ALONSO Laurent
1f9a54de6a
game: try to fix some details:
...
- always add help node in talk mode,
- in shop/talk mode do no try to find a combat frame, ...
- add a framerate_limiters in various loops of events,
- try to improve the minimap update.
2022-06-30 01:10:45 -04:00
ALONSO Laurent
a92a4b34d6
create files boe.minimap.*pp to regroup the minimap codes
...
+ try to improve this code but this is still not perfect :-~
2022-06-30 01:10:45 -04:00
ALONSO Laurent
17ba320d65
boe.newgraph.cpp: try to improve the lighting,
...
pc.main.cpp,scen.main.cpp: do not change the mac icon
boe.actions.cpp: correct a recent problem with new escape keyevents
+ minors cleaning
2022-06-30 01:10:45 -04:00
ALONSO Laurent
4885ead643
simulacrum: try to make the selection's work
2022-06-30 01:10:45 -04:00
ALONSO Laurent
09f847585f
talk/shop: try to remove uneeded item's drop/give/use icons...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
0f37292ab5
dangerous terrain: corrects a problem in combat mode
2022-06-30 01:10:45 -04:00
ALONSO Laurent
4d36bca489
Editor[food,gold]: make the windows widder,
...
Editor[xp]: add a cancel button,
Editor[spell]: save spells when the user clicks on next/previous pc
Shop: implements the clipping correctly when a user buys an item/spell/...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
305db909c9
dialogs: try again to avoid dialog being a little too long on mac..
2022-06-30 01:10:45 -04:00
ALONSO Laurent
737eb54e3c
dialogs: fix a problem with need_redraw + try to avoid dialog being a little too long on mac...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
4d0da8f6ac
game: try to make Blades of Exile less CPU hungry...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
278c315df4
game[talk]: try to allow more go back
...
+ add a hidden go front option using left/right arrow
2022-06-30 01:10:45 -04:00
ALONSO Laurent
9ef5463364
boe.party.cpp: fix target display in pick_spell
...
winutil.mac.mm: check that session is initialised.
2022-06-30 01:10:45 -04:00
ALONSO Laurent
f1a04987c0
Scenario Editor: add left/right arrows when editing town messages
...
+ fix a problem when trying to load a bad scenario...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
3c5f828274
Scenario Editor: allow to edit (all) scenario timers...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
a66d6ccb99
universe.cpp: protect also is_splot again hole in the universe
2022-06-30 01:10:45 -04:00
ALONSO Laurent
80c362eb60
Allow UI scaling to be 4 in Chararacter Editor
...
locked-door-action.xml: add b and p shortcuts
2022-06-30 01:10:45 -04:00
ALONSO Laurent
cd6eebdebe
Allow UI scaling of 4 in Scenario Editor
...
dialog.cpp[cleaning]: remove unused code
2022-06-30 01:10:45 -04:00
ALONSO Laurent
4ac9081bb3
Alchemy: correct the "Weak Curing" information message...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
f3cf88601c
try to make Scene Editor less CPU hungry...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
0404bc7ba4
try to make Character Editor less CPU hungry...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
ce26cecd73
legacy: disable all spell_freebie in legacy game...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
c752c9a3d9
try to make the dialogs less CPU hungry...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
710d80dbb0
alchemy: correct problems when using the new code...
...
legacy[unlock/dispel_barrier]: do not use freebie mode for items, ...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
d1af077e3e
do not forget to call advance_time of calling handle_space in combat mode...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
57c03dfc82
alchemy: try to add some information to the basic dialog (to be improved...)
2022-06-30 01:10:44 -04:00
ALONSO Laurent
896e6c699b
try to make do alchemy more user friendly...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
94b65859cc
fix: we can not use arrows in MODE_TOWN_TARGET
2022-06-30 01:10:44 -04:00
ALONSO Laurent
6ec906ccb1
special item: use item_btn_use instead of item_btn_drop
2022-06-30 01:10:44 -04:00
ALONSO Laurent
1e5474a53c
boe.specials.cpp[change terrain]: avoid redrawing the minimap n*k times...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
9db12b2b63
boe.actions.cpp: allow more escaping in the first phase of spell/missile/throw mode
...
+ allow to use arrows in scrollable mode...
2022-06-30 01:10:44 -04:00
C.W. Betts
4a25838176
Quiet a warning.
2022-06-30 01:10:44 -04:00
C.W. Betts
1ce5edaa91
.mm: try to simplify load of .mm files
2022-06-30 01:10:44 -04:00
C.W. Betts
cd39a11f93
Mark file_to_load in load_party as const reference.
2022-06-30 01:10:44 -04:00
C.W. Betts
4fbc210d45
Only be able to select one file when opening.
2022-06-30 01:10:44 -04:00
ALONSO Laurent
42d64cc733
pick race dialog: compute xp correctly...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
3dd3d3c1da
dialog pick-race-abil: print pc's name + add left/right arrows
2022-06-30 01:10:44 -04:00
ALONSO Laurent
d8ab170111
boe.actions.cpp: allow escaping the first phase of look/talking mode
...
+ correction of minor details...
2022-06-30 01:10:44 -04:00
C.W. Betts
7ae29eeea3
remove some useless retain [part of commit 3af55e7d352e86e2bc5043f4cc6daa596ff0a9ac]
2022-06-30 01:10:44 -04:00
C.W. Betts
77d5080435
Minor fixes.
2022-06-30 01:10:44 -04:00
C.W. Betts
b2c2ad8475
More migration to const & in legacy importing methods.
2022-06-30 01:10:44 -04:00
C.W. Betts
976794e8b6
Mark some import_legacy methods as taking const &.
...
+ replace when possible boost::lexical_cast<std::string> by std::to_string
2022-06-30 01:10:44 -04:00
Morel Berenger
ceb90b9719
render_image.cpp: improve gl error messages by adding filename
2022-06-30 01:10:44 -04:00
ALONSO Laurent
69ff3df7d0
button: try to make tiny buttons work...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
296ac67e71
game: try to prevent missile animation to appear outside the terrain...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
e8e3b13c7c
porting.{hc}pp: add a namespace,
...
fileio_party.cpp: try to simplify the code which read legacy save,
boe.specials.cpp: correct a problem when unlocking rectangles...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
3d1faba4b2
porting.cpp[legacy]: import a legacy party correctly,
...
+ do not import empty timer...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
0c277ecefd
boe.dlgutil.cpp: do not empty magic shop unnecessarily, to be improved...
...
porting.cpp[legacy]: try to always convert RECT to mac Rect when reading a Windows
scenario
note: this may be succeptible to break the loading of some legacy save, but there
are already broken....
2022-06-30 01:10:44 -04:00
ALONSO Laurent
69e1267ee7
boe.actions.cpp: try to make key work even when the talk ends
...
boe.town.cpp: try to simplify the code when monsters are loaded in a town...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
991b0494ef
dialog: try to avoid creating dialogs with enormeous width...
2022-06-30 01:10:44 -04:00
ALONSO Laurent
7d34d2a49c
talk: try to make "Go Back" and the keys work again,
...
shopping: try to make work again,
+ minor corrections...
2022-06-30 01:10:44 -04:00