4a8d58926a
undo/redo setting all items not property
2025-06-11 17:46:38 -05:00
8d7e5ba500
undo/redo for edit/clear item type
2025-06-05 13:41:15 -05:00
2c3751284d
undo/redo for editing/clearing monster types
2025-06-05 11:30:27 -05:00
efba526fb9
undo/redo for edit/clear terrain type.
2025-06-05 09:04:30 -05:00
1842d376e6
add escbtn to edit-placed-item
2025-06-04 09:56:03 -05:00
bdf1b8a4a8
undo clear items
2025-06-04 09:56:00 -05:00
46b8dbd4de
Make adding random items undoable
2025-06-04 09:55:59 -05:00
f4aa9780e0
delete last town is just the inverse of create town
2025-06-04 09:55:58 -05:00
fd9132a0dd
Implement key shortcuts to jump alphabetically in scen list.
...
Fix #336
2025-06-02 11:32:20 -05:00
731edb26e3
edit special node: allow create/edit
2025-06-02 11:32:20 -05:00
75944686b3
Editing town entrance, allow Create/Edit
2025-06-02 11:32:19 -05:00
9723ab2ca6
cancel button when editing race/traits
2025-06-02 11:32:19 -05:00
fe055e8203
Fix switching PCs when editing spells. Fix #66
2025-06-02 11:32:19 -05:00
961a5b3e1c
pcedit fix title of edit spells dialogs
2025-06-02 11:32:19 -05:00
b76aa0e871
editor allow moving monsters in town
2025-06-02 11:32:19 -05:00
19108095cf
allow moving placed items in town
2025-06-02 11:32:19 -05:00
fa6a3f2139
allow moving boat or horse within area
2025-06-02 11:32:19 -05:00
3d231ce76b
make non-editable 'num' text, not field
2025-06-02 11:32:19 -05:00
49b24f997f
int/uint type on all relevant fields (I hope)
2025-06-02 11:32:19 -05:00
9de231c882
Monst ability editor show monster pic and name
2025-06-02 11:32:19 -05:00
711f327138
warn about overwriting monster ability
2025-06-02 11:32:19 -05:00
49b5841d0f
add Choose button for monster special loot item ( #731 )
2025-06-02 11:32:19 -05:00
05989810d4
move ok/cancel to bottom of xml
2025-06-02 11:32:19 -05:00
1c059564b2
note that many more dialog fields need int or uint type
2025-06-02 11:32:19 -05:00
fd05590de2
add uint types to edit-monster-abils
2025-06-02 11:32:19 -05:00
73fd1bcfff
reorder edit-monster-abils logically
2025-06-02 11:32:19 -05:00
dddae03915
Add button to open scenario folder & refresh list
2025-05-24 16:32:06 -05:00
e846540ebd
remove out-of-range node in VoDT outdoors ( fix #741 )
2025-05-23 14:28:41 -05:00
f03f1b41cf
fix town hostile nodes which converted wrong in zakhazi
...
the conversion is fixed now
2025-05-20 10:42:11 -05:00
3267ded244
Fix every wrongly converted block-move node in ASR
...
(by copying from the scen_update branch where the conversion
was fixed and reapplied)
Note that I also did this for the other scenarios
but none of them had remaining broken block-move nodes
2025-05-20 10:34:04 -05:00
0d485a90ca
fix typo
2025-05-20 08:21:38 -05:00
24e08a6948
fix typo
2025-05-19 21:41:19 -05:00
758c116b48
Fix typo
2025-05-19 21:41:18 -05:00
a4c52ee57e
ZKR use updated conveyor rules
2025-05-19 21:41:18 -05:00
30f7117317
outdoor details cancel button
2025-05-19 21:41:16 -05:00
5ad8bc00fe
town wandring monsters cancel btn
2025-05-19 21:41:15 -05:00
4b28b89a87
town events cancel button
2025-05-19 21:41:15 -05:00
ce2fc24074
scen event timers cancel button
2025-05-19 21:41:15 -05:00
953742977f
esc for var town entry cancel
2025-05-19 21:41:15 -05:00
7e42436306
scen details cancel button
2025-05-19 21:41:15 -05:00
a77e009780
Town details suggest number of hostiles for thrash number
2025-05-19 21:41:14 -05:00
f791848897
Town details picker for save event
2025-05-19 21:41:14 -05:00
7602c05f98
town details cancel button ( #685 )
2025-05-19 21:41:14 -05:00
fbca9477f0
reorder edit-town-details.xml logically
2025-05-19 21:41:14 -05:00
13548c1249
missed a yes/no flip in ASR
2025-05-19 21:41:11 -05:00
cba95554f1
Add cancel button to advanced scenario details (re #685 )
2025-05-19 21:41:11 -05:00
1e8be3a956
widen blade wall blades. Fix #733
2025-05-19 21:41:10 -05:00
965b1c631b
fix accidental line wrapping in about-boe
2025-05-19 21:41:09 -05:00
0a9473a0b8
Fix reference to blue bottle button that's not there.
2025-05-19 21:41:09 -05:00
0ec09f938f
update alchemy help message re: balm
2025-05-19 21:41:08 -05:00