reorder edit-town-details.xml logically
This commit is contained in:
@@ -2,19 +2,32 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay'>
|
||||
<!-- OK button -->
|
||||
<field name='name' top='29' left='186' width='151' height='16'/>
|
||||
<field name='chop' top='77' left='327' width='43' height='16'/>
|
||||
<field name='key' top='101' left='327' width='43' height='16'/>
|
||||
<field name='population' top='219' left='294' width='54' height='16'/>
|
||||
<field name='difficulty' top='265' left='294' width='54' height='16'/>
|
||||
<button name='okay' type='regular' top='410' left='349'>OK</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' width='256' height='17'>Town Details</text>
|
||||
|
||||
<text top='30' left='50' width='130' height='14'>Town name:</text>
|
||||
<field name='name' top='29' left='186' width='151' height='16'/>
|
||||
|
||||
<text top='58' left='50' width='130' height='14'>Town timing:</text>
|
||||
|
||||
<text top='78' left='59' width='242' height='14'>Day when town dies: (if -1, it doesn't)</text>
|
||||
<field name='chop' top='77' left='327' width='43' height='16'/>
|
||||
|
||||
<text top='98' left='59' width='261' height='41'>Number of event which prevents town death (if -1 or 0, none) - see chapter in documentation on time for more details.</text>
|
||||
<field name='key' top='101' left='327' width='43' height='16'/>
|
||||
|
||||
<text top='216' left='50' width='234' height='42'>
|
||||
Maximum number of monsters:
|
||||
(When this many monsters are killed, the dungeon will be abandoned)
|
||||
</text>
|
||||
<field name='population' top='219' left='294' width='54' height='16'/>
|
||||
|
||||
<text top='262' left='50' width='235' height='53'>
|
||||
Town difficulty (0-10):
|
||||
(Determines how fast wandering monsters appear, how nasty traps are, and how hard it is to unlock doors.)
|
||||
</text>
|
||||
<field name='difficulty' top='265' left='294' width='54' height='16'/>
|
||||
|
||||
<text top='143' left='50' width='63' height='14'>Lighting:</text>
|
||||
<group name='lighting'>
|
||||
<led name='lit' top='143' left='122'>Fully Lit</led>
|
||||
@@ -22,14 +35,7 @@
|
||||
<led name='drains' top='177' left='122'>Very dark (light used 10x as fast)</led>
|
||||
<led name='no-light' top='194' left='122'>Totally dark (no light)</led>
|
||||
</group>
|
||||
<text top='216' left='50' width='234' height='42'>
|
||||
Maximum number of monsters:
|
||||
(When this many monsters are killed, the dungeon will be abandoned)
|
||||
</text>
|
||||
<text top='262' left='50' width='235' height='53'>
|
||||
Town difficulty (0-10):
|
||||
(Determines how fast wandering monsters appear, how nasty traps are, and how hard it is to unlock doors.)
|
||||
</text>
|
||||
|
||||
<text top='317' left='50' width='101' height='110'>Comments:<br/>
|
||||
You can add up to three comments for yourself.
|
||||
These are not used by the game.
|
||||
@@ -43,4 +49,7 @@
|
||||
<stack name='cmt' pages='3'>
|
||||
<field name='comment' top='317' left='162' width='251' height='80'/>
|
||||
</stack>
|
||||
|
||||
<!-- OK button -->
|
||||
<button name='okay' type='regular' top='410' left='349'>OK</button>
|
||||
</dialog>
|
||||
|
Reference in New Issue
Block a user