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be175513e6
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undo conditional compilation
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2025-09-05 20:16:43 -05:00 |
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311f78f0ec
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fix shrinking talk text to fit
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2025-09-05 18:23:36 -05:00 |
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e705782e30
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Right text for townperson_100 picker
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2025-09-05 14:14:25 -05:00 |
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51b4f9c29f
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note a bug
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2025-09-05 14:13:22 -05:00 |
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dcde645866
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help messages for death
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2025-09-05 13:27:09 -05:00 |
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3a01a41578
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fixup! editor explain Kill/Raise Dead ex1c
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2025-09-05 13:22:17 -05:00 |
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7d0f3becd4
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node graph comment
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2025-09-05 12:56:28 -05:00 |
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f58cef79df
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editor explain Kill/Raise Dead ex1c
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2025-09-05 12:56:05 -05:00 |
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c39c16f6bf
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implement if monsters alive node
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2025-09-05 11:16:04 -05:00 |
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cf5fbe24f5
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add if-then node definition for checking monster range alive
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2025-09-05 10:00:03 -05:00 |
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459e7dd3d3
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tip the scales for Unlock Door spell in tutorial
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2025-09-04 17:29:19 -05:00 |
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bd898f8d19
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fix the minmax calls on success chance printing
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2025-09-04 17:18:42 -05:00 |
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370a106def
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implement vehicle pictype (presets only, for now)
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2025-09-04 17:04:11 -05:00 |
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c7c10f5381
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IF_HAVE_ITEM_CLASS treat negative as don't take
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2025-09-04 15:14:29 -05:00 |
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02555ede88
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need slightly different townperson picker for relocate node
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2025-09-04 14:25:40 -05:00 |
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effab6eecb
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fix visual studio build
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2025-09-04 13:29:02 -05:00 |
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567681a5a3
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fix clicking 'ok' in edit item dialog
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2025-09-04 13:07:55 -05:00 |
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9b31fb1761
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fix crash on bash door in new scenario
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2025-09-04 12:14:54 -05:00 |
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226a0fd61c
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relocate creature node use townperson picker
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2025-09-04 11:58:14 -05:00 |
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202640a5fc
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fix crash with up/down key on empty field
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2025-09-04 11:43:22 -05:00 |
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4f05e04744
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fix bug undoing draw monster
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2025-09-04 11:07:14 -05:00 |
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086e4cceec
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fix create special node on spot
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2025-09-03 20:23:27 -05:00 |
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c5e7f19b78
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Town and scenario timers are supposed to repeat
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2025-09-03 19:24:56 -05:00 |
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6be519a3bb
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fix adding entrance to town 0
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2025-09-03 13:03:38 -05:00 |
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3683ffcc70
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fix typo in string picker
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2025-09-03 12:36:18 -05:00 |
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3e6dbd9f4f
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fix 'remove frills' prompting town entrance/sign text change
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2025-09-03 12:03:19 -05:00 |
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b0c436b630
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show timers that call special nodes
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2025-09-02 15:27:42 -05:00 |
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9be6696c77
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scenario editor draw roads more correctly
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2025-09-01 13:47:33 -05:00 |
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b36475cc88
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fix 'frill up terrain' prompting town entrance/sign text change
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2025-09-01 12:08:35 -05:00 |
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cb2b495b76
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fix highlighting everything on strchoice page left/right
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2025-09-01 12:03:36 -05:00 |
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f02fd69e8d
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start adding other caller types to list
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2025-09-01 11:32:22 -05:00 |
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f309e77101
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fix book icon for series
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2025-09-01 10:41:09 -05:00 |
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b638bf3d4e
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Make directional key scrolling default on
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2025-09-01 10:40:47 -05:00 |
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794af36f15
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basic support for meta scenario tags
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2025-08-31 20:28:16 -05:00 |
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2d713e27e6
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don't overwrite meta.xml without a change
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2025-08-31 20:26:51 -05:00 |
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3f1be300d8
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make tooltip detection recursive
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2025-08-31 20:26:18 -05:00 |
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f2481fb8f0
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store and restore controls' tooltip text
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2025-08-31 20:26:02 -05:00 |
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bd11f56f71
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error message for out-of-bounds teleport
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2025-08-31 17:05:27 -05:00 |
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f672b60845
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fix record button overlapping picture
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2025-08-31 15:57:52 -05:00 |
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549724aa53
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restore editing specials mode
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2025-08-31 15:36:02 -05:00 |
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cc6c1234f5
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tooltips on node links
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2025-08-31 15:08:16 -05:00 |
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b9c480e97e
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fix change cursor when hovering field
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2025-08-31 15:05:32 -05:00 |
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12d834fdee
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show navigable buttons linking to callers and callees
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2025-08-31 14:39:55 -05:00 |
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c4f2c2cb9d
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full graphing
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2025-08-31 13:42:48 -05:00 |
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ddd9aef869
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fix logic
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2025-08-29 20:06:45 -05:00 |
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17817cc6fa
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WIP nodegraph
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2025-08-29 19:31:49 -05:00 |
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de0eeac8f9
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editor hint for titled message
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2025-08-29 16:10:59 -05:00 |
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fcfe04a299
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Fix previews animating picts that shouldn't
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2025-08-29 16:10:50 -05:00 |
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5b8941199d
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show better changesite for floodfill/terrain frill/item place
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2025-08-29 14:51:49 -05:00 |
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95454d90ec
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interval for scenedit autosave
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2025-08-29 14:35:44 -05:00 |
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