Commit Graph

742 Commits

Author SHA1 Message Date
38d4701226 undo/redo editing sign text 2025-06-06 13:20:09 -05:00
1e9b727798 New constant for unused special locations. fix #752 2025-06-06 12:34:05 -05:00
8d7e5ba500 undo/redo for edit/clear item type 2025-06-05 13:41:15 -05:00
30945f7f4a monster editor run focus handlers when left/right pressed 2025-06-05 12:51:39 -05:00
2c3751284d undo/redo for editing/clearing monster types 2025-06-05 11:30:27 -05:00
721cc3ab6c WIP implementation note 2025-06-05 09:06:52 -05:00
efba526fb9 undo/redo for edit/clear terrain type. 2025-06-05 09:04:30 -05:00
654dadc868 fix save items/creatures without trailing empty ones 2025-06-04 10:21:03 -05:00
756f29bd1b MODE_EDIT_TYPES support monsters and items, with create/delete undo/redo 2025-06-04 09:56:03 -05:00
1930eb7cc2 undo/redo for creating/deleting terrain types 2025-06-04 09:56:02 -05:00
b18fe700fc Fix saving items/creatures in town 2025-06-04 09:56:02 -05:00
2cfe42b477 improve 'delete last town' error messages 2025-06-04 09:56:02 -05:00
6240d0a657 undo/redo paste terrain 2025-06-04 09:56:01 -05:00
da988afb28 undo/redo place/erase creatures 2025-06-04 09:56:01 -05:00
a732e8350b undo paste item 2025-06-04 09:56:01 -05:00
cf02da133d allow undo delete item from edit menu 2025-06-04 09:56:00 -05:00
bdf1b8a4a8 undo clear items 2025-06-04 09:56:00 -05:00
c662477c43 Don't save holes in item vector 2025-06-04 09:56:00 -05:00
46b8dbd4de Make adding random items undoable 2025-06-04 09:55:59 -05:00
fb9efa734d Make basic placing/erasing items undoable 2025-06-04 09:55:59 -05:00
ab3a6d8e7f DRY item placement 2025-06-04 09:55:59 -05:00
f4aa9780e0 delete last town is just the inverse of create town 2025-06-04 09:55:58 -05:00
5452057b25 undo/redo change terrain randomly 2025-06-04 09:55:58 -05:00
27ad2e96ea undo/redo terrain frill actions 2025-06-04 09:55:58 -05:00
5bf5d9f6f4 Undo/redo fill bucket 2025-06-04 09:55:57 -05:00
03c53588e8 undo/redo most tools that draw terrain 2025-06-04 09:55:57 -05:00
40671daa85 Move town entrance implicit deletion into set_terrain 2025-06-04 09:55:57 -05:00
b6fb93f199 scenedit undo/redo infrastructure 2025-06-04 09:55:56 -05:00
fb56cbf607 Editor search field for terrains, monsters, items in palette 2025-06-02 11:32:20 -05:00
731edb26e3 edit special node: allow create/edit 2025-06-02 11:32:20 -05:00
655b8246af entrace -> entrance 2025-06-02 11:32:20 -05:00
6a8692e886 actually don't allow placing signs at edge of outdoors 2025-06-02 11:32:20 -05:00
0c12c7af3f fix crash placing large object at edge of map 2025-06-02 11:32:20 -05:00
0467b9e2d7 When placing town entrances outdoors, prompt to link them 2025-06-02 11:32:20 -05:00
75944686b3 Editing town entrance, allow Create/Edit 2025-06-02 11:32:19 -05:00
b99e49da45 don't use x as varname for 1d vector index 2025-06-02 11:32:19 -05:00
81e7e74717 Fix crash editing town entrance 2025-06-02 11:32:19 -05:00
b76aa0e871 editor allow moving monsters in town 2025-06-02 11:32:19 -05:00
ccd0e96d9a remove 2 resolved TODOs 2025-06-02 11:32:19 -05:00
c353a4bc57 note something confusing 2025-06-02 11:32:19 -05:00
d47a95bf8d creature palette tooltip show default attitude instead of always 'Monster:' 2025-06-02 11:32:19 -05:00
d503dd6bd2 placed item editor pickers shouldn't wipe out special flags 2025-06-02 11:32:19 -05:00
19108095cf allow moving placed items in town 2025-06-02 11:32:19 -05:00
fa6a3f2139 allow moving boat or horse within area 2025-06-02 11:32:19 -05:00
429e1ee34e fix %s not being interpolated in summon abil detail dlg 2025-06-02 11:32:19 -05:00
0dcde7dc90 add parent to overwrite confirmation 2025-06-02 11:32:19 -05:00
744471b8c0 scenedit quick-open last scenario 2025-06-02 11:32:19 -05:00
655d911c1a Monster drop item picker go straight to strchoice 2025-06-02 11:32:19 -05:00
49b24f997f int/uint type on all relevant fields (I hope) 2025-06-02 11:32:19 -05:00
9de231c882 Monst ability editor show monster pic and name 2025-06-02 11:32:19 -05:00