Should be lime.text.Font

This commit is contained in:
Joshua Granick
2015-03-21 09:28:12 -07:00
parent 0e6bee6a32
commit b234e2bd3a
2 changed files with 2 additions and 2 deletions

View File

@@ -697,7 +697,7 @@ class DefaultAssetLibrary extends AssetLibrary {
::foreach assets::::if (embed)::::if (type == "image")::@:image("::sourcePath::") #if display private #end class __ASSET__::flatName:: extends lime.graphics.Image {}
::elseif (type == "sound")::@:file("::sourcePath::") #if display private #end class __ASSET__::flatName:: extends lime.utils.ByteArray {}
::elseif (type == "music")::@:file("::sourcePath::") #if display private #end class __ASSET__::flatName:: extends lime.utils.ByteArray {}
::elseif (type == "font")::@:font("::sourcePath::") #if display private #end class __ASSET__::flatName:: extends lime.graphics.Font {}
::elseif (type == "font")::@:font("::sourcePath::") #if display private #end class __ASSET__::flatName:: extends lime.text.Font {}
::else::@:file("::sourcePath::") #if display private #end class __ASSET__::flatName:: extends lime.utils.ByteArray {}
::end::::end::::end::
::end::