player-03
c743fe10c4
Merge pull request #1445 from player-03/workingDirectory
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Use existing "workingDirectory" value instead of re-calculating.
2021-03-29 05:07:46 -04:00
Joshua Granick
8c9808b038
Run formatter
2021-03-10 13:22:39 -08:00
Joshua Granick
2c563b7809
Fix abstract casts on Haxe 4.2
2021-03-10 13:21:31 -08:00
player-03
99649ef487
Remove trailing tab
2021-03-03 18:03:32 -05:00
player-03
f9a1f645d5
Standardize formatting
2021-03-02 23:45:49 -05:00
m0rkeulv
0c032c7a2a
using primitives
2021-02-18 21:42:34 +01:00
m0rkeulv
eb60e5581e
Fix incorrect type in init statement
2021-02-15 21:29:53 +01:00
m0rkeulv
56d0bd1089
remove changes that where committed by mistake.
2021-02-14 11:33:42 +01:00
m0rkeulv
0e47fd399d
remove @:generic on abstracts
2021-02-14 00:06:48 +01:00
m0rkeulv
ef14ba3faa
making tools build
2021-02-13 23:19:21 +01:00
m0rkeulv
59ddb9636b
Add @:transitive to abstracts were needed to build with haxe 4.2
2021-02-13 23:04:17 +01:00
Joseph Cloutier
8416759e33
Use existing value instead of re-calculating.
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Now that `project.workingDirectory` exists, we may as well use it.
I considered adding "${workingDirectory}" as a valid value, to match
"`project.workingDirectory`", but decided to keep changes to a minimum.
2021-01-06 14:50:44 -05:00
Joshua Granick
a22d55762a
Do not fail if major performance caveat and WebGL was requested
2020-12-17 12:37:37 -08:00
Joshua Granick
c43be68eab
Revert "add failIfMajorPerformanceCaveat setting"
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This reverts commit aa77fcbdd7 .
2020-12-17 12:37:37 -08:00
loudoweb
6ac395a706
remove garbage from bytes when saving a file on html5, see : https://community.openfl.org/t/problem-with-filereference-save-xml/12776/2
2020-12-01 15:57:11 -08:00
rainyt
8e7ab67745
Fix IEM Input text
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Fix IEM Input text
2020-11-10 10:32:53 -08:00
Joshua Granick
c6c24b4dfd
Speed up AIR application boot time
2020-11-10 10:28:51 -08:00
Justin Espedal
f75bfa2700
Hashlink vorbis bindings
2020-10-21 10:36:17 -07:00
Александр Хохлов
aa77fcbdd7
add failIfMajorPerformanceCaveat setting
2020-10-14 09:23:52 +04:00
Joshua Granick
d918341db0
Set focus/activate on HTML5 windows using visibilitychanged event as well ( close #1401 )
2020-09-24 10:58:02 -07:00
Zanzlanz
283176fa5e
Fix audio stutter on HTML5
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Patches an issue causing audio to play twice if force_html_audio is enabled. This appears to be an oversight with Howl.
2020-09-01 20:38:49 -07:00
Jens Fischer
eac0c93b2c
Fix Std.is() deprecation warnings with Haxe 4.2 ( #1412 )
2020-07-18 09:24:01 +02:00
loudoweb
f6251e4452
add removeAll feature for lime event
2020-07-07 23:05:15 +02:00
Joshua Granick
a3829085e8
Fix #1398 ES6 init
2020-06-22 09:16:01 -07:00
Joshua Granick
fbe94170c9
Change __js__ for js.Syntax.code on Haxe 4 ( resolve #1397 )
2020-05-20 08:58:44 -07:00
Joshua Granick
84dba98700
Revert "Restore previous focus after setting HTML5 clipboard"
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This reverts commit 8ca1927844 .
