Commit Graph

3873 Commits

Author SHA1 Message Date
1930eb7cc2 undo/redo for creating/deleting terrain types 2025-06-04 09:56:02 -05:00
b18fe700fc Fix saving items/creatures in town 2025-06-04 09:56:02 -05:00
2cfe42b477 improve 'delete last town' error messages 2025-06-04 09:56:02 -05:00
6240d0a657 undo/redo paste terrain 2025-06-04 09:56:01 -05:00
da988afb28 undo/redo place/erase creatures 2025-06-04 09:56:01 -05:00
a732e8350b undo paste item 2025-06-04 09:56:01 -05:00
cf02da133d allow undo delete item from edit menu 2025-06-04 09:56:00 -05:00
bdf1b8a4a8 undo clear items 2025-06-04 09:56:00 -05:00
c662477c43 Don't save holes in item vector 2025-06-04 09:56:00 -05:00
46b8dbd4de Make adding random items undoable 2025-06-04 09:55:59 -05:00
fb9efa734d Make basic placing/erasing items undoable 2025-06-04 09:55:59 -05:00
ab3a6d8e7f DRY item placement 2025-06-04 09:55:59 -05:00
f4aa9780e0 delete last town is just the inverse of create town 2025-06-04 09:55:58 -05:00
5452057b25 undo/redo change terrain randomly 2025-06-04 09:55:58 -05:00
27ad2e96ea undo/redo terrain frill actions 2025-06-04 09:55:58 -05:00
5bf5d9f6f4 Undo/redo fill bucket 2025-06-04 09:55:57 -05:00
03c53588e8 undo/redo most tools that draw terrain 2025-06-04 09:55:57 -05:00
862fff6c2f remove num_actions 2025-06-04 09:55:57 -05:00
40671daa85 Move town entrance implicit deletion into set_terrain 2025-06-04 09:55:57 -05:00
b6fb93f199 scenedit undo/redo infrastructure 2025-06-04 09:55:56 -05:00
79cd86f7dc Merge pull request #732 from NQNStudios:2.0b1-d
Beta 1 Part 4
2025-06-04 00:53:50 -04:00
f73af7d243 Don't call fix-rpaths.py if app didn't build (#753) 2025-06-02 11:42:14 -05:00
309207b063 Fix menu spells calling repeat_cast_ok(). Fix #754.
This may also be a fix for #557
2025-06-02 11:32:20 -05:00
075cdd2f86 Debug logging for scenedit undo/redo system 2025-06-02 11:32:20 -05:00
fb56cbf607 Editor search field for terrains, monsters, items in palette 2025-06-02 11:32:20 -05:00
73f171b3ec Fix warning 2025-06-02 11:32:20 -05:00
7f16e5a5d7 Allow passing colour when drawing texture 2025-06-02 11:32:20 -05:00
fd9132a0dd Implement key shortcuts to jump alphabetically in scen list.
Fix #336
2025-06-02 11:32:20 -05:00
731edb26e3 edit special node: allow create/edit 2025-06-02 11:32:20 -05:00
655b8246af entrace -> entrance 2025-06-02 11:32:20 -05:00
6a8692e886 actually don't allow placing signs at edge of outdoors 2025-06-02 11:32:20 -05:00
0c12c7af3f fix crash placing large object at edge of map 2025-06-02 11:32:20 -05:00
0467b9e2d7 When placing town entrances outdoors, prompt to link them 2025-06-02 11:32:20 -05:00
75944686b3 Editing town entrance, allow Create/Edit 2025-06-02 11:32:19 -05:00
b99e49da45 don't use x as varname for 1d vector index 2025-06-02 11:32:19 -05:00
81e7e74717 Fix crash editing town entrance 2025-06-02 11:32:19 -05:00
d37302acfb loading legacy scenarios, trim trailing whitespace from strings 2025-06-02 11:32:19 -05:00
9723ab2ca6 cancel button when editing race/traits 2025-06-02 11:32:19 -05:00
d2118854db don't confirm switch pc spells without changes 2025-06-02 11:32:19 -05:00
fe055e8203 Fix switching PCs when editing spells. Fix #66 2025-06-02 11:32:19 -05:00
961a5b3e1c pcedit fix title of edit spells dialogs 2025-06-02 11:32:19 -05:00
8aae115665 fix pics for edit pc spells dialog 2025-06-02 11:32:19 -05:00
910e4d1031 Fix cursor initialization in pcedit. fix #118 2025-06-02 11:32:19 -05:00
6855fed3e7 Fix pcedit bottom-right version info 2025-06-02 11:32:19 -05:00
b76aa0e871 editor allow moving monsters in town 2025-06-02 11:32:19 -05:00
ccd0e96d9a remove 2 resolved TODOs 2025-06-02 11:32:19 -05:00
c353a4bc57 note something confusing 2025-06-02 11:32:19 -05:00
d47a95bf8d creature palette tooltip show default attitude instead of always 'Monster:' 2025-06-02 11:32:19 -05:00
d503dd6bd2 placed item editor pickers shouldn't wipe out special flags 2025-06-02 11:32:19 -05:00
19108095cf allow moving placed items in town 2025-06-02 11:32:19 -05:00