Commit Graph

1677 Commits

Author SHA1 Message Date
Mark Clark
a4f30e8c5c Updated readme; 2018-02-25 15:20:06 -05:00
Mark Clark
d501c340d0 Tests project (with initial files and existing files, needs work); 2018-02-25 14:55:17 -05:00
Mark Clark
e70c360e11 Minor fixes to get build working for vs2017 project; 2018-02-25 14:55:13 -05:00
Mark Clark
cec4ca7a20 Added vs2017 project; 2018-02-25 14:55:10 -05:00
Mark Clark
4bba2ba691 Updated .gitignore to ignore new vs2017 solution artifacts; 2018-02-25 14:55:07 -05:00
e77d5194a3 Add a version directive to the shaders 2018-02-19 02:15:28 -05:00
17d87e87a7 Remove obsolete/unmaintained build files 2018-02-19 02:12:36 -05:00
8759aad90a Move Xcode project to a separate tree parallel to src 2018-02-19 02:11:29 -05:00
827e1b2a6b Fix crash when loading a saved game containing boats or horses 2018-02-18 17:33:12 -05:00
c21b0b8de7 Fix #155 2018-02-18 16:26:10 -05:00
516d5fff25 Remove references to removed outdoor size limits from the scenario creation dialog 2018-02-18 16:12:25 -05:00
03c19fa7ec Use the new erase_completed_specials() function for towns too 2018-02-17 18:46:53 -05:00
e9490ac9d1 Rename a function 2018-02-17 18:45:45 -05:00
1d5e0c2e1e Formatting 2018-02-17 18:14:38 -05:00
Mark Clark
b7d62067cc Fixed issue where special could attempt accessing index outside range for specials; 2018-02-17 17:15:10 -05:00
Mark Clark
a2dc641f31 Refactored erase_out_specials(); 2018-02-17 17:10:34 -05:00
05b6a9689f Ignore the .vs directory from newer versions of MSVC. 2018-02-12 23:45:29 -05:00
5bc085facd Ensure mathutil.hpp doesn't break in the presence of min/max macros 2018-02-12 23:36:30 -05:00
Eric Ahnell
709faf2c03 Fix broken links in README.md (#62)
2 links were affected by hard wrapping, unintentionally splitting them into two (broken) segments. This commit fixes that.
2018-02-11 15:42:38 -05:00
cb9f0eda53 Apply patches posted to the forums by Ir the Great
http://spiderwebforums.ipbhost.com/topic/22322-exile-remaster/?page=3&tab=comments#comment-300022
2017-12-16 16:52:00 -05:00
f3866861bb Fix inability to duel-wield
(thanks to Ir the Great for this patch)
2017-12-16 16:51:27 -05:00
b0d2ca8e23 Fix possible crash on exiting scenario
(thanks to Ir the Great for this patch)
2017-12-16 16:37:59 -05:00
513d926032 Fix "Save" menu action not working (only "Save As" worked)
(thanks to Ir the Great for this patch)
2017-12-16 16:36:32 -05:00
3e2bf582de Fix priest spells menu showing mage spells instead
(thanks to Ir the Great for the Windows side of this patch)
2017-12-16 16:34:01 -05:00
84f44820f8 Fix out-of-bounds issue when drawing boats and horses
(thanks to Ir the Great for spotting this issue)
2017-12-16 14:44:07 -05:00
6866ff7a98 Fix out-of-bounds traits error on Anama trait
(thanks to Ir the Great for this patch)
2017-12-16 14:40:18 -05:00
51c6bdd5ea Minor scons improvements and fix an error in MinGW build 2017-09-16 22:36:43 -04:00
39f11dddb5 Fix scons+cl build 2017-09-16 13:12:36 -04:00
437b7127d8 Update NSI installer script to include the new-format scenarios,
instead of the old-format scenarios
2017-09-16 13:04:59 -04:00
db6132bb03 Fix MSVC warning in catch.hpp 2017-09-16 12:56:56 -04:00
0a98e62f14 Fix MSVC debug build 2017-09-16 12:54:04 -04:00
e53056a132 Fix a couple of MSVC compiler warnings 2017-09-16 12:46:42 -04:00
9127e4a03f Enable building tests in MSVC 2013 2017-09-16 12:46:31 -04:00
477f6618fd fixup 3582a05 for non-Windows 2017-09-04 23:41:40 -04:00
3582a055e2 Fix Windows build 2017-09-04 23:32:50 -04:00
beadb49217 Fix scons build
Tested on Mac only, but probably also works on Windows/Linux
2017-09-04 20:45:45 -04:00
4c135e57fa Fix scenario editor build 2017-09-04 20:42:37 -04:00
3828b03645 Implement UI scaling option
There are still a few minor visual glitches, but it works pretty well
2017-09-04 15:27:00 -04:00
bdb3cb3df6 Fix an issue with the help buttons for talking and shops not producing anything if you'd seen them once before 2017-09-04 14:37:26 -04:00
9c69e006d8 Refactor rendering to use an SFML view for placing the main UI within the overall interface 2017-09-04 14:36:55 -04:00
e781653483 Xcode: cleanup the schemes and enable running "All" 2017-08-31 22:25:36 -04:00
1bfaab8afc fixup scons script 2017-08-31 22:06:43 -04:00
C.W. Betts
3c57e51d47 OS X: Use fileSystemRepresentation when using low-level file paths:
This should cause less breakage on APFS.
2017-08-31 21:52:59 -04:00
C.W. Betts
1b210d4358 OS X: Fix a few memory leaks. 2017-08-31 21:50:48 -04:00
8b727a4ba5 Merge pull request #58 from MaddTheSane/ostypeOpen 2017-08-30 00:16:35 -04:00
9d86053817 Fix up MSVC project file for the major reorganization 2017-08-30 00:09:01 -04:00
7e7f3d2b81 Merge mac into windows 2017-08-27 23:37:37 -04:00
a31797582a Some fixups, mainly to support MinGW builds 2017-08-27 23:29:00 -04:00
C.W. Betts
44b586fe90 As a general rule, use fileSystemRepresentation if passing NSStrings to lower-level open commands.
This will be especially true for APFS volumes.
2017-07-02 15:30:54 -06:00
C.W. Betts
56a1f766e2 Allow selecting files via their OSTypes. 2017-07-02 15:29:24 -06:00