2020-03-18 13:56:38 -07:00
Joshua Granick
c0c061c866
Revert window maximize/restore workaround on Windows (causing maximize to become disabled)
2020-03-18 13:16:33 -07:00
Joshua Granick
8ca1927844
Restore previous focus after setting HTML5 clipboard
2020-03-16 21:23:32 -07:00
Joshua Granick
5a99ef3175
Remove setTextInputEnabled workaround on Android
2020-03-03 12:34:18 -08:00
dpomier
62ed5c2cb9
fix some implicit casts
2020-02-05 17:15:14 -08:00
PlutoniumBytes
72dd60f1c8
Update default iphone simulator
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Iphone 6 silmulator is no longer supported, updated to iphone 11
2020-01-31 13:01:18 -08:00
PlutoniumBytes
ccaab1fbed
Add case for RenderBufferBinding to getParameter
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This fixes a crash in Neko, where getParameter returned an int, which caused a crash in __getObjectID
2020-01-29 19:42:50 -08:00
Joshua Granick
46f282eda2
Fix Electron build
2020-01-27 11:57:38 -08:00
Joshua Granick
e5bc493375
Fix window orientation auto in AIR template ( resolve #1365 )
2019-12-26 10:48:42 -08:00
Joshua Granick
ea57f2211c
Run formatter
2019-12-24 10:19:56 -08:00
Andrew Sevenson
db8279e928
Reorder the logic for the copy / past in HTML5
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Added a focus() fix for copy/paste operations in Chrome.
2019-12-02 16:41:43 -08:00
vincent-schirmann
19db3fe05b
ios simulator is not launched
2019-11-25 15:58:51 -08:00
Joshua Granick
a6d90bfe95
Fix HTML5 clipboard
2019-11-25 15:10:45 -08:00
Joshua Granick
bb688b596c
Allow Assets.unloadLibrary() for default library
2019-11-25 13:39:47 -08:00
Joshua Granick
4b059c4cbf
Implement missing ArrayBuffer methods/properties
2019-11-11 14:08:08 -08:00
Justin Espedal
d5e80fa5c1
Allow use of launch storyboard instead of launch images on iOS
2019-11-06 12:27:48 -08:00
Zaphod
45e38dfca2
add failIfMajorPerformanceCaveat option
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See https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.2.1 :
If the value is true, context creation will fail if the implementation determines that the performance of the created WebGL context would be dramatically lower than that of a native application making equivalent OpenGL calls. This could happen for a number of reasons, including:
* An implementation might switch to a software rasterizer if the user's GPU driver is known to be unstable.
* An implementation might require reading back the framebuffer from GPU memory to system memory before compositing it with the rest of the page, significantly reducing performance.
Applications that don't require high performance should leave this parameter at its default value of false. Applications that require high performance may set this parameter to true, and if context creation fails then the application may prefer to use a fallback rendering path such as a 2D canvas context. Alternatively the application can retry WebGL context creation with this parameter set to false, with the knowledge that a reduced-fidelity rendering mode should be used to improve performance.
2019-11-01 13:17:36 -07:00
Joshua Granick
8b441e30c5
Remove Howler.js end listener on stop()
2019-10-21 12:03:28 -07:00
Joshua Granick
3ecca19ec4
Remove debug message
2019-10-09 15:55:08 -07:00
Joshua Granick
274ae5fe3b
Fix double root path
2019-10-08 13:13:10 -07:00
Joshua Granick
4edb4b413a
Add NVX_gpu_memory_info extension support and return 'getParameter' as an int if an unknown param ID
2019-10-04 14:23:06 -07:00
Joshua Granick
e5a9744d4b
Set buffer.transparent in Image.fromBitmapData'
2019-09-23 11:37:13 -07:00
Joshua Granick
50921faae6
Workaround to fix minimize/maximize on windows when not resizable
2019-09-19 11:44:57 -07:00
Joshua Granick
baeb5901e6
Update CURL.hx
2019-09-10 08:47:55 -07:00
m0rkeulv
76ae1aa7d7
removed unnecessary variable
2019-09-10 08:47:55 -07:00