Commit Graph

487 Commits

Author SHA1 Message Date
755a0f9c78 Mac PC Editor: Remove I menus in favour of Party -> Add Item
Also rename the menus to match Mac.
2020-02-01 23:24:50 -05:00
4574c62521 Mac PC Editor: Remove items menus and instead add "Add Item" to the party menu
Also:
- Add ellipses to a number of menuitems
- Shorten menu names to one word
- Fix not redrawing after an item is added
2020-02-01 23:13:26 -05:00
fd139c59de Fix incorrect Prevent Action special nodes in the scenarios, caused by incorrect import code
The fix was implemented by re-importing the legacy scenarios and re-exporting them,
then simply accepting any changes to a Prevent Action node.
2020-01-19 16:51:48 -05:00
e39ccf745b VoDT: Fix various out-of-range message errors 2020-01-12 12:16:14 -05:00
13e61047d9 VoDT: Merge Bristow's shops into a single shop 2019-12-14 12:14:39 -05:00
1b1aba0bd5 VoDT: Merge some of the shops 2019-11-24 20:28:53 -05:00
9073063423 Merge branch 'merge_linux' of https://github.com/murlock/cboe 2018-03-03 17:52:59 -05:00
Mark Clark
e70c360e11 Minor fixes to get build working for vs2017 project; 2018-02-25 14:55:13 -05:00
8759aad90a Move Xcode project to a separate tree parallel to src 2018-02-19 02:11:29 -05:00
516d5fff25 Remove references to removed outdoor size limits from the scenario creation dialog 2018-02-18 16:12:25 -05:00
Michael Bonfils
d940f2c39d Merge branch 'linux' into merge_linux 2018-02-08 20:36:46 +01:00
39f11dddb5 Fix scons+cl build 2017-09-16 13:12:36 -04:00
3828b03645 Implement UI scaling option
There are still a few minor visual glitches, but it works pretty well
2017-09-04 15:27:00 -04:00
C.W. Betts
2f2e244188 Add 512 and Retina 256 to the Mac icons. 2017-06-30 10:46:29 -06:00
c9e265ca62 Windows: Change several menu mnemonics and fix create town menuitem not working 2017-04-12 00:51:21 -04:00
7d686042f4 Scenario Editor: Remove Edit Boats/Horses option from menu since it no longer functions 2017-04-11 18:43:09 -04:00
688869260b BB: Lots of spelling/grammar fixes
Thanks to ADoS for these fixes
2017-02-12 20:56:48 -05:00
3c422f3870 BB: Add descriptions for the custom items 2017-02-12 20:53:40 -05:00
683ab805ec Initial framework for scenario editor undo/redo
In addition to the framework, this enables undo/redo of one action - adding a new town
2017-02-12 18:27:01 -05:00
e38053d39f Remove some spurious scenario editor error messages
These errors are all no longer necessary due to the editor loading the entire scenario into memory at the same time
2017-02-12 18:19:29 -05:00
e3c726642b BoEB: Strip trailing null specials in Warrior's Grove and outdoors 2017-02-10 11:31:30 -05:00
966a35ee6f BoEB: Add area descriptions to Warrior's Grove 2017-02-10 11:28:10 -05:00
7392943e3d Properly adjust terrain graphics in special nodes when porting
This also fixes two instances of unadjusted graphics in the scenarios
2017-02-10 10:24:32 -05:00
58ec38926e Move old icons to legacy directory 2017-02-10 10:03:39 -05:00
20ff735d2f Add a Vahnatai PC graphic by "Kelyar-Ihrno" 2017-02-08 16:58:31 -05:00
8520030f72 Propagate various BoEB fixes & tweaks to the scenarios 2017-02-01 22:17:11 -05:00
28d365ccfd BoEB: Some minor terrain fixes
- Basalt secret door no longer turns into a normal door when discovered
- Brazier now has a light radius
2017-02-01 21:59:09 -05:00
8450d3a6f1 BoEB: Make crumbling walls produce rubble when shattered 2017-02-01 21:56:58 -05:00
570792420a Add two more animated portals
One on grass and one on walkways
2017-02-01 14:24:06 -05:00
8a496cf8df BoEB: Use animated vahnatai fire pit 2017-02-01 13:29:18 -05:00
17ed180e29 Fix two mislabelled sounds 2017-01-31 16:40:11 -05:00
73cfe2bd24 Merge branch 'master' into linux 2017-01-30 14:02:41 -05:00
e656841b86 BoEB: Add some cave towns (hut, fort) and a hills hut 2017-01-29 22:24:39 -05:00
9d7be9aaba BoEB: Additional Vahnatai tiles (pillar, blocked floor) 2017-01-29 22:17:21 -05:00
206d928384 BoEB: Add additional lava tiles (bridges, rock) 2017-01-29 22:15:01 -05:00
a8c6c0c796 BoEB: Add surface waterfall 2017-01-29 22:08:09 -05:00
dd998a7647 BoEB: Re-sort terrains 2017-01-29 21:46:48 -05:00
588ac9db4d BoEB: Remove obsolete terrains & minor reshuffling 2017-01-29 21:45:54 -05:00
24ff6cf061 BoEB: Make human guard actually a guard 2017-01-29 19:22:01 -05:00
9364816c42 BoEB: Fix chain mail typos 2017-01-29 19:20:10 -05:00
e7780b98a7 Blades Base: Give some terrains the wilderness ability 2017-01-29 17:56:39 -05:00
6908404d41 Propagate mosst bladbase item changes to the scenarios 2017-01-28 21:50:01 -05:00
5eddad940d Blades Base: A few more fixes
- Asps now drop their fangs
- Feldspar Charm gains negative protection
2017-01-28 21:50:01 -05:00
9409a29d42 Blades base: Conceal ability for uranium bar 2017-01-28 17:05:54 -05:00
8eb304b47a Blades base: Fix ogrish and giantish gauntlets being the same 2017-01-28 17:05:33 -05:00
bf73042edf Blades base: Small tweaks to some of the new items
- Sparking and flashing staff were identical; reduced one ability strength to differentiate
- Monk's Staff renamed to something more generic
2017-01-28 12:35:14 -05:00
9addbc7bb2 Blades base: Rewrite descriptions for racial items 2017-01-28 12:34:54 -05:00
847d4df90d Blades base: Rename cave rat to be more generic 2017-01-28 12:00:21 -05:00
6b4e7d9252 Blades base: Strip blank talk keys 2017-01-28 12:00:00 -05:00
92388c15d0 Blades base: Strip unused outdoor strings 2017-01-28 11:58:28 -05:00