Commit Graph

3579 Commits

Author SHA1 Message Date
f2403badc5 alchemy difficulty follows in parenthesis 2025-05-19 21:41:09 -05:00
c6921b6804 Fix alchemy (lol) 2025-05-19 21:41:08 -05:00
0ec09f938f update alchemy help message re: balm 2025-05-19 21:41:08 -05:00
e900ff2a2e don't show left/right in create new PC skill dialog 2025-05-19 21:41:08 -05:00
77fe44c514 Confirm keep changes before train next PC 2025-05-19 21:41:08 -05:00
bd54d2e753 Show and hide +/- for skills based on can change 2025-05-19 21:41:08 -05:00
61fec3499a when training, display maxed-out skills 2025-05-19 21:41:08 -05:00
8ce812458b Replay completes ZKR playthrough 2025-05-19 21:41:07 -05:00
c45ac501c8 Fix grammar, make a little clearer? 2025-05-19 21:41:07 -05:00
dfc587eec0 Fix a typo
Honestly a thick accent could maybe make this one intentional
but the rest of the NPC's dialog is normal.
2025-05-19 21:41:07 -05:00
5774a05038 ZKR replays from Mac 2025-05-19 21:41:07 -05:00
619b656fdf ZKR replays from PC 2025-05-19 21:41:07 -05:00
48b6f4eed0 Fix typo 2025-05-19 21:41:07 -05:00
9babeddb3f comments 2025-05-19 21:41:06 -05:00
4b04a2d311 fix ExitTown autosave could be used to cheat 2025-05-19 21:41:06 -05:00
8ee2f0230b fix repeat cast check for priest spells 2025-05-19 21:41:06 -05:00
b83cf3762c Spellcasting change broke recast hint, fix it 2025-05-19 21:41:06 -05:00
04ff2cd903 don't use system beep in training dialog 2025-05-19 21:41:06 -05:00
817951cea3 Fix can't spend last 10 gold on max HP 2025-05-19 21:41:06 -05:00
bf77407eec DRY spellcasting rules, be clear why can't cast
This is a big refactor of complicated code, and needs extensive
testing.
2025-05-19 21:41:06 -05:00
945b82e033 add 1 more shore tile so wandering monst can't block boat exit 2025-05-19 21:41:05 -05:00
6a95ec0197 extend a room rectangle 2025-05-19 21:41:05 -05:00
6281cb8026 fix more pict positions that will cause out-of-bounds sampling 2025-05-19 21:41:05 -05:00
49aef8b8e2 Fix typo
Vahnatai speak strangely but this mistake would not make a phonic difference
so I don't think it's intentional
2025-05-19 21:41:05 -05:00
f9f19d139b buffer message when recording encounter 2025-05-19 21:41:05 -05:00
efe668750e fix misleading buffer message for talk record 2025-05-19 21:41:04 -05:00
64727a5c1b dash in wave blade description has no glyph. replace with -- for now 2025-05-19 21:41:04 -05:00
7079b30b3f fix bug where you board a boat in another outdoor section 2025-05-19 21:41:04 -05:00
d434dd74ca fix typo 2025-05-19 21:41:04 -05:00
bea3392e19 fix logic error causing crash loading party with timers 2025-05-19 21:41:04 -05:00
0fad713710 target lock should not be aware of invisible monsters 2025-05-19 21:41:04 -05:00
8940489b31 Fix talk mode key shortcuts when preset words may be hidden 2025-05-19 21:41:03 -05:00
c325e01e92 add cancel button to 'ask about?' 2025-05-19 21:41:03 -05:00
ce4a229e92 cScenario copy constructor/swap update town/outdoor pointers 2025-05-19 21:41:03 -05:00
ddeecc9956 add range check to vector2d 2025-05-19 21:41:03 -05:00
cf7b2c5176 fix one portcullis not opening 2025-05-19 21:41:03 -05:00
36ddc9e8fb make resurrection balm a feature flag. fix #703
This makes it so the built-in scenarios do not require balm,
even though they are not legacy scenarios.

If we add balm to the scenarios, we can change this.

If I find balm in ZKR I will change it.
2025-05-19 21:41:02 -05:00
e35086d6b2 resurrection spells hide invalid targets & hide res spells when all alive 2025-05-19 21:41:02 -05:00
176f0645a4 Resurrection spells don't charge SP when reagent missing 2025-05-19 21:41:02 -05:00
4c943df487 select target should usually not show split-off PCs 2025-05-19 21:41:02 -05:00
828ce51c69 spellcasting dialog show Dead/Dust/Stone status 2025-05-19 21:41:02 -05:00
00a6c3ae4b ZKR fix jump to nonexistent node 2025-05-19 21:41:02 -05:00
e10a42fff2 redo some bespoke text aligning 2025-05-19 21:41:01 -05:00
3021f19799 Fix PCs allowed to step sideways onto giants' legs 2025-05-19 21:41:01 -05:00
6e2b6f86b7 Fix big monsters not drawing partially at top or left 2025-05-19 21:41:01 -05:00
5a6c0186aa Scenario demonstrates big monsters not drawn when off by 1 to left or top 2025-05-19 21:41:01 -05:00
5b77a2d634 recover monster thrash numbers and hidden town flags in ZKR 2025-05-19 21:41:01 -05:00
12450c0511 recover monster thrash numbers and hidden town flags in ASR 2025-05-19 21:41:01 -05:00
f9212f8b1e recover monster thrash numbers and hidden town flags in busywork 2025-05-19 21:41:01 -05:00
331848359f recover monster thrash numbers and hidden town flags in valleydy 2025-05-19 21:41:00 -05:00