Commit Graph

98 Commits

Author SHA1 Message Date
Sylae Corell
af39e4826e CharEd: Unused variables 2014-08-01 12:27:19 -06:00
Sylae Corell
8be25a04aa CharEd: make strings const 2014-08-01 12:20:06 -06:00
Sylae Corell
b4757eb2eb Missed one :( 2014-08-01 12:00:28 -06:00
Sylae Corell
d7c4451ec8 more LPARAMs and WPARAMs 2014-08-01 11:59:23 -06:00
Sylae Corell
3a014c4fee make the definition use *PARAMs 2014-08-01 11:57:39 -06:00
Sylae Corell
2510968103 forgot to change the other bit too 2014-08-01 11:51:59 -06:00
Sylae Corell
f9cf0ec5d0 YAY TRIDASH 2014-08-01 11:51:04 -06:00
Sylae Corell
3602a6748c GWLP for the CharEd 2014-08-01 11:31:35 -06:00
Sylae Corell
4330f63aad Chared now: Change the WndProc return type 2014-08-01 11:27:40 -06:00
Sylae Jiendra Corell
1f566694ef Move declaration out of the header file 2014-08-01 11:25:04 -06:00
Sylae Corell
5f51721fcd remove old declaration from cpp file 2014-08-01 11:20:50 -06:00
Sylae Corell
d22b3ea1e7 update fresh_edit_proc 2014-08-01 11:18:42 -06:00
Sylae Corell
fbf03b952e Fix WndProc 2014-08-01 11:13:56 -06:00
Sylae Corell
1963b56163 change to GWLP 2014-08-01 11:10:22 -06:00
Sylae Corell
3b758a6886 Trying a thing to clear this error 2014-08-01 11:07:06 -06:00
Sylae Jiendra Corell
5fa67b54f8 Specify which max() to use in dlogtool 2014-08-01 10:41:11 -06:00
Sylae Corell
2bf9ea1148 Possible fix for "epected initializer before 'WndProc' 2014-08-01 10:38:44 -06:00
Sylae Corell
dfad59ff75 I'm a moron. Fix conditional nesting ruined in bfdcc23 2014-07-30 14:05:52 -06:00
Sylae Corell
7c4c71c8e7 location struct should use signed chars 2014-07-30 13:55:08 -06:00
Sylae Corell
3d1b4cbfa1 Scenario Editor unused variables 2014-07-30 13:37:24 -06:00
Sylae Corell
194e16198b Scenario Editor const cleanup 2014-07-30 13:33:16 -06:00
Sylae Jiendra Corell
c9e7e86017 Merge branch 'master' of https://github.com/calref/cboe 2014-07-30 13:17:18 -06:00
Sylae Jiendra Corell
98a5e6ce16 Tell the compiler which max() and min() to use
This fixes an error with the build server's version of mingw
that was not finding max() or min()
2014-07-30 13:15:50 -06:00
Sylae Corell
bfdcc2368d Cleaning up this set of conditionals 2014-07-30 12:12:27 -06:00
Sylae Corell
728395caa7 removing unused variables 2014-07-30 12:08:10 -06:00
Sylae Corell
f839ef7d7a Making sure we don't pass a negative key to an array 2014-07-30 11:58:42 -06:00
Sylae Corell
297eae6a94 our friend Deprecated conversion is no more :) 2014-07-30 11:55:31 -06:00
Sylae Corell
9a8f37b817 boe.actions.cpp is now mostly warning-free 2014-07-30 11:07:36 -06:00
Sylae Corell
26971cf0c8 Some more gcc deprecation cleanups 2014-07-30 11:03:01 -06:00
Sylae Corell
864eba5928 Include the WIN32 flag, since GCC doesn't want to now 2014-07-29 12:22:45 -06:00
Sylae Corell
d0aa12c23d Let's try that again, using a flag that it might like more 2014-07-29 12:15:46 -06:00
Sylae Corell
6d7e8fdcf4 Don't use GNU extensions to C++ 2014-07-29 12:12:11 -06:00
Sylae Corell
cf28b1ed37 removing a few gcc warnings 2014-07-29 12:07:47 -06:00
Sylae Jiendra Corell
69ffd4cee3 Fixed 64-bit compiliation, edited configure script to allow
setting of 64-bit operations
2014-06-18 14:00:57 -06:00
Sylae Corell
039ef4d143 Game compiles again under 32-bit! 2014-06-18 13:24:51 -06:00
Sylae Corell
fb45c7677b Remove exe extensions from makefile 2014-06-17 16:14:35 -06:00
Sylae Jiendra Corell
a49529e1c3 Makefiles for CharEd, ScenEd 2014-06-17 16:03:20 -06:00
Sylae Corell
08928af0ac Remove verbose output flag from makefile 2014-06-17 15:24:18 -06:00
Sylae Jiendra Corell
a8872eb199 Rename windows directories to remove spaces. This backslash business is getting old. 2014-06-17 14:45:17 -06:00
Sylae Jiendra Corell
29906153cf Configure file, partial 64-bit support
Thanks to @redsaurus we've now got (partial) 64-bit support. The game and sounds dll now compile under x64.

I've also added a simple python configure script (based off of Arancaytar's cburschka/cadence script) to quickly allow changing compilers.
Gone are the days of three different Makefiles!
2014-06-17 14:36:17 -06:00
Sylae Corell
b9de23897e Revert "Seeding the PRNG on every call to it."
This reverts commit 7168ee91de.
2013-10-21 18:21:11 -06:00
Sylae Corell
90f4e58f98 Revert "Fixing a bug with the redone PRNG"
This reverts commit 75970023b7.
2013-10-21 18:21:02 -06:00
Sylae Corell
75970023b7 Fixing a bug with the redone PRNG
Under the current system, it would have failed to be random if two calls
were made during the same msec. It will now throw in the previous rand()
in the new seed, which should prevent duplicates (although the next seed
in the same msec will be predictable, it's not like we need to be
cryptographically secure here)
2013-10-19 14:39:10 -06:00
Sylae Corell
7168ee91de Seeding the PRNG on every call to it.
Hopefully this will make things slightly more random. Seriously, Jeff?
Why no seed?
2013-10-17 19:59:32 -06:00
Sylae Corell
771af5fafc Added a new Randomize SDF Special Node (General)
Resolves issue #32
2013-09-12 18:47:14 -06:00
redsaurus
0082a57047 Character Editor Savefiles Fix
Possible fix for save files not being selectable in the Character
Editor when using WINE. Just copies file selection code from the game.
2013-06-25 21:20:05 +01:00
Sylae Corell
ef3b3d26f7 Typo fix, "Lightning" -> "Lighting" 2013-06-20 19:14:28 -06:00
Sylae Corell
d289ae871f Partially fixing issue #32 2013-06-20 18:34:01 -06:00
Sylae Corell
5f94f2cf49 - Replaced the former "How to Order" icon with a "Support and Downloads" that opens the BoE forum in the browser.
- Updated forum URL...again.

git-svn-id: http://openexile.googlecode.com/svn/trunk@171 4ebdad44-0ea0-11de-aab3-ff745001d230
2013-01-24 22:03:06 +00:00
Sylae Corell
bbfbe2ec9a Following in the footsteps of r168 by also doing the Char Ed and Scen Ed.
git-svn-id: http://openexile.googlecode.com/svn/trunk@169 4ebdad44-0ea0-11de-aab3-ff745001d230
2012-05-06 15:59:12 +00:00