Fix inability to duel-wield

(thanks to Ir the Great for this patch)
This commit is contained in:
2017-12-16 16:39:42 -05:00
parent b0d2ca8e23
commit f3866861bb

View File

@@ -563,7 +563,7 @@ bool cPlayer::equip_item(int which_item, bool do_print) {
eItemCat equip_item_type = (*item.variety).exclusion;
// Now if missile is already equipped, no more missiles
if(equip_item_type != eItemCat::MISC) {
if(equip_item_type == eItemCat::MISSILE_AMMO || equip_item_type == eItemCat::MISSILE_WEAPON) {
for(int i = 0; i < items.size(); i++)
if(equip[i] && (*items[i].variety).exclusion == equip_item_type) {
if(do_print && print_result) {