Commit Graph

2733 Commits

Author SHA1 Message Date
be175513e6 undo conditional compilation 2025-09-05 20:16:43 -05:00
311f78f0ec fix shrinking talk text to fit 2025-09-05 18:23:36 -05:00
e705782e30 Right text for townperson_100 picker 2025-09-05 14:14:25 -05:00
51b4f9c29f note a bug 2025-09-05 14:13:22 -05:00
dcde645866 help messages for death 2025-09-05 13:27:09 -05:00
3a01a41578 fixup! editor explain Kill/Raise Dead ex1c 2025-09-05 13:22:17 -05:00
7d0f3becd4 node graph comment 2025-09-05 12:56:28 -05:00
f58cef79df editor explain Kill/Raise Dead ex1c 2025-09-05 12:56:05 -05:00
c39c16f6bf implement if monsters alive node 2025-09-05 11:16:04 -05:00
cf5fbe24f5 add if-then node definition for checking monster range alive 2025-09-05 10:00:03 -05:00
459e7dd3d3 tip the scales for Unlock Door spell in tutorial 2025-09-04 17:29:19 -05:00
bd898f8d19 fix the minmax calls on success chance printing 2025-09-04 17:18:42 -05:00
370a106def implement vehicle pictype (presets only, for now) 2025-09-04 17:04:11 -05:00
c7c10f5381 IF_HAVE_ITEM_CLASS treat negative as don't take 2025-09-04 15:14:29 -05:00
02555ede88 need slightly different townperson picker for relocate node 2025-09-04 14:25:40 -05:00
effab6eecb fix visual studio build 2025-09-04 13:29:02 -05:00
567681a5a3 fix clicking 'ok' in edit item dialog 2025-09-04 13:07:55 -05:00
9b31fb1761 fix crash on bash door in new scenario 2025-09-04 12:14:54 -05:00
226a0fd61c relocate creature node use townperson picker 2025-09-04 11:58:14 -05:00
202640a5fc fix crash with up/down key on empty field 2025-09-04 11:43:22 -05:00
4f05e04744 fix bug undoing draw monster 2025-09-04 11:07:14 -05:00
086e4cceec fix create special node on spot 2025-09-03 20:23:27 -05:00
c5e7f19b78 Town and scenario timers are supposed to repeat 2025-09-03 19:24:56 -05:00
6be519a3bb fix adding entrance to town 0 2025-09-03 13:03:38 -05:00
3683ffcc70 fix typo in string picker 2025-09-03 12:36:18 -05:00
3e6dbd9f4f fix 'remove frills' prompting town entrance/sign text change 2025-09-03 12:03:19 -05:00
b0c436b630 show timers that call special nodes 2025-09-02 15:27:42 -05:00
9be6696c77 scenario editor draw roads more correctly 2025-09-01 13:47:33 -05:00
b36475cc88 fix 'frill up terrain' prompting town entrance/sign text change 2025-09-01 12:08:35 -05:00
cb2b495b76 fix highlighting everything on strchoice page left/right 2025-09-01 12:03:36 -05:00
f02fd69e8d start adding other caller types to list 2025-09-01 11:32:22 -05:00
f309e77101 fix book icon for series 2025-09-01 10:41:09 -05:00
b638bf3d4e Make directional key scrolling default on 2025-09-01 10:40:47 -05:00
794af36f15 basic support for meta scenario tags 2025-08-31 20:28:16 -05:00
2d713e27e6 don't overwrite meta.xml without a change 2025-08-31 20:26:51 -05:00
3f1be300d8 make tooltip detection recursive 2025-08-31 20:26:18 -05:00
f2481fb8f0 store and restore controls' tooltip text 2025-08-31 20:26:02 -05:00
bd11f56f71 error message for out-of-bounds teleport 2025-08-31 17:05:27 -05:00
f672b60845 fix record button overlapping picture 2025-08-31 15:57:52 -05:00
549724aa53 restore editing specials mode 2025-08-31 15:36:02 -05:00
cc6c1234f5 tooltips on node links 2025-08-31 15:08:16 -05:00
b9c480e97e fix change cursor when hovering field 2025-08-31 15:05:32 -05:00
12d834fdee show navigable buttons linking to callers and callees 2025-08-31 14:39:55 -05:00
c4f2c2cb9d full graphing 2025-08-31 13:42:48 -05:00
ddd9aef869 fix logic 2025-08-29 20:06:45 -05:00
17817cc6fa WIP nodegraph 2025-08-29 19:31:49 -05:00
de0eeac8f9 editor hint for titled message 2025-08-29 16:10:59 -05:00
fcfe04a299 Fix previews animating picts that shouldn't 2025-08-29 16:10:50 -05:00
5b8941199d show better changesite for floodfill/terrain frill/item place 2025-08-29 14:51:49 -05:00
95454d90ec interval for scenedit autosave 2025-08-29 14:35:44 -05:00