Commit Graph

156 Commits

Author SHA1 Message Date
Joshua Granick
b234e2bd3a Should be lime.text.Font 2015-03-21 09:28:12 -07:00
Joshua Granick
c2c6243d6d Update ios-sim to newer version that fixes std output 2015-03-20 10:10:30 -07:00
Joshua Granick
bf53e70c0e Revert Xcode project template to fix simulator bundle identifier error 2015-03-20 10:10:29 -07:00
Joshua Granick
dc7a766623 iOS update 2015-03-20 09:37:42 -07:00
Joshua Granick
138e3f6703 Implement window.fullscreen and window.minimize, add onWindow minimize, restore, fullscreen events 2015-03-19 16:55:38 -07:00
Joshua Granick
ea0db8f13f Populate additional Config values, use company name and file name for preference path 2015-03-19 14:16:31 -07:00
Joshua Granick
fe550ab764 Add @:image embed for Lime 2015-03-18 14:40:40 -07:00
Joshua Granick
bb46ef9b5d Implement embedded Lime images and audio for now, using bytes 2015-03-18 13:39:55 -07:00
Joshua Granick
4049966599 Merge pull request #365 from srevid/patch-2
isLocal always true with Sound [Flash]
2015-03-18 11:39:01 -07:00
Joshua Granick
626c1009f1 Make Gamepad a real instance, not an abstract. Other fixes 2015-03-18 09:45:55 -07:00
Joshua Granick
52084b75dc Compile fix 2015-03-17 09:22:46 -07:00
Joshua Granick
248ab5bae4 Improve handling of fonts (fixes openfl/openfl#537) 2015-03-17 05:06:52 -07:00
Joshua Granick
ae9c87d34c Improve Assets.getFont 2015-03-15 03:51:47 -07:00
Joshua Granick
19ace78c33 iOS template tweak 2015-03-13 12:33:32 -07:00
Joshua Granick
d66e43da79 Include files in 'iphone/resources' template 2015-03-13 09:33:15 -07:00
Joshua Granick
347b25b41d Allow Assets.exists on Flash when type == null 2015-03-10 09:36:08 -07:00
Joshua Granick
c9f182018b Allow Assets.getBytes for Flash IMAGE type 2015-03-10 09:33:42 -07:00
Joshua Granick
a406401848 Add more Font details, fix @:font embedding 2015-03-09 04:57:13 -07:00
srevid
fc6cd177d6 isLocal always true with Sound [Flash]
Fix isLocal function always true with test Sound on Flash.
When embed sound is set on false, isLocal can't by pass exist test.
2015-03-04 11:18:26 -05:00
vroad
fcd5bc295e Fix #if for Node.js/HTML5 2015-03-04 19:21:38 +09:00
vroad
35caf81a8d Define sys for Node.js target 2015-03-04 17:56:00 +09:00
srevid
2412d6aceb Update DefaultAssetLibrary.hx 2015-03-02 15:30:00 -05:00
Joshua Granick
e51871c372 Hack to support added 'lib' prefix on HXCPP 3.2+ iOS target 2015-02-25 12:25:57 -08:00
Joshua Granick
41b2aa06d8 Read Options.txt in iOS makefile build (fixes #323) 2015-02-20 12:16:00 -08:00
Joshua Granick
9675f8a40a Switch to lime.exe instead of lime.bat (fixes exit from batch files) 2015-02-16 17:58:14 -08:00
Joshua Granick
a127565d0b Enable OpenAL for Emscripten build 2015-02-13 14:28:24 -08:00
Joshua Granick
941e55c90d facepalm 2015-02-13 10:05:30 -08:00
Joshua Granick
ef66e10dd2 Assets prefix fix 2015-02-13 09:31:16 -08:00
Joshua Granick
dd6facab42 Emscripten cleanup 2015-02-13 08:19:16 -08:00
Joshua Granick
643ff2e363 Fix HTML5 asset URL 2015-02-13 08:19:07 -08:00
Joshua Granick
62194c7842 Add Emscripten support 2015-02-12 19:04:57 -08:00
Joshua Granick
851931b220 Merge pull request #326 from ioga/assets-prefix
Support custom prefix (root) for resources URLs in html5.
2015-02-11 09:06:31 -08:00
Joshua Granick
41fcc1f4df Improve testing support 2015-01-29 12:00:58 -08:00
Ilia Glazkov
1dc7c513e4 Support custom prefix (root) for resources URLs in html5.
Allow users to specify custom resources root in lime.embed.
2015-01-22 15:22:43 -08:00
Joshua Granick
7700c12567 Add js-flatten and DCE full to HTML5 -final HXML 2015-01-22 11:10:02 -08:00
Joshua Granick
25286bcdc4 Update Google Closure compiler version, run minify by default on -final HTML5 builds 2015-01-22 11:02:03 -08:00
Joshua Granick
c0f1416535 Update default iOS deployment to 6.0 and remove unnecessary CFBundleIcon data now that we use asset catalogs for icons 2015-01-17 21:16:18 -08:00
MattTuttle
d33dd96cdc Enabling asset embedding for lime native (bytes/text/image working) 2015-01-15 14:05:41 -06:00
Joshua Granick
633cd9c772 Dead-Code-Elimination fix 2015-01-09 12:59:11 -08:00
Martin Jonasson
81230c85b0 Updates iOS launch image and icon data for non legacy templates 2015-01-09 14:31:09 +01:00
Joshua Granick
5cda508492 Remove comments 2015-01-08 15:42:11 -08:00
Joshua Granick
7a3617fc78 Guard Android API calls on older devices 2015-01-08 15:02:22 -08:00
Joshua Granick
fdbfb671fe Build fix 2015-01-08 13:13:21 -08:00
Joshua Granick
25f01e477a Compile fix 2015-01-08 12:53:56 -08:00
Joshua Granick
af5396119e Migrate to an Asset Catalog for Xcode icons and launch images 2015-01-08 10:45:56 -08:00
Joshua Granick
86493339e8 Add C++ compiler defines to iOS build (closes #301, fixes #300) 2015-01-05 13:05:37 -08:00
Joshua Granick
954ab3a32c Improve use of Node http-server 2014-12-30 12:40:03 -08:00
Joshua Granick
0d0c52eff7 Use proper fontName for embedded OpenFL/HTML5 fonts (closes #280) 2014-12-30 11:01:13 -08:00
Joshua Granick
f7ab6ab36b Fix builds for iOS x86_64, arm64, improve code caching, speed up build 2014-12-18 13:07:52 -08:00
Joshua Granick
3687aa18c0 Initial Lime support on Android using SDL2, need to handle assets next 2014-12-08 17:42:18 -08:00