Commit Graph

3603 Commits

Author SHA1 Message Date
dddae03915 Add button to open scenario folder & refresh list 2025-05-24 16:32:06 -05:00
dee6d988a6 Fix out-of-range access check for legacy town entrance
Fix #745
2025-05-24 15:16:24 -05:00
e7bf5847d0 add conveyor belts flag to game. fix #747 2025-05-24 14:30:34 -05:00
e846540ebd remove out-of-range node in VoDT outdoors (fix #741) 2025-05-23 14:28:41 -05:00
4ed73bf72d Update src/dialogxml/dialogs/dialog.cpp
Co-authored-by: Celtic Minstrel <CelticMinstrel@users.noreply.github.com>
2025-05-23 14:02:50 -05:00
1084f26a88 Count preferences dialog when detecting max UI scale to fit (Fix #740) 2025-05-23 09:11:27 -05:00
b7c1089508 Fix save file dialog with first party. (#740) 2025-05-23 08:55:14 -05:00
1734e7b055 Fix Load screen with no parties in save folder (#740) 2025-05-23 08:48:31 -05:00
42cffb6704 fix itch build when itch client apps folder doesn't exist 2025-05-21 15:21:58 -05:00
d93f29e881 ASR replays 2025-05-20 11:46:20 -05:00
27af820c3a don't say dead PCs are 'too far away' to give item 2025-05-20 11:23:31 -05:00
f03f1b41cf fix town hostile nodes which converted wrong in zakhazi
the conversion is fixed now
2025-05-20 10:42:11 -05:00
b1efcd5f46 note a confusing node name 2025-05-20 10:36:36 -05:00
3267ded244 Fix every wrongly converted block-move node in ASR
(by copying from the scen_update branch where the conversion
was fixed and reapplied)

Note that I also did this for the other scenarios
but none of them had remaining broken block-move nodes
2025-05-20 10:34:04 -05:00
d0e7c6e6be Fix add_check_overflow 2025-05-20 08:47:46 -05:00
0d485a90ca fix typo 2025-05-20 08:21:38 -05:00
5587375041 ASR replays 2025-05-19 22:40:58 -05:00
24e08a6948 fix typo 2025-05-19 21:41:19 -05:00
758c116b48 Fix typo 2025-05-19 21:41:18 -05:00
a4c52ee57e ZKR use updated conveyor rules 2025-05-19 21:41:18 -05:00
e3b0934d15 make pushing crates/barrels/blocks DRY 2025-05-19 21:41:18 -05:00
c2352082bf crate/barrel/block physics don't use hardcoded terrain nums 2025-05-19 21:41:18 -05:00
946a396343 Don't let designer change or delete the pit/barrier terrain 2025-05-19 21:41:18 -05:00
1bfc435499 resolve some TODOs 2025-05-19 21:41:17 -05:00
0e164e8b23 Big monsters check all special terrains for moveability 2025-05-19 21:41:17 -05:00
0363f960b6 figured out what that loop is doing 2025-05-19 21:41:17 -05:00
2e90088570 Conveyors don't push onto blocked terrain 2025-05-19 21:41:17 -05:00
cc0deabf85 Use max_dim for temporarily displacing monster 2025-05-19 21:41:17 -05:00
44a31a2b79 support diagonal conveyor terrain 2025-05-19 21:41:17 -05:00
0881de3d58 Northease -> Northeast 2025-05-19 21:41:16 -05:00
fcbba73f27 Refactor make conveyor code more DRY without changing behavior 2025-05-19 21:41:16 -05:00
e1e147f0e1 Fix conveyor belt redraw logic error 2025-05-19 21:41:16 -05:00
7d627c843e editor item and monster previews use dark background 2025-05-19 21:41:16 -05:00
30f7117317 outdoor details cancel button 2025-05-19 21:41:16 -05:00
5ad8bc00fe town wandring monsters cancel btn 2025-05-19 21:41:15 -05:00
4b28b89a87 town events cancel button 2025-05-19 21:41:15 -05:00
ce2fc24074 scen event timers cancel button 2025-05-19 21:41:15 -05:00
953742977f esc for var town entry cancel 2025-05-19 21:41:15 -05:00
7e42436306 scen details cancel button 2025-05-19 21:41:15 -05:00
a52e6ff4f3 editor preview titled messages 2025-05-19 21:41:14 -05:00
a18b438bee editor dialog previews show record button 2025-05-19 21:41:14 -05:00
a77e009780 Town details suggest number of hostiles for thrash number 2025-05-19 21:41:14 -05:00
f791848897 Town details picker for save event 2025-05-19 21:41:14 -05:00
7602c05f98 town details cancel button (#685) 2025-05-19 21:41:14 -05:00
fbca9477f0 reorder edit-town-details.xml logically 2025-05-19 21:41:14 -05:00
609b8a2efc editor escape key turn off tool / close terrain view 2025-05-19 21:41:13 -05:00
7ff2ff8ccd refactor so keystrokes can trigger editor left buttons 2025-05-19 21:41:13 -05:00
829d55fb88 fix scenedit compilation 2025-05-19 21:41:13 -05:00
8915ad3d08 fix pcedit compilation 2025-05-19 21:41:13 -05:00
e089effea4 fancy file previews don't load custom graphics (for now) 2025-05-19 21:41:13 -05:00