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037ce90ace
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tutorial town map change
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2025-09-12 17:47:25 -05:00 |
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ab1d58a299
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VoDT typo fix
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2025-09-06 18:46:51 -05:00 |
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b18904813d
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tutorial fixes
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2025-09-06 18:46:43 -05:00 |
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d3a1d68aa5
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fix typo in minimap help text
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2025-09-06 08:53:18 -05:00 |
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be175513e6
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undo conditional compilation
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2025-09-05 20:16:43 -05:00 |
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c96d2b21f0
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bugfixes
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2025-09-05 19:23:04 -05:00 |
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b848b79e09
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that didn't work
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2025-09-05 18:52:39 -05:00 |
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47d84bd641
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push to experimental branch
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2025-09-05 18:25:25 -05:00 |
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23be67c3bc
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tutorial first draft finished
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2025-09-05 18:23:52 -05:00 |
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311f78f0ec
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fix shrinking talk text to fit
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2025-09-05 18:23:36 -05:00 |
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6123dcc41b
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correct my mistake about destoning prices
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2025-09-05 16:39:30 -05:00 |
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e705782e30
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Right text for townperson_100 picker
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2025-09-05 14:14:25 -05:00 |
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51b4f9c29f
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note a bug
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2025-09-05 14:13:22 -05:00 |
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dcde645866
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help messages for death
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2025-09-05 13:27:09 -05:00 |
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3a01a41578
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fixup! editor explain Kill/Raise Dead ex1c
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2025-09-05 13:22:17 -05:00 |
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7d0f3becd4
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node graph comment
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2025-09-05 12:56:28 -05:00 |
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f58cef79df
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editor explain Kill/Raise Dead ex1c
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2025-09-05 12:56:05 -05:00 |
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c39c16f6bf
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implement if monsters alive node
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2025-09-05 11:16:04 -05:00 |
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cf5fbe24f5
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add if-then node definition for checking monster range alive
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2025-09-05 10:00:03 -05:00 |
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505a07bd65
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add note to scry monster description
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2025-09-05 09:00:13 -05:00 |
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d6bfb32a13
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basics of final tower
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2025-09-05 08:41:14 -05:00 |
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8b4cdc51a6
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tutorial 2/3 finished
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2025-09-04 17:35:01 -05:00 |
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459e7dd3d3
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tip the scales for Unlock Door spell in tutorial
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2025-09-04 17:29:19 -05:00 |
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bd898f8d19
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fix the minmax calls on success chance printing
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2025-09-04 17:18:42 -05:00 |
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33e1ec5938
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finish vault tower?
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2025-09-04 17:04:31 -05:00 |
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370a106def
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implement vehicle pictype (presets only, for now)
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2025-09-04 17:04:11 -05:00 |
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c7c10f5381
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IF_HAVE_ITEM_CLASS treat negative as don't take
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2025-09-04 15:14:29 -05:00 |
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2292482462
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fix guard repositioning logic
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2025-09-04 14:43:29 -05:00 |
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02555ede88
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need slightly different townperson picker for relocate node
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2025-09-04 14:25:40 -05:00 |
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effab6eecb
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fix visual studio build
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2025-09-04 13:29:02 -05:00 |
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a9d01f8f32
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working on tower 2
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2025-09-04 13:19:42 -05:00 |
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567681a5a3
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fix clicking 'ok' in edit item dialog
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2025-09-04 13:07:55 -05:00 |
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faa5be2feb
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Fix outdated 'Bye' help message
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2025-09-04 12:23:52 -05:00 |
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9b31fb1761
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fix crash on bash door in new scenario
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2025-09-04 12:14:54 -05:00 |
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226a0fd61c
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relocate creature node use townperson picker
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2025-09-04 11:58:14 -05:00 |
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202640a5fc
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fix crash with up/down key on empty field
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2025-09-04 11:43:22 -05:00 |
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4f05e04744
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fix bug undoing draw monster
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2025-09-04 11:07:14 -05:00 |
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f426bda3c2
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tutorial improvements
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2025-09-04 10:31:02 -05:00 |
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f6bea8c43d
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clarify Has Statistic? node options
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2025-09-04 10:00:28 -05:00 |
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bdcee8a094
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solid chunk of tutorial work
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2025-09-03 21:34:08 -05:00 |
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0499f96fd9
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fix help text about spellcasting key shortcuts
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2025-09-03 21:24:58 -05:00 |
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086e4cceec
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fix create special node on spot
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2025-09-03 20:23:27 -05:00 |
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baec68b244
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tutorial work
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2025-09-03 19:25:34 -05:00 |
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c5e7f19b78
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Town and scenario timers are supposed to repeat
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2025-09-03 19:24:56 -05:00 |
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a6e811eb18
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tutorial work
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2025-09-03 15:20:43 -05:00 |
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3f620fdb3d
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tutorial work
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2025-09-03 13:22:10 -05:00 |
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6be519a3bb
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fix adding entrance to town 0
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2025-09-03 13:03:38 -05:00 |
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3683ffcc70
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fix typo in string picker
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2025-09-03 12:36:18 -05:00 |
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3e6dbd9f4f
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fix 'remove frills' prompting town entrance/sign text change
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2025-09-03 12:03:19 -05:00 |
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b0c436b630
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show timers that call special nodes
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2025-09-02 15:27:42 -05:00 |
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