Joshua Granick
098b4328de
Windows runtime fix
2014-03-18 16:58:38 -07:00
Joshua Granick
bb3308ce0f
Compile fix
2014-03-18 15:46:43 -07:00
Joshua Granick
b895216f73
Merge pull request #106 from bubba169/master
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Better looping when streaming music
2014-03-17 08:13:45 -07:00
Simon Morris
80c8bf76df
- better looping sound
2014-03-17 14:17:17 +00:00
Joshua Granick
093760350e
Merge pull request #39 from bendmorris/gamepad
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Adding function to detect joystick names on Win/Mac/Linux.
2014-03-14 11:10:42 -07:00
Joshua Granick
587edb4e5d
TextField color fix
2014-03-14 11:08:35 -07:00
Joshua Granick
94a0199cfb
Merge pull request #103 from bubba169/master
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Fix volume and back keys on android
2014-03-14 11:03:07 -07:00
Joshua Granick
4daa21ecdf
Work on premultiplied alpha
2014-03-14 03:18:51 -07:00
Joshua Granick
8f7cb17eb6
Default Z value to 0 and reverse the value, so positive Z is closer to the viewer
2014-03-14 02:27:40 -07:00
Bryan Conrad
5eb972ac5e
native s3d implementation
2014-03-13 19:45:05 -07:00
Simon Morris
1e77247b38
Fix volume and back keys on android
2014-03-11 14:40:53 +00:00
Valentin Lemière
ee37281c22
Fix keyCode
2014-03-10 17:28:16 +01:00
Joshua Granick
9c4b88a131
Merge pull request #99 from Hasufel/patch-1
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minor fix (return bool instead of int)
2014-03-08 09:55:35 -08:00
Hasufel
81991680a7
minor fix - incorrect comment
2014-03-04 23:07:53 +01:00
Hasufel
1fbc6e484f
minor fix (return bool instead of int)
2014-03-04 22:36:20 +01:00
Joshua Granick
cf340c9394
Merge pull request #87 from Hasufel/patch-1
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Multithread was not properly detached
2014-02-26 07:58:19 -08:00
Joshua Granick
1d7ea0f638
Merge pull request #91 from lpmitchell/master
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Added keyboard events for Tizen
2014-02-26 07:26:10 -08:00
david.elahee@gmail.com
a5a26e7753
fixed a recurring NPE when loading swf with dependencies
2014-02-26 12:06:18 +01:00
Luke Mitchell
45d2a3e979
Tidyup
2014-02-26 10:47:39 +00:00
Luke Mitchell
f495f162ba
Translate Tizen key codes to match Flash
2014-02-26 10:37:28 +00:00
Luke Mitchell
c84255e82d
Added keyboard events to the Tizen application's key listeners
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Removed Tizen automatic termination when the back button is pressed.
2014-02-26 09:17:22 +00:00
Joshua Granick
c56e6cafeb
EGL context fix, minor Tizen cleanup
2014-02-26 00:43:18 -08:00
Joshua Granick
7a76cc4150
Minor cleanup
2014-02-18 23:16:53 -08:00
Hasufel
fe2e0c56a3
Multithread was not properly detached
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..causing crash in some cases returning 'native thread exited without detaching' error message.
2014-02-17 22:00:27 +01:00
Joshua Granick
f0068906d6
Try uploading build files after completion
2014-02-17 09:30:37 -08:00
Joshua Granick
67171cda1e
Don't set byte offset if playing sound from start
2014-02-14 10:10:12 -08:00
Sven Bergström
3d450247d3
Merge pull request #84 from dazKind/master
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fixed commented parameternames
2014-02-14 06:05:34 -03:30
Michael Bickel
a41fa7baa4
- removed all strange #ifndef HX_LINUX
2014-02-14 01:20:51 -08:00
Michael Bickel
12a1e4361c
fixed commented parameternames
2014-02-14 04:35:47 +01:00
Joshua Granick
80d69b9582
Clear fix
2014-02-13 14:25:49 -08:00
Joshua Granick
3eef41b7f4
Compile fix
2014-02-13 13:12:36 -08:00
Joshua Granick
7c5fde6cbb
Use charCode and keyCode from Android
2014-02-13 11:56:42 -08:00
underscorediscovery
784144ce50
Console Spamming!
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@RobDangerous
@jgranick
What is this for? It’s getting called quite a bit while my games are
running, even when I am most certainly not trying to change the screen
mode……
2014-02-11 00:07:55 -03:30
underscorediscovery
b1bba0cae7
Stage Events; cleaning up sx/sy clarity, adding deltaX and deltaY values for use with things that have delta (specifically in this case mouse locking support)
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Mouse; relative mouse mode (for locking the cursor inside the window, like FPS games do) delta passed into the event if it's enabled
2014-02-10 23:54:48 -03:30
Michael Bickel
17676b63b3
added missing ogl functions
2014-02-11 03:38:52 +01:00
Joshua Granick
14ab05b950
Merge pull request #19 from Hasufel/master
2014-02-10 11:41:44 -08:00
Joshua Granick
344cda94d2
Merge pull request #4 from RobDangerous/master
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Implemented support for changing resolutions and going fullscreen.
2014-02-10 11:26:11 -08:00
underscorediscovery
602e0ae248
Cursor; lock cursor flag was inverted temporarily to cater for irregularity in sdl2 initial port, so undoing that.
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See comments on #54 for more info on lock state.
2014-02-08 06:53:22 -03:30
Joshua Granick
6e8ff94819
Merge pull request #38 from bendmorris/master
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DrawTiles optimization
2014-02-07 12:04:58 -08:00
Joshua Granick
edd0e7342d
FreeType fix (thanks shevalie)
2014-02-07 09:51:21 -08:00
Joshua Granick
55f1cbf94b
Check unpack align for alpha texture updates, do single texsubimage2d call (thanks Hugh)
2014-02-06 23:41:07 -08:00
Joshua Granick
43bc6dfe46
Updates for pre-multiplied alpha (thanks Hugh)
2014-02-06 16:31:22 -08:00
bendmorris
94a0ba8f2f
Avoid segfault when SDL_JoystickNameForIndex returns null (no joystick for that id.)
2014-02-06 16:54:54 -05:00
bendmorris
770350fd4c
Adding function to detect joystick names on Win/Mac/Linux.
2014-02-06 12:34:25 -05:00
Joshua Granick
e351bd6b79
Fix normal offset for AA lines (thanks Hugh)
2014-02-05 08:05:04 -08:00
Joshua Granick
23dc43bc0a
Start on more efficient tesselation algorithm (thanks Hugh)
2014-02-05 07:58:27 -08:00
Joshua Granick
7b5a09d564
Disable VBOs until the context loss code is working
2014-02-05 07:55:47 -08:00
Joshua Granick
9ea827054a
Reset mElement when completing a line loop (thanks Hugh)
2014-02-05 07:53:48 -08:00
Joshua Granick
0dcd4787c4
Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh)
2014-02-05 07:46:31 -08:00
bendmorris
d65c4c000b
drawTiles optimization: allow the caller to specify the size of data within the array that should be rendered.
2014-02-04 21:31:27 -05:00