9c6d51d764
Release build squashed
/ release (Debug, map[deps:macos-universal flag:arm64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-silicon version:14]) (push) Has been cancelled
/ release (Debug, map[deps:macos-universal flag:x86_64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-intel version:13]) (push) Has been cancelled
/ release (Debug, map[name:windows scons-script:./.github/workflows/scripts/win/scons-build.bat suffix: version:2019]) (push) Has been cancelled
/ release (Release, map[deps:macos-universal flag:arm64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-silicon version:14]) (push) Has been cancelled
/ release (Release, map[deps:macos-universal flag:x86_64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-intel version:13]) (push) Has been cancelled
/ release (Release, map[name:windows scons-script:./.github/workflows/scripts/win/scons-build.bat suffix: version:2019]) (push) Has been cancelled
2025-05-22 07:51:24 -05:00
30f7117317
outdoor details cancel button
2025-05-19 21:41:16 -05:00
5ad8bc00fe
town wandring monsters cancel btn
2025-05-19 21:41:15 -05:00
4b28b89a87
town events cancel button
2025-05-19 21:41:15 -05:00
ce2fc24074
scen event timers cancel button
2025-05-19 21:41:15 -05:00
953742977f
esc for var town entry cancel
2025-05-19 21:41:15 -05:00
7e42436306
scen details cancel button
2025-05-19 21:41:15 -05:00
a77e009780
Town details suggest number of hostiles for thrash number
2025-05-19 21:41:14 -05:00
f791848897
Town details picker for save event
2025-05-19 21:41:14 -05:00
7602c05f98
town details cancel button ( #685 )
2025-05-19 21:41:14 -05:00
fbca9477f0
reorder edit-town-details.xml logically
2025-05-19 21:41:14 -05:00
cba95554f1
Add cancel button to advanced scenario details (re #685 )
2025-05-19 21:41:11 -05:00
965b1c631b
fix accidental line wrapping in about-boe
2025-05-19 21:41:09 -05:00
77fe44c514
Confirm keep changes before train next PC
2025-05-19 21:41:08 -05:00
6281cb8026
fix more pict positions that will cause out-of-bounds sampling
2025-05-19 21:41:05 -05:00
c325e01e92
add cancel button to 'ask about?'
2025-05-19 21:41:03 -05:00
828ce51c69
spellcasting dialog show Dead/Dust/Stone status
2025-05-19 21:41:02 -05:00
acc2e4a8c1
Still finding dialogs with bad defbtn
2025-05-11 10:51:01 -05:00
d92c43400e
Fix another defbtn 'no'
2025-05-11 10:51:00 -05:00
b1ddb696b3
ellipsis-truncate long PC names in more places
2025-05-11 10:50:09 -05:00
ebd6908b95
ellipsis-truncate PC names in edit-party dialog
2025-05-11 10:50:09 -05:00
e8134e836a
add patron
2025-05-11 10:50:00 -05:00
b32a2d40aa
fix def/escbtn in some dialogs I missed
2025-05-11 10:49:57 -05:00
cf5ce53721
Fix a case where target lock is annoying
2025-05-11 10:49:41 -05:00
aeaee9bbdb
Debug action to fix the elusive font corruption bug
2025-05-11 10:49:38 -05:00
41f00ebf74
Darker baby hydra by Seb Galvez
...
fix #720
also fix 1-pixel offset of the monster next to baby hydra.
2025-05-11 10:49:37 -05:00
203edc46f1
Scaffold for dialog previews in the scen editor
2025-05-11 10:49:35 -05:00
b3e67e32c9
Fix colored stripe in 1.5x spellcasting dialog. fix #698
2025-05-11 10:49:31 -05:00
be25934993
better key shortcuts for stair dialogs
2025-05-11 10:49:26 -05:00
3e1c2a9fb1
Debug give item: allow giving as unidentified
2025-05-11 10:49:19 -05:00
9d915056b9
add ctrl to 1-4 hotkeys in Save As dialog
...
because players will commonly type numbers in the text field
2025-05-11 10:49:18 -05:00
36cfc50280
add name to credits
2025-05-11 10:49:16 -05:00
447f9739a4
Remove RepeatRoomDescriptions, which never did anything
...
Fix #712
2025-05-06 15:24:13 -05:00
7359eda202
remove keyboard shortcut that text field typing would trigger
2025-05-06 15:24:13 -05:00
ecf0227cc3
escape should close get-items
2025-03-30 11:51:14 -05:00
d1c2070733
Tighten up the welcome dialog
2025-03-30 11:51:13 -05:00
500471bad1
assign escbtn and defbtn appropriately
...
Behaviorally: This change makes it so that Enter will never cancel
a dialog, unless that dialog only contains info to be read. Escape
will never unpredictably be treated as Enter. And some dialogs without
Escape to cancel, now can be canceled with Escape.
A lot of this just refactors dialogs to define the cancel button
at the top, not as a hotkey on a cancel button deep in the XML.
I think this makes enter/escape behavior in dialogxml files more
legible at a glance.
2025-03-30 11:51:12 -05:00
8af5eb6c38
dialogs can have a button respond to Escape
...
I'm planning to make it so the Enter key will never cancel a yes/no dialog. To do this, I'm adding an Escape button to dialogs. So cancel/accept keyboard shortcuts will be predictable and intuitive. Dialogs that require extra confirmation will have a 'really confirm' LED.
2025-03-30 11:51:11 -05:00
ecb48faa43
all affirmative buttons on right side. Fix #702
2025-03-30 11:51:11 -05:00
98debe66fe
Change logic of restart-game confirmation
2025-03-30 11:51:10 -05:00
629d92601f
more room for extra info in select-pc dialog
2025-03-30 11:51:07 -05:00
f8061ac1c4
more succint skill hint
2025-03-30 11:51:07 -05:00
f9c05815fc
show skill levels for bash/pick selection, highlight best
2025-03-30 11:51:06 -05:00
b236dead06
1-4 keyboard shortcuts in save picker
2025-03-30 11:51:05 -05:00
f26a9e9c32
Fix awkwardness of Enter key in string picker
...
Search field starts out hidden. When the button is
clicked, the field and other controls appear, and
the button takes over the enter key. Ctrl+Enter
clicks okay (so if search is not opened, either
Enter OR Ctrl+Enter will click okay)
2025-03-30 11:51:04 -05:00
a17f5b1a7c
String picker search field. Fix #701
2025-03-30 11:51:03 -05:00
d10b6e9e15
relativize choose-string.xml
2025-03-30 11:51:02 -05:00
6f3e61899e
Debug action: apply status effect
2025-03-19 19:31:22 -05:00
72942efa6a
reorganize, relativize, and add 'Everyone' button to select-pc
2025-03-19 19:31:21 -05:00
eb03632598
Training dialog only show relevant info
2025-03-19 19:31:19 -05:00