Joshua Granick
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b234e2bd3a
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Should be lime.text.Font
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2015-03-21 09:28:12 -07:00 |
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Joshua Granick
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c2c6243d6d
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Update ios-sim to newer version that fixes std output
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2015-03-20 10:10:30 -07:00 |
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Joshua Granick
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bf53e70c0e
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Revert Xcode project template to fix simulator bundle identifier error
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2015-03-20 10:10:29 -07:00 |
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Joshua Granick
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dc7a766623
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iOS update
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2015-03-20 09:37:42 -07:00 |
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Joshua Granick
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138e3f6703
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Implement window.fullscreen and window.minimize, add onWindow minimize, restore, fullscreen events
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2015-03-19 16:55:38 -07:00 |
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Joshua Granick
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ea0db8f13f
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Populate additional Config values, use company name and file name for preference path
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2015-03-19 14:16:31 -07:00 |
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Joshua Granick
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fe550ab764
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Add @:image embed for Lime
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2015-03-18 14:40:40 -07:00 |
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Joshua Granick
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bb46ef9b5d
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Implement embedded Lime images and audio for now, using bytes
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2015-03-18 13:39:55 -07:00 |
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Joshua Granick
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4049966599
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Merge pull request #365 from srevid/patch-2
isLocal always true with Sound [Flash]
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2015-03-18 11:39:01 -07:00 |
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Joshua Granick
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626c1009f1
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Make Gamepad a real instance, not an abstract. Other fixes
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2015-03-18 09:45:55 -07:00 |
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Joshua Granick
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52084b75dc
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Compile fix
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2015-03-17 09:22:46 -07:00 |
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Joshua Granick
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248ab5bae4
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Improve handling of fonts (fixes openfl/openfl#537)
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2015-03-17 05:06:52 -07:00 |
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Joshua Granick
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ae9c87d34c
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Improve Assets.getFont
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2015-03-15 03:51:47 -07:00 |
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Joshua Granick
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19ace78c33
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iOS template tweak
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2015-03-13 12:33:32 -07:00 |
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Joshua Granick
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d66e43da79
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Include files in 'iphone/resources' template
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2015-03-13 09:33:15 -07:00 |
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Joshua Granick
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347b25b41d
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Allow Assets.exists on Flash when type == null
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2015-03-10 09:36:08 -07:00 |
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Joshua Granick
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c9f182018b
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Allow Assets.getBytes for Flash IMAGE type
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2015-03-10 09:33:42 -07:00 |
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Joshua Granick
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a406401848
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Add more Font details, fix @:font embedding
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2015-03-09 04:57:13 -07:00 |
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srevid
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fc6cd177d6
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isLocal always true with Sound [Flash]
Fix isLocal function always true with test Sound on Flash.
When embed sound is set on false, isLocal can't by pass exist test.
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2015-03-04 11:18:26 -05:00 |
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vroad
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fcd5bc295e
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Fix #if for Node.js/HTML5
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2015-03-04 19:21:38 +09:00 |
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vroad
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35caf81a8d
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Define sys for Node.js target
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2015-03-04 17:56:00 +09:00 |
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srevid
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2412d6aceb
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Update DefaultAssetLibrary.hx
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2015-03-02 15:30:00 -05:00 |
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Joshua Granick
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e51871c372
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Hack to support added 'lib' prefix on HXCPP 3.2+ iOS target
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2015-02-25 12:25:57 -08:00 |
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Joshua Granick
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41b2aa06d8
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Read Options.txt in iOS makefile build (fixes #323)
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2015-02-20 12:16:00 -08:00 |
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Joshua Granick
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9675f8a40a
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Switch to lime.exe instead of lime.bat (fixes exit from batch files)
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2015-02-16 17:58:14 -08:00 |
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Joshua Granick
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a127565d0b
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Enable OpenAL for Emscripten build
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2015-02-13 14:28:24 -08:00 |
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Joshua Granick
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941e55c90d
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facepalm
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2015-02-13 10:05:30 -08:00 |
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Joshua Granick
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ef66e10dd2
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Assets prefix fix
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2015-02-13 09:31:16 -08:00 |
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Joshua Granick
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dd6facab42
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Emscripten cleanup
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2015-02-13 08:19:16 -08:00 |
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Joshua Granick
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643ff2e363
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Fix HTML5 asset URL
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2015-02-13 08:19:07 -08:00 |
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Joshua Granick
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62194c7842
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Add Emscripten support
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2015-02-12 19:04:57 -08:00 |
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Joshua Granick
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851931b220
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Merge pull request #326 from ioga/assets-prefix
Support custom prefix (root) for resources URLs in html5.
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2015-02-11 09:06:31 -08:00 |
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Joshua Granick
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41fcc1f4df
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Improve testing support
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2015-01-29 12:00:58 -08:00 |
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Ilia Glazkov
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1dc7c513e4
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Support custom prefix (root) for resources URLs in html5.
Allow users to specify custom resources root in lime.embed.
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2015-01-22 15:22:43 -08:00 |
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Joshua Granick
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7700c12567
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Add js-flatten and DCE full to HTML5 -final HXML
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2015-01-22 11:10:02 -08:00 |
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Joshua Granick
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25286bcdc4
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Update Google Closure compiler version, run minify by default on -final HTML5 builds
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2015-01-22 11:02:03 -08:00 |
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Joshua Granick
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c0f1416535
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Update default iOS deployment to 6.0 and remove unnecessary CFBundleIcon data now that we use asset catalogs for icons
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2015-01-17 21:16:18 -08:00 |
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MattTuttle
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d33dd96cdc
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Enabling asset embedding for lime native (bytes/text/image working)
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2015-01-15 14:05:41 -06:00 |
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Joshua Granick
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633cd9c772
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Dead-Code-Elimination fix
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2015-01-09 12:59:11 -08:00 |
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Martin Jonasson
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81230c85b0
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Updates iOS launch image and icon data for non legacy templates
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2015-01-09 14:31:09 +01:00 |
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Joshua Granick
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5cda508492
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Remove comments
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2015-01-08 15:42:11 -08:00 |
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Joshua Granick
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7a3617fc78
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Guard Android API calls on older devices
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2015-01-08 15:02:22 -08:00 |
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Joshua Granick
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fdbfb671fe
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Build fix
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2015-01-08 13:13:21 -08:00 |
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Joshua Granick
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25f01e477a
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Compile fix
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2015-01-08 12:53:56 -08:00 |
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Joshua Granick
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af5396119e
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Migrate to an Asset Catalog for Xcode icons and launch images
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2015-01-08 10:45:56 -08:00 |
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Joshua Granick
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86493339e8
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Add C++ compiler defines to iOS build (closes #301, fixes #300)
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2015-01-05 13:05:37 -08:00 |
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Joshua Granick
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954ab3a32c
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Improve use of Node http-server
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2014-12-30 12:40:03 -08:00 |
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Joshua Granick
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0d0c52eff7
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Use proper fontName for embedded OpenFL/HTML5 fonts (closes #280)
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2014-12-30 11:01:13 -08:00 |
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Joshua Granick
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f7ab6ab36b
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Fix builds for iOS x86_64, arm64, improve code caching, speed up build
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2014-12-18 13:07:52 -08:00 |
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Joshua Granick
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3687aa18c0
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Initial Lime support on Android using SDL2, need to handle assets next
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2014-12-08 17:42:18 -08:00 |
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