Updated readme;
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14
README.md
14
README.md
@@ -31,7 +31,7 @@ There are currently four ways to build Blades of Exile:
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- The build.sh shell-script, which builds and runs a Makefile.
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- XCode 4 or later
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- Microsoft Visual Studio 2013 or later
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- Microsoft Visual Studio 2013/2017
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- scons
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The officially supported method is scons. The script is currently a work-in-progress and
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@@ -57,8 +57,16 @@ The following dependencies are required:
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- [Boost](http://www.boost.org/) - Filesystem, System, and Thread, plus several header-only
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libraries; if you're picky, you can run scons and see it enumerate exactly which
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libraries are needed
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- ZLib - This is included with the system on the Mac, but you may need to install it if
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compiling on Windows.
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- ZLib - This is included with the system on the Mac.
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If you are using Visual Studio, we recommend installing [vcpkg](https://github.com/Microsoft/vcpkg) to manage these dependencies.
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Use the following commands to install the required dependencies:
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For 32-bit builds:
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```vcpkg install zlib:x86-windows sfml:x86-windows opengl:x86-windows boost-any:x86-windows boost-dynamic-bitset:x86-windows boost-ptr-container:x86-windows boost-core:x86-windows boost-filesystem:x86-windows boost-system:x86-windows boost-date-time:x86-windows boost-chrono:x86-windows boost-thread:x86-windows```
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For 64-bit builds (Not supported in Visual Studio projects, yet):
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```vcpkg install zlib:x64-windows sfml:x64-windows opengl:x64-windows boost-any:x64-windows boost-dynamic-bitset:x64-windows boost-ptr-container:x64-windows boost-core:x64-windows boost-filesystem:x64-windows boost-system:x64-windows boost-date-time:x64-windows boost-chrono:x64-windows boost-thread:x64-windows```
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If this is the first time installing packages with vcpkg since install you will need to run the `integrate` command:
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```vcpkg integrate install```
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If you're using XCode, you may need to adjust the project file settings to specify the
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correct place to search. For example, if you installed Boost via Homebrew, you may need to
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