Remove setTextInputEnabled workaround on Android
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@@ -541,17 +541,6 @@ class NativeWindow
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#if (!macro && lime_cffi)
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NativeCFFI.lime_window_set_text_input_enabled(handle, value);
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#end
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#if android
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if (!value)
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{
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var updateSystemUI = JNI.createStaticMethod("org/haxe/lime/GameActivity", "updateSystemUI", "()V");
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JNI.postUICallback(function()
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{
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updateSystemUI();
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});
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}
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#end
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}
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return value;
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