diff --git a/src/scenario/outdoors.hpp b/src/scenario/outdoors.hpp index c9b836fd..25355102 100644 --- a/src/scenario/outdoors.hpp +++ b/src/scenario/outdoors.hpp @@ -44,7 +44,9 @@ public: // Definition of an outdoor combat encounter class cWandering { // formerly out_wandering_type public: + // max 7 types of monster per encounter std::array monst; + // max 3 types of friendly npc per encounter std::array friendly; short spec_on_meet,spec_on_win,spec_on_flee; short end_spec1,end_spec2;