Clarify cWandering and cCreature
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@@ -41,6 +41,7 @@ using bitmap = std::array<std::bitset<y>, x>;
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class cOutdoors : public cArea {
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cScenario* scenario;
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public:
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// Definition of an outdoor combat encounter
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class cWandering { // formerly out_wandering_type
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public:
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std::array<mon_num_t,7> monst;
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@@ -55,6 +56,7 @@ public:
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void readFrom(const cTagFile_Page& page);
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cWandering();
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};
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// Instantiation of an outdoor wandering monster on the map
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class cCreature { // formerly outdoor_creature_type
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public:
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bool exists = false;
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