Clarify cWandering and cCreature

This commit is contained in:
2025-01-25 20:04:46 -06:00
parent d4d1cba90a
commit 68471d99b2

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@@ -41,6 +41,7 @@ using bitmap = std::array<std::bitset<y>, x>;
class cOutdoors : public cArea {
cScenario* scenario;
public:
// Definition of an outdoor combat encounter
class cWandering { // formerly out_wandering_type
public:
std::array<mon_num_t,7> monst;
@@ -55,6 +56,7 @@ public:
void readFrom(const cTagFile_Page& page);
cWandering();
};
// Instantiation of an outdoor wandering monster on the map
class cCreature { // formerly outdoor_creature_type
public:
bool exists = false;