Following in the footsteps of r168 by also doing the Char Ed and Scen Ed.
git-svn-id: http://openexile.googlecode.com/svn/trunk@169 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -733,8 +733,8 @@ STYLE WS_POPUP | WS_DLGFRAME
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{
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LTEXT "1_63", 1, 434, 268, 61, 20
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LTEXT "5_716", 2, 6, 6, 36, 36
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LTEXT "Classic Blades of Exile Character Editor (build 26.11.2010) |Released under the GNU General Public License, version 2.", 3, 50, 6, 358, 34
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LTEXT "Comments and questions? Feel free to express yourself on the Irony Central Board: http://www.ironycentral.com/forum/", 5, 50, 178, 354, 32
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LTEXT "Classic Blades of Exile Character Editor v1.2.0a ($Rev$) |Released under the GNU General Public License, version 2.", 3, 50, 6, 358, 34
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LTEXT "Comments and questions? Feel free to express yourself on the Spiderweb Software Message Board: www.spiderwebforums.com/forum/", 5, 50, 178, 354, 32
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LTEXT "Spiderweb Software web page: http://www.spidweb.com", 6, 60, 211, 354, 53
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LTEXT "The Blades of Exile Editor was originally created by Spiderweb Software - _Where our aberrations become your reality._ ||_Blades of Exile_ and Spiderweb Software are trademarks of Spiderweb Software.", 7, 50, 91, 410, 51
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LTEXT "ORIGINAL CREDITS: | Concept, Design, Programming: Jeff Vogel | Graphics: Andrew Hunter", 8, 50, 42, 416, 47
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@@ -175,7 +175,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR, int nCm
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}
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mainPtr = CreateWindow (szAppName,
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"Classic Blades of Exile Character Editor build_26.11.2010",
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"Classic Blades of Exile Character Editor",
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WS_OVERLAPPEDWINDOW,
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0,
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0,
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@@ -2063,9 +2063,9 @@ STYLE WS_POPUP | WS_DLGFRAME
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{
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LTEXT "1_63", 1, 435, 303, 61, 16
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LTEXT "5_716", 2, 6, 6, 36, 36
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LTEXT "Classic Blades of Exile Scenario Editor build 09.01.2011 | Copyright 1997, Spiderweb Software, Inc., All rights reserved.||Blades of Exile is distributed for free under GNU General Public License version 2.", 3, 50, 6, 420, 33
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LTEXT "Classic Blades of Exile Scenario Editor v1.2.0a ($Rev: 168 $) | Copyright 1997, Spiderweb Software, Inc., All rights reserved.||Blades of Exile is distributed for free under GNU General Public License version 2.", 3, 50, 6, 420, 33
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LTEXT "CREDITS : Initial coding/32-bit porting by Ormus . Aesthetic touches by Ishad Nha.", 4, 50, 227, 424, 33
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LTEXT "Comments? Questions? Bugs? Post them at the Blades section of the Irony Central Board: www.ironycentral.com/forum/", 5, 50, 271, 354, 32
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LTEXT "Comments? Questions? Bugs? Post them at the Spiderweb Software Message Board: www.spiderwebforums.com/forum/", 5, 50, 271, 354, 32
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LTEXT "Blades of Exile was brought to you by Spiderweb Software - | _Where our aberrations become your reality._ |_Blades of Exile_ and Spiderweb Software are trademarks of Spiderweb Software.", 7, 50, 154, 410, 51
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LTEXT "ORIGINAL CREDITS: | Concept, Design, Programming: Jeff Vogel | Graphics: Andrew Hunter (Wormius@aol.com) | Title Screen: James Ernest (ernest@speakeasy.org)", 8, 50, 82, 415, 51
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DEFPUSHBUTTON "", 9, 182, 326, 31, 10
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@@ -164,7 +164,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,LPSTR, int nCmd
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}
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mainPtr = CreateWindow (szAppName,
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"Classic BoE Scenario Editor build_09.01.2011",
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"Classic Blades of Exile Scenario Editor",
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WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN,
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0,
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0,
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