recover monster thrash numbers and hidden town flags in ASR
This commit is contained in:
@@ -10,7 +10,9 @@
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<lighting>lit</lighting>
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<onenter condition="alive">0</onenter>
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<onenter condition="dead">0</onenter>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>33</type>
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</item>
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@@ -15,6 +15,7 @@
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<exit dir="s" x="21" y="13" />
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<exit dir="e" x="23" y="12" />
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<flags>
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<chop kills="30000" />
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<tavern>true</tavern>
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</flags>
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<item id="0">
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@@ -10,7 +10,9 @@
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<lighting>lit</lighting>
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<exit dir="e" x="31" y="7" />
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<onexit dir="e">13</onexit>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>21</type>
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</item>
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@@ -10,7 +10,9 @@
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<lighting>lit</lighting>
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<onenter condition="alive">1</onenter>
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<onenter condition="dead">1</onenter>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<wandering>
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<monster>117</monster>
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</wandering>
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@@ -14,7 +14,9 @@
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<exit dir="w" x="37" y="8" />
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<exit dir="s" x="38" y="9" />
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<exit dir="e" x="40" y="8" />
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>7</type>
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<property>true</property>
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@@ -8,7 +8,9 @@
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<bounds top="0" left="0" bottom="31" right="31" />
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<difficulty>0</difficulty>
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<lighting>dark</lighting>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>99</type>
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<contained>true</contained>
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@@ -13,7 +13,9 @@
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<exit dir="n" x="33" y="30" />
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<exit dir="s" x="34" y="35" />
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<exit dir="e" x="33" y="30" />
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>385</type>
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</item>
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@@ -11,6 +11,7 @@
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<onenter condition="alive">1</onenter>
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<onenter condition="dead">2</onenter>
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<flags>
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<chop kills="20" />
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<hidden>true</hidden>
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</flags>
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<item id="0">
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@@ -10,7 +10,9 @@
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<lighting>lit</lighting>
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<exit dir="w" x="39" y="27" />
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<exit dir="e" x="43" y="27" />
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<wandering>
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<monster>0</monster>
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<monster>138</monster>
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@@ -8,7 +8,9 @@
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<bounds top="0" left="3" bottom="63" right="63" />
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<difficulty>0</difficulty>
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<lighting>lit</lighting>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>33</type>
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</item>
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@@ -8,7 +8,9 @@
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<bounds top="0" left="3" bottom="63" right="63" />
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<difficulty>0</difficulty>
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<lighting>lit</lighting>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>33</type>
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</item>
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@@ -9,7 +9,9 @@
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<difficulty>0</difficulty>
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<lighting>lit</lighting>
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<exit dir="n" x="40" y="9" />
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>62</type>
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<contained>true</contained>
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@@ -8,7 +8,9 @@
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<bounds top="0" left="0" bottom="31" right="31" />
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<difficulty>0</difficulty>
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<lighting>lit</lighting>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>20</type>
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</item>
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@@ -13,6 +13,7 @@
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<onexit dir="e">37</onexit>
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<timer freq="50">42</timer>
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<flags>
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<chop kills="30000" />
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<hidden>true</hidden>
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</flags>
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<wandering>
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@@ -10,7 +10,9 @@
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<lighting>lit</lighting>
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<onenter condition="alive">0</onenter>
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<onenter condition="dead">0</onenter>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>261</type>
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<property>true</property>
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@@ -8,7 +8,9 @@
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<bounds top="3" left="0" bottom="44" right="47" />
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<difficulty>4</difficulty>
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<lighting>dark</lighting>
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<flags />
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<flags>
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<chop kills="50" />
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</flags>
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<wandering>
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<monster>189</monster>
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<monster>189</monster>
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@@ -10,7 +10,9 @@
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<lighting>lit</lighting>
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<onenter condition="alive">6</onenter>
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<onenter condition="dead">6</onenter>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>0</type>
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<charges>59</charges>
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@@ -10,7 +10,9 @@
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<lighting>lit</lighting>
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<onenter condition="alive">0</onenter>
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<onenter condition="dead">0</onenter>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>16</type>
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<property>true</property>
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@@ -8,7 +8,10 @@
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<bounds top="0" left="0" bottom="44" right="47" />
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<difficulty>5</difficulty>
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<lighting>dark</lighting>
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<flags />
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<flags>
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<chop kills="80" />
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<hidden>true</hidden>
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</flags>
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<wandering>
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<monster>45</monster>
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<monster>45</monster>
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@@ -13,7 +13,9 @@
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<exit dir="n" x="7" y="27" />
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<onexit dir="n">23</onexit>
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<timer freq="100">2</timer>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>24</type>
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</item>
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@@ -9,7 +9,9 @@
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<difficulty>3</difficulty>
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<lighting>dark</lighting>
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<timer freq="500">54</timer>
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<flags />
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<flags>
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<chop kills="30000" />
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</flags>
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<item id="0">
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<type>305</type>
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</item>
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