1d491e3b2a
Address a dead store issue found by the static analyzer.
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I kept this separate from the other dead store issues because it clearly changes behaviour – the change makes teleport_party NEVER play an animation in combat. Thus, in case the change is determined to be wrong, this is to document what happened and why.
2024-08-10 12:09:35 -04:00
104f6d6b0b
Address some compiler warnings (Xcode 12)
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* Missing prototypes
* Unused function parameters
* Float comparison in preferences
2024-08-10 12:06:11 -04:00
a202918d57
Address UB warnings found by the static analyzer
2024-08-10 11:56:51 -04:00
9f67015ffe
Remove the 'normal speed' icon, which had always been unused in Blades of Exile
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closes #387
2024-08-09 22:32:09 -04:00
4e6306b110
record and replay mods on startup buttons. fix #394
2024-08-09 19:47:15 -04:00
f8d319c550
replay the scenario list
2024-08-09 02:16:07 -04:00
740810d7d2
record installed scenario files
2024-08-09 02:16:07 -04:00
a13e7cdc3b
replace atoi with std::stoi
2024-08-09 02:06:31 -04:00
fc12092a1b
replace rand() and srand(). fix #390
2024-08-08 13:43:29 -04:00
95f1225108
fix #240
2024-08-03 19:28:02 -04:00
f9ccd2bb9a
fix #148
2024-08-03 12:46:09 -04:00
09b2c0c822
move forward-declarations into boe.actions.cpp
2024-08-03 12:30:08 -04:00
0554149859
deque use non-const type parameter
2024-08-03 12:30:08 -04:00
bc89dad159
record and replay quitting the app
2024-08-03 12:30:08 -04:00
cc5823bbcd
de-duplicate quitting logic
2024-08-03 12:30:08 -04:00
27db98a634
record/replay giving items
2024-08-03 12:30:08 -04:00
f3f1124bef
record and replay dropping items
2024-08-03 12:30:08 -04:00
43350e4e09
handle several one-step actions
2024-08-03 12:30:08 -04:00
1e68d32543
DRY retrieval of some types from replay action
2024-08-03 12:30:08 -04:00
40cec6e861
move replaying into the event loop
2024-08-03 12:30:08 -04:00
d9cf1c8fae
record and replay switching active PC
2024-08-03 12:30:08 -04:00
0a3aa97b59
Fix #318
2024-08-01 23:11:27 -04:00
afca0dc85d
mac replay preferences
2024-07-31 19:58:19 -04:00
4d0806a9cf
MacOS don't try to load 'record' or 'replay'
2024-07-31 19:58:19 -04:00
3c3a105ae4
make pop_next_action() return a reference
2024-07-28 17:07:33 -04:00
b7692c2fa6
use specific stringstream types
2024-07-28 17:07:33 -04:00
756cf658d6
when replaying, don't open file browsers
2024-07-28 17:07:33 -04:00
3744005f68
record and replay startup button clicks
2024-07-28 17:07:33 -04:00
d23d5c5857
replay movement actions
2024-07-28 17:07:33 -04:00
53d4bc2898
only record movement in recording mode
2024-07-28 17:07:33 -04:00
1640ba9a79
no spaces after ifs
2024-07-28 17:07:33 -04:00
37ca8188c1
record movement actions
2024-07-28 17:07:33 -04:00
945a4f14a0
fix command-line arg docs
2024-07-28 17:07:33 -04:00
047c471607
finish_load_party()
2024-07-28 17:07:33 -04:00
b749b6377a
put decoded replay save in tempDir
2024-07-28 17:07:33 -04:00
31dcb26d9d
WIP encode and decode save files in action logs
2024-07-28 17:07:33 -04:00
56169abaf5
Reorganize global replay code
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Theoretically, the scenario and character editors could also have replay systems
2024-07-28 17:07:33 -04:00
196c5d784a
allow providing base filename for log recording
2024-07-28 17:07:33 -04:00
cbfddc26ab
pre-declare action log vars/functions for global use
2024-07-28 17:07:33 -04:00
669d7dcb5c
record and replay srand() in an action log
2024-07-28 17:07:33 -04:00
c251fee834
Fix graphics flickering/stretching on Windows ( #367 )
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* DRY, standardized window top offset
* handle_splash_events() handle multiple events per frame
* accurate windows menubar height for multiple rows
* Windows filter a resize event triggered by the menubar
* windows expand small window to fit menubar
* splash screens draw in view rect, not window rect
2024-06-27 08:40:34 -04:00
d6ae801203
fix #368
2024-06-24 21:47:14 -04:00
4fa4f0b92b
remove args and windows logic from all set_up_apple_events
2024-06-12 22:38:31 -06:00
cb62505e8d
reorder init calls to fix file loading
2024-06-12 15:35:54 -06:00
a45b34ec42
all platforms load party from command line
2024-06-12 12:28:42 -06:00
c691b908a6
Only hide left/right buttons for empty vector
2023-02-04 18:54:07 -05:00
35050aedc7
Some minor special node fixes
2023-01-30 00:10:56 -05:00
1ac7132733
Add option for move items node to pull from containers
2023-01-30 00:10:56 -05:00
0bfa325060
Refine and fix up numeric response node
2023-01-30 00:10:56 -05:00
49ea9da713
Rearrange spell pattern code to enable switch statements to make use of missing case warnings
2023-01-30 00:08:31 -05:00