clarify more properties of cWandering

This commit is contained in:
2025-01-25 20:11:34 -06:00
parent 68471d99b2
commit c24896afa1

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@@ -44,7 +44,9 @@ public:
// Definition of an outdoor combat encounter
class cWandering { // formerly out_wandering_type
public:
// max 7 types of monster per encounter
std::array<mon_num_t,7> monst;
// max 3 types of friendly npc per encounter
std::array<mon_num_t,3> friendly;
short spec_on_meet,spec_on_win,spec_on_flee;
short end_spec1,end_spec2;