Fix #if for Node.js/HTML5

This commit is contained in:
vroad
2015-03-04 18:15:11 +09:00
parent 1b47fc33a2
commit fcd5bc295e
4 changed files with 6 additions and 6 deletions

View File

@@ -12,7 +12,7 @@ import lime.utils.ByteArray;
import lime.utils.UInt8Array;
import lime.Assets;
#if (sys || nodejs)
#if sys
import sys.FileSystem;
#end
@@ -241,7 +241,7 @@ class DefaultAssetLibrary extends AssetLibrary {
// TODO: Complete Lime Font API
#if openfl
#if (flash || js)
#if (flash || html5)
return cast (Type.createInstance (className.get (id), []), openfl.text.Font);
@@ -572,7 +572,7 @@ class DefaultAssetLibrary extends AssetLibrary {
/*public override function loadMusic (id:String, handler:Dynamic -> Void):Void {
#if (flash || js)
#if (flash || html5)
//if (path.exists (id)) {