Commit Graph

3907 Commits

Author SHA1 Message Date
edf74641c7 allow scenario to contain extra first help message
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v0.0.32
2025-08-24 12:38:24 -05:00
eefbb72c55 quick-fix failure to show load/create dialog for builtin scens 2025-08-24 12:32:40 -05:00
6fbdfa190d fix key shortcuts of reset help confirmation 2025-08-24 12:13:39 -05:00
c7772e67a1 Showcase build reset help messages on tutorial launch 2025-08-24 12:05:54 -05:00
b255eaeab8 fixup! Release build squashed 2025-08-24 12:05:47 -05:00
aaec15743d make tutorial feature flag debug-only for now 2025-08-19 08:24:24 -05:00
4a0bd148b5 PC editor also clear creature save 2025-08-18 17:48:02 -05:00
82f7800b95 Clear saved monsters when exiting scenario. Fix #786 2025-08-18 17:45:55 -05:00
ca3974982c Wire up the tutorial (which is empty) 2025-08-18 17:28:07 -05:00
4bcdae4b49 NSI script copy tutorial.boes 2025-08-18 17:27:36 -05:00
35ca3d5d43 Xcode package tutorial 2025-08-18 17:27:36 -05:00
6bd0a89ae9 Visual studio package tutorial 2025-08-18 17:27:35 -05:00
4c7cefa300 Scons package the tutorial scenario 2025-08-18 17:27:35 -05:00
a0392089af Unpacked empty tutorial scenario 2025-08-18 17:27:35 -05:00
8d940ecca9 try allowing implicit fallthrough in xcode 2025-08-18 17:27:35 -05:00
5132bee02b substitutions no longer needed 2025-08-18 17:27:35 -05:00
6400082387 Fix rendering UTF-8 text 2025-08-18 17:27:35 -05:00
a88cd61b7b has_class require_charges allow item w/ 0 max charges 2025-08-18 17:27:35 -05:00
cbff64d336 print success chance when fail breaking door or barrier 2025-08-18 17:27:34 -05:00
47c772c2f5 add name to funding list 2025-08-18 17:27:34 -05:00
08a4ea8ab7 add donor to credits 2025-08-18 17:27:34 -05:00
b349f76665 town entry autosave wait for specials to run. fix #781 2025-08-18 17:27:34 -05:00
ac25105bc6 queue_special() return whether special was queued 2025-08-18 17:27:34 -05:00
ff80cfc516 starting with stairways, show more info in edit special list 2025-08-18 17:27:34 -05:00
54b89bbcff When shifting to town entrance, show outdoor loc str
Fix #693
2025-08-18 17:27:34 -05:00
0d7a6b293f fix grammar in special node description 2025-08-18 17:27:33 -05:00
c707d5d741 ignore empty encoding element 2025-08-18 17:27:33 -05:00
11f1a2f90d ignore uninitialized Rectangle 1-8 2025-08-18 17:27:33 -05:00
fb7a3b80cf Draw roads with brown dots. Fix #782 2025-08-18 17:27:33 -05:00
e1e1333a5d Get all gold don't steal without consequences 2025-08-18 17:27:33 -05:00
5bd0d13176 fix outdoor custom monster facing 2025-08-18 17:27:32 -05:00
b21a30ea66 fix outdoor monster facing 2025-08-18 17:27:32 -05:00
8b3400624d Fix a case of minimap area rect spoilers 2025-08-18 17:27:31 -05:00
a82ab06523 feature flag keep doors easier in old scenarios 2025-08-18 17:27:21 -05:00
7ff53365e0 fix monsters rendering backwards? fix #785 2025-08-09 13:53:10 -05:00
edf7c28163 targeting grid fix big monster handling 2025-08-09 13:03:14 -05:00
4f5645f033 Clip big monster combat frame at window edge 2025-08-09 11:44:22 -05:00
28dbf97eee don't tooltip or annotate hidden towns/junk sign locs 2025-08-09 11:09:41 -05:00
e5c81f2eb2 move is_sign to boe.locutils 2025-08-09 11:09:08 -05:00
e4ae1a70ee fix hovering map features outdoors 2025-08-08 20:43:31 -05:00
32b9ce643b fix outdoor positioning of circle markers 2025-08-08 20:40:41 -05:00
dde1488cfa fix crash when out-of-bounds 'tile' hovered in minimap 2025-08-08 20:40:25 -05:00
72aafe9faf fix loc_off_act_area for outdoors 2025-08-08 20:39:59 -05:00
db293d321e add btnpanel sources to xcode12 2025-08-07 15:20:05 -05:00
660fdb584a specify vehicle.hpp directory 2025-08-07 10:41:22 -05:00
18f1c3b923 Tooltip text when party icon highlighted 2025-08-07 09:39:05 -05:00
8341bd46f9 better way of only showing known extent of area rectangle 2025-08-07 09:39:05 -05:00
ba8b893c20 TRANSPARENT->EMPTY makes it compile on Windows 2025-08-07 09:39:05 -05:00
23106c6954 very messy support for recording 6-string dialog 2025-08-07 09:39:05 -05:00
d17715f71f combine 2-string dialog records into 1 element 2025-08-07 09:39:05 -05:00