clarify more properties of cWandering
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@@ -44,7 +44,9 @@ public:
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// Definition of an outdoor combat encounter
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class cWandering { // formerly out_wandering_type
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public:
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// max 7 types of monster per encounter
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std::array<mon_num_t,7> monst;
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// max 3 types of friendly npc per encounter
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std::array<mon_num_t,3> friendly;
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short spec_on_meet,spec_on_win,spec_on_flee;
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short end_spec1,end_spec2;
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