46 -05:00
0d485a90ca fix typo 2025-05-20 08:21:38 -05:00
5587375041 ASR replays 2025-05-19 22:40:58 -05:00
24e08a6948 fix typo 2025-05-19 21:41:19 -05:00
758c116b48 Fix typo 2025-05-19 21:41:18 -05:00
a4c52ee57e ZKR use updated conveyor rules 2025-05-19 21:41:18 -05:00
e3b0934d15 make pushing crates/barrels/blocks DRY 2025-05-19 21:41:18 -05:00
c2352082bf crate/barrel/block physics don't use hardcoded terrain nums 2025-05-19 21:41:18 -05:00
946a396343 Don't let designer change or delete the pit/barrier terrain 2025-05-19 21:41:18 -05:00
1bfc435499 resolve some TODOs 2025-05-19 21:41:17 -05:00
0e164e8b23 Big monsters check all special terrains for moveability 2025-05-19 21:41:17 -05:00
0363f960b6 figured out what that loop is doing 2025-05-19 21:41:17 -05:00
2e90088570 Conveyors don't push onto blocked terrain 2025-05-19 21:41:17 -05:00
cc0deabf85 Use max_dim for temporarily displacing monster 2025-05-19 21:41:17 -05:00
44a31a2b79 support diagonal conveyor terrain 2025-05-19 21:41:17 -05:00
0881de3d58 Northease -> Northeast 2025-05-19 21:41:16 -05:00
fcbba73f27 Refactor make conveyor code more DRY without changing behavior 2025-05-19 21:41:16 -05:00
e1e147f0e1 Fix conveyor belt redraw logic error 2025-05-19 21:41:16 -05:00
7d627c843e editor item and monster previews use dark background 2025-05-19 21:41:16 -05:00
30f7117317 outdoor details cancel button 2025-05-19 21:41:16 -05:00
5ad8bc00fe town wandring monsters cancel btn 2025-05-19 21:41:15 -05:00
4b28b89a87 town events cancel button 2025-05-19 21:41:15 -05:00
ce2fc24074 scen event timers cancel button 2025-05-19 21:41:15 -05:00
953742977f esc for var town entry cancel 2025-05-19 21:41:15 -05:00
7e42436306 scen details cancel button 2025-05-19 21:41:15 -05:00
a52e6ff4f3 editor preview titled messages 2025-05-19 21:41:14 -05:00
a18b438bee editor dialog previews show record button 2025-05-19 21:41:14 -05:00
a77e009780 Town details suggest number of hostiles for thrash number 2025-05-19 21:41:14 -05:00
f791848897 Town details picker for save event 2025-05-19 21:41:14 -05:00
7602c05f98 town details cancel button (#685) 2025-05-19 21:41:14 -05:00
fbca9477f0 reorder edit-town-details.xml logically 2025-05-19 21:41:14 -05:00
609b8a2efc editor escape key turn off tool / close terrain view 2025-05-19 21:41:13 -05:00
7ff2ff8ccd refactor so keystrokes can trigger editor left buttons 2025-05-19 21:41:13 -05:00
829d55fb88 fix scenedit compilation 2025-05-19 21:41:13 -05:00
8915ad3d08 fix pcedit compilation 2025-05-19 21:41:13 -05:00
e089effea4 fancy file previews don't load custom graphics (for now) 2025-05-19 21:41:13 -05:00
f2492d6fb4 allow loading party without overwrite global cCustomGraphics 2025-05-19 21:41:13 -05:00
2d8e77b9e2 don't clear the party sheet when clearing scenario graphics.
This is because when you leave a scenario and enter a new one,
your party sheet gets clobbered
2025-05-19 21:41:12 -05:00
f394cfb411 more comments and simplification of graphics sheet export 2025-05-19 21:41:12 -05:00
a1adaa3e48 comment more parts of copy_graphic() and fix a logic error 2025-05-19 21:41:12 -05:00
0bc13148bf function for debugging internal textures
this would have been nice for checking the textures of sf::Fonts
2025-05-19 21:41:12 -05:00
61fe06a66d delete commented-out code that looks platform-specific & outdated 2025-05-19 21:41:12 -05:00
3319a4ec53 comments on copy_graphic() 2025-05-19 21:41:12 -05:00